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lmms/src/gui/FxMixerView.cpp

602 lines
15 KiB
C++

/*
* FxMixerView.cpp - effect-mixer-view for LMMS
*
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QtGlobal>
#include <QDebug>
#include <QButtonGroup>
#include <QInputDialog>
#include <QLayout>
#include <QMdiArea>
#include <QMdiSubWindow>
#include <QPainter>
#include <QPushButton>
#include <QToolButton>
#include <QScrollArea>
#include <QStyle>
#include <QKeyEvent>
#include "FxMixerView.h"
#include "Knob.h"
#include "Engine.h"
#include "embed.h"
#include "FxLine.h"
#include "FxMixer.h"
#include "GuiApplication.h"
#include "MainWindow.h"
#include "Mixer.h"
#include "gui_templates.h"
#include "InstrumentTrack.h"
#include "Song.h"
#include "BBTrackContainer.h"
#include "lmms_math.h"
FxMixerView::FxMixerView() :
QWidget(),
ModelView( NULL, this ),
SerializingObjectHook()
{
FxMixer * m = Engine::fxMixer();
m->setHook( this );
//QPalette pal = palette();
//pal.setColor( QPalette::Background, QColor( 72, 76, 88 ) );
//setPalette( pal );
setAutoFillBackground( true );
setSizePolicy( QSizePolicy::Preferred, QSizePolicy::Fixed );
setWindowTitle( tr( "FX-Mixer" ) );
setWindowIcon( embed::getIconPixmap( "fx_mixer" ) );
// main-layout
QHBoxLayout * ml = new QHBoxLayout;
// Set margins
ml->setContentsMargins( 0, 4, 0, 0 );
// Channel area
m_channelAreaWidget = new QWidget;
chLayout = new QHBoxLayout( m_channelAreaWidget );
chLayout->setSizeConstraint( QLayout::SetMinimumSize );
chLayout->setSpacing( 0 );
chLayout->setMargin( 0 );
m_channelAreaWidget->setLayout(chLayout);
// create rack layout before creating the first channel
m_racksWidget = new QWidget;
m_racksLayout = new QStackedLayout( m_racksWidget );
m_racksLayout->setContentsMargins( 0, 0, 0, 0 );
m_racksWidget->setLayout( m_racksLayout );
// add master channel
m_fxChannelViews.resize( m->numChannels() );
m_fxChannelViews[0] = new FxChannelView( this, this, 0 );
m_racksLayout->addWidget( m_fxChannelViews[0]->m_rackView );
FxChannelView * masterView = m_fxChannelViews[0];
ml->addWidget( masterView->m_fxLine, 0, Qt::AlignTop );
QSize fxLineSize = masterView->m_fxLine->size();
// add mixer channels
for( int i = 1; i < m_fxChannelViews.size(); ++i )
{
m_fxChannelViews[i] = new FxChannelView(m_channelAreaWidget, this, i);
chLayout->addWidget( m_fxChannelViews[i]->m_fxLine );
}
// add the scrolling section to the main layout
// class solely for scroll area to pass key presses down
class ChannelArea : public QScrollArea
{
public:
ChannelArea( QWidget * parent, FxMixerView * mv ) :
QScrollArea( parent ), m_mv( mv ) {}
~ChannelArea() {}
virtual void keyPressEvent( QKeyEvent * e )
{
m_mv->keyPressEvent( e );
}
private:
FxMixerView * m_mv;
};
channelArea = new ChannelArea( this, this );
channelArea->setWidget( m_channelAreaWidget );
channelArea->setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
channelArea->setFrameStyle( QFrame::NoFrame );
channelArea->setMinimumWidth( fxLineSize.width() * 6 );
channelArea->setFixedHeight( fxLineSize.height() +
style()->pixelMetric( QStyle::PM_ScrollBarExtent ) );
ml->addWidget( channelArea, 1, Qt::AlignTop );
// show the add new effect channel button
QPushButton * newChannelBtn = new QPushButton( embed::getIconPixmap( "new_channel" ), QString::null, this );
newChannelBtn->setObjectName( "newChannelBtn" );
newChannelBtn->setFixedSize( fxLineSize );
connect( newChannelBtn, SIGNAL( clicked() ), this, SLOT( addNewChannel() ) );
ml->addWidget( newChannelBtn, 0, Qt::AlignTop );
// add the stacked layout for the effect racks of fx channels
ml->addWidget( m_racksWidget, 0, Qt::AlignTop | Qt::AlignRight );
setCurrentFxLine( m_fxChannelViews[0]->m_fxLine );
setLayout( ml );
updateGeometry();
// timer for updating faders
connect( gui->mainWindow(), SIGNAL( periodicUpdate() ),
this, SLOT( updateFaders() ) );
// add ourself to workspace
QMdiSubWindow * subWin = gui->mainWindow()->addWindowedWidget( this );
Qt::WindowFlags flags = subWin->windowFlags();
flags &= ~Qt::WindowMaximizeButtonHint;
subWin->setWindowFlags( flags );
layout()->setSizeConstraint( QLayout::SetMinimumSize );
subWin->layout()->setSizeConstraint( QLayout::SetMinAndMaxSize );
parentWidget()->setAttribute( Qt::WA_DeleteOnClose, false );
parentWidget()->move( 5, 310 );
// we want to receive dataChanged-signals in order to update
setModel( m );
}
FxMixerView::~FxMixerView()
{
for (int i=0; i<m_fxChannelViews.size(); i++)
{
delete m_fxChannelViews.at(i);
}
}
int FxMixerView::addNewChannel()
{
// add new fx mixer channel and redraw the form.
