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* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros) * Initialize msec and tick outside switch * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Use initialization with = * Use tabs * Use static_cast * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Do not use tabs for alignment in src/core/DrumSynth.cpp Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Move x variable inside loop * Use ternary operator for b variable * Revert "Use tabs" This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0. * Remove unnecessary variables in XpressiveView * Simplify initialization in Plugin * Combine declaration and initialization in EqCurve * Combine declaration and initialization in Song * Combine declaration and initialization in AudioAlsa * Combine declaration and initialization in EqCurve (again) * Missed some * Undo changes made to non-LMMS files * Undo indentation changes in SidInstrument.cpp * Combine declaration with assignment in IoHelper * Combine declaration with assignment using auto in Carla * Combine declaration with assignment * Combine declaration with assignment in BasicFilters * Simplify assignments in AudioFileProcessorWaveView::zoom * Simplify out sample variable in BitInvader * Remove sampleLength variable in DelayEffect * Move gain variable in DynamicsProcessor * Combine peak variable declaration with assignment in EqSpectrumView * Move left/right lfo variables in for loop in FlangerEffect * Use ternary operator for group variable in LadspaControlDialog * Combine declaration with assignment in Lb302 * Combine declaration with assignment in MidiExport * Combine declaration with assignment in MidiFile * Combine declaration with assignment in MidiImport * Use ternary operator for vel_adjusted variable in OpulenZ * Move tmpL and dcblkL variables in for loop in ReverbSC * Combine declaration with initialization in SlicerT * Combine declaration with assignment in SaSpectrumView * Combine declaration with assignment in SaWaterfallView * Combine declaration with assignment in StereoEnhancerEffect * Combine declaration with assignment in VibratingString * Combine declaration with assignment in VstEffectControls * Combine declaration with assignment in Xpressive * Combine declaration with assignment in AutomatableModel * Combine declaration with assignment in AutomationClip * Move sample variable in for loop in BandLimitedWave * Combine declaration with assignment in DataFile * Combine declaration with assignment in DrumSynth * Combine declaration with assignment in Effect * Remove redundant assignment to nphsLeft in InstrumentPlayHandle * Combine declaration with assignment in LadspaManager * Combine declaration with assignment in LinkedModelGroups * Combine declaration with assignment in MemoryHelper * Combine declaration with assignment in AudioAlsa * Combine declaration with assignment in AudioFileOgg * Combine declaration with assignment in AudioPortAudio * Combine declaration with assignment in AudioSoundIo * Combine declaration with assignment in Lv2Evbuf * Combine declaration with assignment in Lv2Proc * Combine declaration with assignment in main * Combine declaration with assignment in MidiAlsaRaw * Combine declaration with assignment in MidiAlsaSeq * Combine declaration with assignment in MidiController * Combine declaration with assignment in MidiJack * Combine declaration with assignment in MidiSndio * Combine declaration with assignment in ControlLayout * Combine declaration with assignment in MainWindow * Combine declaration with assignment in ProjectNotes * Use ternary operator for nextValue variable in AutomationClipView * Combine declaration with assignment in AutomationEditor * Move length variable in for-loop in PianoRoll * Combine declaration with assignment in ControllerConnectionDialog * Combine declaration with assignment in Graph * Combine declaration with assignment in LcdFloatSpinBox * Combine declaration with assignment in TimeDisplayWidget * Remove currentNote variable in InstrumentTrack * Combine declaration with assignment in DrumSynth (again) * Use ternary operator for factor variable in BitInvader * Use ternary operator for highestBandwich variable in EqCurve Bandwich? * Move sum variable into for loop in Graph * Fix format in MidiSndio * Fixup a few more * Cleanup error variables * Use ternary operators and combine declaration with initialization * Combine declaration with initialization * Update plugins/LadspaEffect/LadspaControlDialog.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/OpulenZ/OpulenZ.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/SpectrumAnalyzer/SaProcessor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/midi/MidiAlsaRaw.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/MainWindow.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/clips/AutomationClipView.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/editors/AutomationEditor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Fader.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Move static_cast conversion into separate variable * Use real index when interpolating * Remove empty line * Make helpBtn a private member * Move controller type into separate variable * Fix format of DrumSynth::waveform function * Use tabs and static_cast * Remove redundant if branch * Refactor using static_cast/reinterpret_cast * Add std namespace prefix * Store repeated conditional into boolean variable * Cast to int before assigning to m_currentLength * Rename note_frames to noteFrames * Update src/core/Controller.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Graph.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Revert changes that initialized variables redudantly For situations where the initialization is more complex or passed into a function by a pointer, we dont need to do initialization ourselves since it is already done for us, just in a different way. * Remove redundant err variable * Remove explicit check of err variable * Clean up changes and address review * Do not initialize to 0/nullptr when not needed * Wrap condition in parentheses for readability --------- Co-authored-by: Kevin Zander <veratil@gmail.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
242 lines
5.8 KiB
C++
242 lines
5.8 KiB
C++
/*
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* DynamicsProcessor.cpp - DynamicsProcessor effect-plugin
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*
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* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
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* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "DynamicsProcessor.h"
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#include "lmms_math.h"
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#include "interpolation.h"
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#include "RmsHelper.h"
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#include "embed.h"
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#include "plugin_export.h"
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namespace lmms
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{
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT dynamicsprocessor_plugin_descriptor =
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{
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LMMS_STRINGIFY( PLUGIN_NAME ),
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"Dynamics Processor",
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QT_TRANSLATE_NOOP( "PluginBrowser",
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"plugin for processing dynamics in a flexible way" ),
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"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
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0x0100,
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Plugin::Type::Effect,
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new PluginPixmapLoader("logo"),
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nullptr,
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nullptr,
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} ;
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}
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const float DYN_NOISE_FLOOR = 0.00001f; // -100dBFS noise floor
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const double DNF_LOG = -1.0;
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DynProcEffect::DynProcEffect( Model * _parent,
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const Descriptor::SubPluginFeatures::Key * _key ) :
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Effect( &dynamicsprocessor_plugin_descriptor, _parent, _key ),
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m_dpControls( this )
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{
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m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
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m_rms[0] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
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m_rms[1] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
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calcAttack();
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calcRelease();
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}
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DynProcEffect::~DynProcEffect()
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{
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delete m_rms[0];
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delete m_rms[1];
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}
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inline void DynProcEffect::calcAttack()
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{
