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* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros) * Initialize msec and tick outside switch * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Use initialization with = * Use tabs * Use static_cast * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Do not use tabs for alignment in src/core/DrumSynth.cpp Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Move x variable inside loop * Use ternary operator for b variable * Revert "Use tabs" This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0. * Remove unnecessary variables in XpressiveView * Simplify initialization in Plugin * Combine declaration and initialization in EqCurve * Combine declaration and initialization in Song * Combine declaration and initialization in AudioAlsa * Combine declaration and initialization in EqCurve (again) * Missed some * Undo changes made to non-LMMS files * Undo indentation changes in SidInstrument.cpp * Combine declaration with assignment in IoHelper * Combine declaration with assignment using auto in Carla * Combine declaration with assignment * Combine declaration with assignment in BasicFilters * Simplify assignments in AudioFileProcessorWaveView::zoom * Simplify out sample variable in BitInvader * Remove sampleLength variable in DelayEffect * Move gain variable in DynamicsProcessor * Combine peak variable declaration with assignment in EqSpectrumView * Move left/right lfo variables in for loop in FlangerEffect * Use ternary operator for group variable in LadspaControlDialog * Combine declaration with assignment in Lb302 * Combine declaration with assignment in MidiExport * Combine declaration with assignment in MidiFile * Combine declaration with assignment in MidiImport * Use ternary operator for vel_adjusted variable in OpulenZ * Move tmpL and dcblkL variables in for loop in ReverbSC * Combine declaration with initialization in SlicerT * Combine declaration with assignment in SaSpectrumView * Combine declaration with assignment in SaWaterfallView * Combine declaration with assignment in StereoEnhancerEffect * Combine declaration with assignment in VibratingString * Combine declaration with assignment in VstEffectControls * Combine declaration with assignment in Xpressive * Combine declaration with assignment in AutomatableModel * Combine declaration with assignment in AutomationClip * Move sample variable in for loop in BandLimitedWave * Combine declaration with assignment in DataFile * Combine declaration with assignment in DrumSynth * Combine declaration with assignment in Effect * Remove redundant assignment to nphsLeft in InstrumentPlayHandle * Combine declaration with assignment in LadspaManager * Combine declaration with assignment in LinkedModelGroups * Combine declaration with assignment in MemoryHelper * Combine declaration with assignment in AudioAlsa * Combine declaration with assignment in AudioFileOgg * Combine declaration with assignment in AudioPortAudio * Combine declaration with assignment in AudioSoundIo * Combine declaration with assignment in Lv2Evbuf * Combine declaration with assignment in Lv2Proc * Combine declaration with assignment in main * Combine declaration with assignment in MidiAlsaRaw * Combine declaration with assignment in MidiAlsaSeq * Combine declaration with assignment in MidiController * Combine declaration with assignment in MidiJack * Combine declaration with assignment in MidiSndio * Combine declaration with assignment in ControlLayout * Combine declaration with assignment in MainWindow * Combine declaration with assignment in ProjectNotes * Use ternary operator for nextValue variable in AutomationClipView * Combine declaration with assignment in AutomationEditor * Move length variable in for-loop in PianoRoll * Combine declaration with assignment in ControllerConnectionDialog * Combine declaration with assignment in Graph * Combine declaration with assignment in LcdFloatSpinBox * Combine declaration with assignment in TimeDisplayWidget * Remove currentNote variable in InstrumentTrack * Combine declaration with assignment in DrumSynth (again) * Use ternary operator for factor variable in BitInvader * Use ternary operator for highestBandwich variable in EqCurve Bandwich? * Move sum variable into for loop in Graph * Fix format in MidiSndio * Fixup a few more * Cleanup error variables * Use ternary operators and combine declaration with initialization * Combine declaration with initialization * Update plugins/LadspaEffect/LadspaControlDialog.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/OpulenZ/OpulenZ.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/SpectrumAnalyzer/SaProcessor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/midi/MidiAlsaRaw.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/MainWindow.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/clips/AutomationClipView.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/editors/AutomationEditor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Fader.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Move static_cast conversion into separate variable * Use real index when interpolating * Remove empty line * Make helpBtn a private member * Move controller type into separate variable * Fix format of DrumSynth::waveform function * Use tabs and static_cast * Remove redundant if branch * Refactor using static_cast/reinterpret_cast * Add std namespace prefix * Store repeated conditional into boolean variable * Cast to int before assigning to m_currentLength * Rename note_frames to noteFrames * Update src/core/Controller.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Graph.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Revert changes that initialized variables redudantly For situations where the initialization is more complex or passed into a function by a pointer, we dont need to do initialization ourselves since it is already done for us, just in a different way. * Remove redundant err variable * Remove explicit check of err variable * Clean up changes and address review * Do not initialize to 0/nullptr when not needed * Wrap condition in parentheses for readability --------- Co-authored-by: Kevin Zander <veratil@gmail.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
175 lines
4.3 KiB
C++
175 lines
4.3 KiB
C++
/*
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* flangereffect.cpp - defination of FlangerEffect class.