FxMixer * mix = Engine::fxMixer();
int newChannelIndex = mix->createChannel();
m_fxChannelViews.push_back(new FxChannelView(m_channelAreaWidget, this,
newChannelIndex));
chLayout->addWidget( m_fxChannelViews[newChannelIndex]->m_fxLine );
m_racksLayout->addWidget( m_fxChannelViews[newChannelIndex]->m_rackView );
updateFxLine(newChannelIndex);
updateMaxChannelSelector();
return newChannelIndex;
}
void FxMixerView::refreshDisplay()
{
// delete all views and re-add them
for( int i = 1; i<m_fxChannelViews.size(); ++i )
{
chLayout->removeWidget(m_fxChannelViews[i]->m_fxLine);
m_racksLayout->removeWidget( m_fxChannelViews[i]->m_rackView );
delete m_fxChannelViews[i]->m_fader;
delete m_fxChannelViews[i]->m_muteBtn;
delete m_fxChannelViews[i]->m_soloBtn;
delete m_fxChannelViews[i]->m_fxLine;
delete m_fxChannelViews[i]->m_rackView;
delete m_fxChannelViews[i];
}
m_channelAreaWidget->adjustSize();
// re-add the views
m_fxChannelViews.resize(Engine::fxMixer()->numChannels());
for( int i = 1; i < m_fxChannelViews.size(); ++i )
{
m_fxChannelViews[i] = new FxChannelView(m_channelAreaWidget, this, i);
chLayout->addWidget(m_fxChannelViews[i]->m_fxLine);
m_racksLayout->addWidget( m_fxChannelViews[i]->m_rackView );
}
// set selected fx line to 0
setCurrentFxLine( 0 );
// update all fx lines
for( int i = 0; i < m_fxChannelViews.size(); ++i )
{
updateFxLine( i );
}
updateMaxChannelSelector();
}
// update the and max. channel number for every instrument
void FxMixerView::updateMaxChannelSelector()
{
QVector<Track *> songTrackList = Engine::getSong()->tracks();
QVector<Track *> bbTrackList = Engine::getBBTrackContainer()->tracks();
QVector<Track *> trackLists[] = {songTrackList, bbTrackList};
for(int tl=0; tl<2; ++tl)
{
QVector<Track *> trackList = trackLists[tl];
for(int i=0; i<trackList.size(); ++i)
{
if( trackList[i]->type() == Track::InstrumentTrack )
{
InstrumentTrack * inst = (InstrumentTrack *) trackList[i];
inst->effectChannelModel()->setRange(0,
m_fxChannelViews.size()-1,1);
}
}
}
}
void FxMixerView::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
MainWindow::saveWidgetState( this, _this );
}
void FxMixerView::loadSettings( const QDomElement & _this )
{
MainWindow::restoreWidgetState( this, _this );
}
FxMixerView::FxChannelView::FxChannelView(QWidget * _parent, FxMixerView * _mv,
int channelIndex )
{
m_fxLine = new FxLine(_parent, _mv, channelIndex);
FxChannel *fxChannel = Engine::fxMixer()->effectChannel(channelIndex);
m_fader = new Fader( &fxChannel->m_volumeModel,
tr( "FX Fader %1" ).arg( channelIndex ), m_fxLine );
m_fader->setLevelsDisplayedInDBFS();
m_fader->setMinPeak(dbfsToAmp(-42));
m_fader->setMaxPeak(dbfsToAmp(9));
m_fader->move( 16-m_fader->width()/2,
m_fxLine->height()-
m_fader->height()-5 );
m_muteBtn = new PixmapButton( m_fxLine, tr( "Mute" ) );
m_muteBtn->setModel( &fxChannel->m_muteModel );
m_muteBtn->setActiveGraphic(
embed::getIconPixmap( "led_off" ) );
m_muteBtn->setInactiveGraphic(
embed::getIconPixmap( "led_green" ) );
m_muteBtn->setCheckable( true );
m_muteBtn->move( 9, m_fader->y()-11);
ToolTip::add( m_muteBtn, tr( "Mute this FX channel" ) );
m_soloBtn = new PixmapButton( m_fxLine, tr( "Solo" ) );