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m_attCoeff = std::exp((DNF_LOG / (m_dpControls.m_attackModel.value() * 0.001)) / Engine::audioEngine()->processingSampleRate());
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}
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inline void DynProcEffect::calcRelease()
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{
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m_relCoeff = std::exp((DNF_LOG / (m_dpControls.m_releaseModel.value() * 0.001)) / Engine::audioEngine()->processingSampleRate());
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}
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bool DynProcEffect::processAudioBuffer( sampleFrame * _buf,
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const fpp_t _frames )
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{
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if( !isEnabled() || !isRunning () )
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{
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//apparently we can't keep running after the decay value runs out so we'll just set the peaks to zero
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m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
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return( false );
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}
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//qDebug( "%f %f", m_currentPeak[0], m_currentPeak[1] );
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// variables for effect
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int i = 0;
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auto sm_peak = std::array{0.0f, 0.0f};
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double out_sum = 0.0;
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const float d = dryLevel();
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const float w = wetLevel();
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const int stereoMode = m_dpControls.m_stereomodeModel.value();
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const float inputGain = m_dpControls.m_inputModel.value();
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const float outputGain = m_dpControls.m_outputModel.value();
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const float * samples = m_dpControls.m_wavegraphModel.samples();
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// debug code
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// qDebug( "peaks %f %f", m_currentPeak[0], m_currentPeak[1] );
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if( m_needsUpdate )
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{
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m_rms[0]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
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m_rms[1]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
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calcAttack();
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calcRelease();
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m_needsUpdate = false;
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}
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else
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{
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if( m_dpControls.m_attackModel.isValueChanged() )
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{
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calcAttack();
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}
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if( m_dpControls.m_releaseModel.isValueChanged() )
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{
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calcRelease();
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}
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}
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for( fpp_t f = 0; f < _frames; ++f )
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{
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auto s = std::array{_buf[f][0], _buf[f][1]};
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// apply input gain
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s[0] *= inputGain;
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s[1] *= inputGain;
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// update peak values
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for ( i=0; i <= 1; i++ )
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{
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const double t = m_rms[i]->update( s[i] );
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if( t > m_currentPeak[i] )
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{
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m_currentPeak[i] = m_currentPeak[i] * m_attCoeff + (1 - m_attCoeff) * t;
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}
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else
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if( t < m_currentPeak[i] )
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{
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m_currentPeak[i] = m_currentPeak[i] * m_relCoeff + (1 - m_relCoeff) * t;
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}
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m_currentPeak[i] = std::max(DYN_NOISE_FLOOR, m_currentPeak[i]);
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}
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// account for stereo mode
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switch( static_cast<DynProcControls::StereoMode>(stereoMode) )
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{
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case DynProcControls::StereoMode::Maximum:
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{
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sm_peak[0] = sm_peak[1] = qMax( m_currentPeak[0], m_currentPeak[1] );
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break;
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}
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case DynProcControls::StereoMode::Average:
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{
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sm_peak[0] = sm_peak[1] = ( m_currentPeak[0] + m_currentPeak[1] ) * 0.5;
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break;
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}
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case DynProcControls::StereoMode::Unlinked:
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{
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sm_peak[0] = m_currentPeak[0];
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sm_peak[1] = m_currentPeak[1];
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break;
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}
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}
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// start effect
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for ( i=0; i <= 1; i++ )
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{
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const int lookup = static_cast<int>( sm_peak[i] * 200.0f );
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const float frac = fraction( sm_peak[i] * 200.0f );
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if( sm_peak[i] > DYN_NOISE_FLOOR )
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{
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float gain;
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if (lookup < 1) { gain = frac * samples[0]; }
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else if (lookup < 200) { gain = linearInterpolate(samples[lookup - 1], samples[lookup], frac); }
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else { gain = samples[199]; }
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s[i] *= gain;
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s[i] /= sm_peak[i];
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}
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}
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// apply output gain
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s[0] *= outputGain;
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s[1] *= outputGain;
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// mix wet/dry signals
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_buf[f][0] = d * _buf[f][0] + w * s[0];
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_buf[f][1] = d * _buf[f][1] + w * s[1];
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out_sum += _buf[f][0] * _buf[f][0] + _buf[f][1] * _buf[f][1];
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}
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checkGate( out_sum / _frames );
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return( isRunning() );
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}
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extern "C"
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{
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// necessary for getting instance out of shared lib
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PLUGIN_EXPORT Plugin * lmms_plugin_main( Model * _parent, void * _data )
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{
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return( new DynProcEffect( _parent,
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static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>(
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_data ) ) );
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}
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}
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} // namespace lmms
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