Files
lmms/include/MainWindow.h
Michael Gregorius 7881e0315d Fixes the storage of the windows state for invisible windows
Until now windows/widgets that were invisible during the call to
MainWindow::saveWidgetState had their size stored as (0, 0). This
resulted in problems when the default template was created with
invisible windows because in new projects these windows then opened up
at a very small size.

This patch fixes the problem by introducing a new parameter of type
QSize to MainWindow::saveWidgetState. It can be used to communicate the
size that should be stored in case the widget that calls the method is
invisible. The code of most callers (PianoRollWindow, SongEditor, etc.)
has been updated to use good default sizes.
2015-09-17 17:48:37 +02:00

210 lines
4.9 KiB
C++

/*
* MainWindow.h - declaration of class MainWindow, the main window of LMMS
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef MAIN_WINDOW_H
#define MAIN_WINDOW_H
#include <QtCore/QBasicTimer>
#include <QtCore/QTimer>
#include <QtCore/QList>
#include <QMainWindow>
#include "SubWindow.h"
class QAction;
class QDomElement;
class QGridLayout;
class QMdiArea;
class ConfigManager;
class PluginView;
class ToolButton;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
QMdiArea* workspace()
{
return m_workspace;
}
QWidget* toolBar()
{
return m_toolBar;
}
int addWidgetToToolBar( QWidget * _w, int _row = -1, int _col = -1 );
void addSpacingToToolBar( int _size );
// wrap the widget with a window decoration and add it to the workspace
EXPORT SubWindow* addWindowedWidget(QWidget *w, Qt::WindowFlags windowFlags=0);
///
/// \brief Asks whether changes made to the project are to be saved.
///
/// Opens a dialog giving the user the choice to (a) confirm his choice
/// (such as opening a new file), (b) save the current project before
/// proceeding or (c) cancel the process.
///
/// Every function that replaces the current file (e.g. creates new file,
/// opens another file...) must call this before and may only proceed if
/// this function returns true.
///
/// \param stopPlayback whether playback should be stopped upon prompting. If set to false, the caller should ensure that Engine::getSong()->stop() is called before unloading/loading a song.
///
/// \return true if the user allows the software to proceed, false if they
/// cancel the action.
///
bool mayChangeProject(bool stopPlayback);
void clearKeyModifiers();
bool isCtrlPressed()
{
return m_keyMods.m_ctrl;
}
bool isShiftPressed()
{
return m_keyMods.m_shift;
}
bool isAltPressed()
{
return m_keyMods.m_alt;
}
static void saveWidgetState( QWidget * _w, QDomElement & _de, QSize const & sizeIfInvisible = QSize(0, 0) );
static void restoreWidgetState( QWidget * _w, const QDomElement & _de );
public slots:
void resetWindowTitle();
void emptySlot();
void enterWhatsThisMode();
void createNewProject();
void createNewProjectFromTemplate( QAction * _idx );
void openProject();
bool saveProject();
bool saveProjectAs();
bool saveProjectAsNewVersion();
void saveProjectAsDefaultTemplate();
void showSettingsDialog();
void aboutLMMS();
void help();
void toggleAutomationEditorWin();
void toggleBBEditorWin( bool forceShow = false );
void toggleSongEditorWin();
void toggleProjectNotesWin();
void toggleFxMixerWin();
void togglePianoRollWin();
void toggleControllerRack();
void updatePlayPauseIcons();
void updateUndoRedoButtons();
void undo();
void redo();
protected:
virtual void closeEvent( QCloseEvent * _ce );
virtual void focusOutEvent( QFocusEvent * _fe );
virtual void keyPressEvent( QKeyEvent * _ke );
virtual void keyReleaseEvent( QKeyEvent * _ke );
virtual void timerEvent( QTimerEvent * _ev );
private:
MainWindow();
MainWindow( const MainWindow & );
virtual ~MainWindow();
void finalize();
void toggleWindow( QWidget *window, bool forceShow = false );
void refocus();
QMdiArea * m_workspace;
QWidget * m_toolBar;
QGridLayout * m_toolBarLayout;
QMenu * m_templatesMenu;
QMenu * m_recentlyOpenedProjectsMenu;
int m_custom_templates_count;
struct keyModifiers
{
keyModifiers() :
m_ctrl( false ),
m_shift( false ),
m_alt( false )
{
}
bool m_ctrl;
bool m_shift;
bool m_alt;
} m_keyMods;
QMenu * m_toolsMenu;
QAction * m_undoAction;
QAction * m_redoAction;
QList<PluginView *> m_tools;
QBasicTimer m_updateTimer;
QTimer m_autoSaveTimer;
friend class GuiApplication;
QMenu * m_viewMenu;
ToolButton * m_metronomeToggle;
private slots:
void browseHelp();
void fillTemplatesMenu();
void openRecentlyOpenedProject( QAction * _action );
void showTool( QAction * _idx );
void updateRecentlyOpenedProjectsMenu();
void updateViewMenu( void );
void updateConfig( QAction * _who );
void onToggleMetronome();
void autoSave();
signals:
void periodicUpdate();
void initProgress(const QString &msg);
} ;
#endif