m_soloBtn->setModel( &fxChannel->m_soloModel );
m_soloBtn->setActiveGraphic(
embed::getIconPixmap( "led_red" ) );
m_soloBtn->setInactiveGraphic(
embed::getIconPixmap( "led_off" ) );
m_soloBtn->setCheckable( true );
m_soloBtn->move( 9, m_fader->y()-21);
connect(&fxChannel->m_soloModel, SIGNAL( dataChanged() ),
_mv, SLOT ( toggledSolo() ) );
ToolTip::add( m_soloBtn, tr( "Solo FX channel" ) );
// Create EffectRack for the channel
m_rackView = new EffectRackView( &fxChannel->m_fxChain, _mv->m_racksWidget );
m_rackView->setFixedSize( 245, FxLine::FxLineHeight );
}
void FxMixerView::FxChannelView::setChannelIndex( int index )
{
FxChannel* fxChannel = Engine::fxMixer()->effectChannel( index );
m_fader->setModel( &fxChannel->m_volumeModel );
m_muteBtn->setModel( &fxChannel->m_muteModel );
m_soloBtn->setModel( &fxChannel->m_soloModel );
m_rackView->setModel( &fxChannel->m_fxChain );
}
void FxMixerView::toggledSolo()
{
Engine::fxMixer()->toggledSolo();
}
void FxMixerView::setCurrentFxLine( FxLine * _line )
{
// select
m_currentFxLine = _line;
m_racksLayout->setCurrentWidget( m_fxChannelViews[ _line->channelIndex() ]->m_rackView );
// set up send knob
for(int i = 0; i < m_fxChannelViews.size(); ++i)
{
updateFxLine(i);
}
}
void FxMixerView::updateFxLine(int index)
{
FxMixer * mix = Engine::fxMixer();
// does current channel send to this channel?
int selIndex = m_currentFxLine->channelIndex();
FxLine * thisLine = m_fxChannelViews[index]->m_fxLine;
FloatModel * sendModel = mix->channelSendModel(selIndex, index);
if( sendModel == NULL )
{
// does not send, hide send knob
thisLine->m_sendKnob->setVisible(false);
}
else
{
// it does send, show knob and connect
thisLine->m_sendKnob->setVisible(true);
thisLine->m_sendKnob->setModel(sendModel);
}
// disable the send button if it would cause an infinite loop
thisLine->m_sendBtn->setVisible(! mix->isInfiniteLoop(selIndex, index));
thisLine->m_sendBtn->updateLightStatus();
thisLine->update();
}
void FxMixerView::deleteChannel(int index)
{
// can't delete master
if( index == 0 ) return;
// remember selected line
int selLine = m_currentFxLine->channelIndex();
// delete the real channel
Engine::fxMixer()->deleteChannel(index);
// delete the view
chLayout->removeWidget(m_fxChannelViews[index]->m_fxLine);
m_racksLayout->removeWidget( m_fxChannelViews[index]->m_rackView );
delete m_fxChannelViews[index]->m_fader;
delete m_fxChannelViews[index]->m_muteBtn;
delete m_fxChannelViews[index]->m_soloBtn;
// delete fxLine later to prevent a crash when deleting from context menu
m_fxChannelViews[index]->m_fxLine->hide();
m_fxChannelViews[index]->m_fxLine->deleteLater();
delete m_fxChannelViews[index]->m_rackView;
delete m_fxChannelViews[index];
m_channelAreaWidget->adjustSize();
// make sure every channel knows what index it is
for(int i=0; i<m_fxChannelViews.size(); ++i)
{
if( i > index )
{
m_fxChannelViews[i]->m_fxLine->setChannelIndex(i-1);
}
}
m_fxChannelViews.remove(index);
// select the next channel
if( selLine >= m_fxChannelViews.size() )
{
selLine = m_fxChannelViews.size()-1;
}
setCurrentFxLine(selLine);
updateMaxChannelSelector();
}
void FxMixerView::deleteUnusedChannels()
{
TrackContainer::TrackList tracks;