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*
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* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "FlangerEffect.h"
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#include "Engine.h"
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#include "MonoDelay.h"
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#include "Noise.h"
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#include "QuadratureLfo.h"
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#include "embed.h"
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#include "plugin_export.h"
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namespace lmms
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{
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT flanger_plugin_descriptor =
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{
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LMMS_STRINGIFY( PLUGIN_NAME ),
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"Flanger",
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QT_TRANSLATE_NOOP( "PluginBrowser", "A native flanger plugin" ),
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"Dave French <contact/dot/dave/dot/french3/at/googlemail/dot/com>",
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0x0100,
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Plugin::Type::Effect,
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new PluginPixmapLoader("logo"),
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nullptr,
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nullptr,
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} ;
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FlangerEffect::FlangerEffect( Model *parent, const Plugin::Descriptor::SubPluginFeatures::Key *key ) :
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Effect( &flanger_plugin_descriptor, parent, key ),
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m_flangerControls( this )
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{
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m_lfo = new QuadratureLfo( Engine::audioEngine()->processingSampleRate() );
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m_lDelay = new MonoDelay( 1, Engine::audioEngine()->processingSampleRate() );
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m_rDelay = new MonoDelay( 1, Engine::audioEngine()->processingSampleRate() );
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m_noise = new Noise;
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}
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FlangerEffect::~FlangerEffect()
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{
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if(m_lDelay )
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{
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delete m_lDelay;
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}
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if( m_rDelay )
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{
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delete m_rDelay;
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}
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if( m_lfo )
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{
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delete m_lfo;
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}
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if(m_noise)
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{
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delete m_noise;
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}
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}
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bool FlangerEffect::processAudioBuffer( sampleFrame *buf, const fpp_t frames )
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{
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if( !isEnabled() || !isRunning () )
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{
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return( false );
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}
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double outSum = 0.0;
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const float d = dryLevel();
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const float w = wetLevel();
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const float length = m_flangerControls.m_delayTimeModel.value() * Engine::audioEngine()->processingSampleRate();
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const float noise = m_flangerControls.m_whiteNoiseAmountModel.value();
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float amplitude = m_flangerControls.m_lfoAmountModel.value() * Engine::audioEngine()->processingSampleRate();
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bool invertFeedback = m_flangerControls.m_invertFeedbackModel.value();
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m_lfo->setFrequency( 1.0/m_flangerControls.m_lfoFrequencyModel.value() );
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m_lfo->setOffset( m_flangerControls.m_lfoPhaseModel.value() / 180 * D_PI );
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m_lDelay->setFeedback( m_flangerControls.m_feedbackModel.value() );
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m_rDelay->setFeedback( m_flangerControls.m_feedbackModel.value() );
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auto dryS = std::array<sample_t, 2>{};
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for( fpp_t f = 0; f < frames; ++f )
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{
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float leftLfo;
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float rightLfo;
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buf[f][0] += m_noise->tick() * noise;
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buf[f][1] += m_noise->tick() * noise;
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dryS[0] = buf[f][0];
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dryS[1] = buf[f][1];
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m_lfo->tick(&leftLfo, &rightLfo);
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m_lDelay->setLength( ( float )length + amplitude * (leftLfo+1.0) );
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m_rDelay->setLength( ( float )length + amplitude * (rightLfo+1.0) );
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if(invertFeedback)
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{
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m_lDelay->tick( &buf[f][1] );
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m_rDelay->tick(&buf[f][0] );
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} else
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{
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m_lDelay->tick( &buf[f][0] );
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m_rDelay->tick( &buf[f][1] );
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}
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buf[f][0] = ( d * dryS[0] ) + ( w * buf[f][0] );
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buf[f][1] = ( d * dryS[1] ) + ( w * buf[f][1] );
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outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1];
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}
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checkGate( outSum / frames );
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return isRunning();
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}
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void FlangerEffect::changeSampleRate()
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{
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m_lfo->setSampleRate( Engine::audioEngine()->processingSampleRate() );
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m_lDelay->setSampleRate( Engine::audioEngine()->processingSampleRate() );
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m_rDelay->setSampleRate( Engine::audioEngine()->processingSampleRate() );
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}
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void FlangerEffect::restartLFO()
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{
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m_lfo->restart();
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}
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extern "C"
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{
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//needed for getting plugin out of shared lib
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PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* parent, void* data )
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{
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return new FlangerEffect( parent , static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>( data ) );
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}
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}}
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} // namespace lmms
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