Files
lmms/plugins/SpectrumAnalyzer/SaWaterfallView.cpp
Martin Pavelek c3b4d5188a New Spectrum Analyzer (#4950)
Replace old spectrum analyzer by new one with higher resolution and
many new features.

Resolves #2847.
2019-07-17 22:45:26 +02:00

231 lines
8.0 KiB
C++

/* SaWaterfallViewView.cpp - implementation of SaWaterfallViewView class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "SaWaterfallView.h"
#include <algorithm>
#include <cmath>
#include <QImage>
#include <QMutexLocker>
#include <QPainter>
#include <QSplitter>
#include <QString>
#include "EffectControlDialog.h"
#include "GuiApplication.h"
#include "MainWindow.h"
#include "SaProcessor.h"
SaWaterfallView::SaWaterfallView(SaControls *controls, SaProcessor *processor, QWidget *_parent) :
QWidget(_parent),
m_controls(controls),
m_processor(processor)
{
m_controlDialog = (EffectControlDialog*) _parent;
setMinimumSize(300, 150);
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
connect(gui->mainWindow(), SIGNAL(periodicUpdate()), this, SLOT(periodicUpdate()));
m_timeTics = makeTimeTics();
m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate();
}
// Compose and draw all the content; called by Qt.
// Not as performance sensitive as SaSpectrumView, most of the processing is
// done directly in SaProcessor.
void SaWaterfallView::paintEvent(QPaintEvent *event)
{
#ifdef SA_DEBUG
int start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
// all drawing done here, local variables are sufficient for the boundary
const int displayTop = 1;
const int displayBottom = height() -2;
const int displayLeft = 26;
const int displayRight = width() -26;
const int displayWidth = displayRight - displayLeft;
float label_width = 20;
float label_height = 16;
float margin = 2;
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
// check if time labels need to be rebuilt
if ((float)m_processor->m_inBlockSize / m_processor->getSampleRate() != m_oldTimePerLine)
{
m_timeTics = makeTimeTics();
m_oldTimePerLine = (float)m_processor->m_inBlockSize / m_processor->getSampleRate();
}
// print time labels
float pos = 0;
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
for (auto & line: m_timeTics)
{
pos = timeToYPixel(line.first, displayBottom);
// align first and last label to the edge if needed, otherwise center them
if (line == m_timeTics.front() && pos < label_height / 2)
{
painter.drawText(displayLeft - label_width - margin, displayTop - 1,
label_width, label_height, Qt::AlignRight | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, displayTop - 1,
label_width, label_height, Qt::AlignLeft | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
}
else if (line == m_timeTics.back() && pos > displayBottom - label_height + 2)
{
painter.drawText(displayLeft - label_width - margin, displayBottom - label_height,
label_width, label_height, Qt::AlignRight | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, displayBottom - label_height + 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
}
else
{
painter.drawText(displayLeft - label_width - margin, pos - label_height / 2,
label_width, label_height, Qt::AlignRight | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
painter.drawText(displayRight + margin, pos - label_height / 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
}
}
// draw the spectrogram precomputed in SaProcessor
if (m_processor->m_waterfallNotEmpty)
{
QMutexLocker lock(&m_processor->m_dataAccess);
painter.drawImage(displayLeft, displayTop, // top left corner coordinates
QImage(m_processor->m_history.data(), // raw pixel data to display
m_processor->binCount(), // width = number of frequency bins
m_processor->m_waterfallHeight, // height = number of history lines
QImage::Format_RGB32
).scaled(displayWidth, // scale to fit view..
displayBottom,
Qt::IgnoreAspectRatio,
Qt::SmoothTransformation));
lock.unlock();
}
else
{
painter.fillRect(displayLeft, displayTop, displayWidth, displayBottom, QColor(0,0,0));
}
// always draw the outline
painter.setPen(QPen(m_controls->m_colorGrid, 2, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawRoundedRect(displayLeft, displayTop, displayWidth, displayBottom, 2.0, 2.0);
#ifdef SA_DEBUG
// display what FPS would be achieved if waterfall ran in a loop
start_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - start_time;
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawText(displayRight -100, 10, 100, 16, Qt::AlignLeft,
QString(std::string("Max FPS: " + std::to_string(1000000000.0 / start_time)).c_str()));
#endif
}
// Convert time value to Y coordinate for display of given height.
float SaWaterfallView::timeToYPixel(float time, int height)
{
float pixels_per_line = (float)height / m_processor->m_waterfallHeight;
float seconds_per_line = ((float)m_processor->m_inBlockSize / m_processor->getSampleRate());
return pixels_per_line * time / seconds_per_line;
}
// Generate labels for linear time scale.
std::vector<std::pair<float, std::string>> SaWaterfallView::makeTimeTics()
{
std::vector<std::pair<float, std::string>> result;
float i;
// upper limit defined by number of lines * time per line
float limit = m_processor->m_waterfallHeight * ((float)m_processor->m_inBlockSize / m_processor->getSampleRate());
// set increment so that about 8 tics are generated
float increment = std::round(10 * limit / 7) / 10;
// NOTE: labels positions are rounded to match the (rounded) label value
for (i = 0; i <= limit; i += increment)
{
if (i < 10)
{
result.emplace_back(std::round(i * 10) / 10, std::to_string(std::round(i * 10) / 10).substr(0, 3));
}
else
{
result.emplace_back(std::round(i), std::to_string(std::round(i)).substr(0, 2));
}
}
return result;
}
// Periodically trigger repaint and check if the widget is visible.
// If it is not, stop drawing and inform the processor.
void SaWaterfallView::periodicUpdate()
{
m_processor->setWaterfallActive(isVisible());
if (isVisible()) {update();}
}
// Adjust window size and widget visibility when waterfall is enabled or disabbled.
void SaWaterfallView::updateVisibility()
{
// get container of the control dialog to be resized if needed
QWidget *subWindow = m_controlDialog->parentWidget();
if (m_controls->m_waterfallModel.value())
{
// clear old data before showing the waterfall
QMutexLocker lock(&m_processor->m_dataAccess);
std::fill(m_processor->m_history.begin(), m_processor->m_history.end(), 0);
lock.unlock();
setVisible(true);
// increase window size if it is too small
if (subWindow->size().height() < m_controlDialog->sizeHint().height())
{
subWindow->resize(subWindow->size().width(), m_controlDialog->sizeHint().height());
}
}
else
{
setVisible(false);
// decrease window size only if it does not violate sizeHint
subWindow->resize(subWindow->size().width(), m_controlDialog->sizeHint().height());
}
}