tracks += Engine::getSong()->tracks();
tracks += Engine::getBBTrackContainer()->tracks();
// go through all FX Channels
for(int i = m_fxChannelViews.size()-1; i > 0; --i)
{
// check if an instrument references to the current channel
bool empty=true;
for( Track* t : tracks )
{
if( t->type() == Track::InstrumentTrack )
{
InstrumentTrack* inst = dynamic_cast<InstrumentTrack *>( t );
if( i == inst->effectChannelModel()->value(0) )
{
empty=false;
break;
}
}
}
FxChannel * ch = Engine::fxMixer()->effectChannel( i );
// delete channel if no references found
if( empty && ch->m_receives.isEmpty() )
{
deleteChannel( i );
}
}
}
void FxMixerView::moveChannelLeft(int index, int focusIndex)
{
// can't move master or first channel left or last channel right
if( index <= 1 || index >= m_fxChannelViews.size() ) return;
FxMixer *m = Engine::fxMixer();
// Move instruments channels
m->moveChannelLeft( index );
// Update widgets models
m_fxChannelViews[index]->setChannelIndex( index );
m_fxChannelViews[index - 1]->setChannelIndex( index - 1 );
// Focus on new position
setCurrentFxLine( focusIndex );
}
void FxMixerView::moveChannelLeft(int index)
{
moveChannelLeft( index, index - 1 );
}
void FxMixerView::moveChannelRight(int index)
{
moveChannelLeft( index + 1, index + 1 );
}
void FxMixerView::keyPressEvent(QKeyEvent * e)
{
switch(e->key())
{
case Qt::Key_Delete:
deleteChannel(m_currentFxLine->channelIndex());
break;
case Qt::Key_Left:
if( e->modifiers() & Qt::AltModifier )
{
moveChannelLeft( m_currentFxLine->channelIndex() );
}
else
{
// select channel to the left
setCurrentFxLine( m_currentFxLine->channelIndex()-1 );
}
break;
case Qt::Key_Right:
if( e->modifiers() & Qt::AltModifier )
{
moveChannelRight( m_currentFxLine->channelIndex() );
}
else
{
// select channel to the right
setCurrentFxLine( m_currentFxLine->channelIndex()+1 );
}
break;
case Qt::Key_Insert:
if ( e->modifiers() & Qt::ShiftModifier )
{
addNewChannel();
}
break;
}
}
void FxMixerView::closeEvent( QCloseEvent * _ce )
{
if( parentWidget() )
{
parentWidget()->hide();
}
else
{
hide();
}
_ce->ignore();
}
void FxMixerView::setCurrentFxLine( int _line )
{
if( _line >= 0 && _line < m_fxChannelViews.size() )
{
setCurrentFxLine( m_fxChannelViews[_line]->m_fxLine );
}
}
void FxMixerView::clear()
{
Engine::fxMixer()->clear();
refreshDisplay();
}
void FxMixerView::updateFaders()
{
FxMixer * m = Engine::fxMixer();
// apply master gain
m->effectChannel(0)->m_peakLeft *= Engine::mixer()->masterGain();
m->effectChannel(0)->m_peakRight *= Engine::mixer()->masterGain();
for( int i = 0; i < m_fxChannelViews.size(); ++i )
{
const float opl = m_fxChannelViews[i]->m_fader->getPeak_L();
const float opr = m_fxChannelViews[i]->m_fader->getPeak_R();
const float fall_off = 1.2;
if( m->effectChannel(i)->m_peakLeft > opl )
{
m_fxChannelViews[i]->m_fader->setPeak_L( m->effectChannel(i)->m_peakLeft );
m->effectChannel(i)->m_peakLeft = 0;
}
else
{
m_fxChannelViews[i]->m_fader->setPeak_L( opl/fall_off );
}
if( m->effectChannel(i)->m_peakRight > opr )
{
m_fxChannelViews[i]->m_fader->setPeak_R( m->effectChannel(i)->m_peakRight );
m->effectChannel(i)->m_peakRight = 0;
}
else
{
m_fxChannelViews[i]->m_fader->setPeak_R( opr/fall_off );
}
}
}