Files
lmms/include/dummy_effect.h
2008-04-03 20:18:04 +00:00

114 lines
2.2 KiB
C++

/*
* dummy_effect.h - effect used as fallback if an effect couldn't be loaded
*
* Copyright (c) 2006-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _DUMMY_EFFECT_H
#define _DUMMY_EFFECT_H
#include "effect.h"
#include "effect_controls.h"
#include "effect_control_dialog.h"
class dummyEffectControlDialog : public effectControlDialog
{
public:
dummyEffectControlDialog( effectControls * _controls ) :
effectControlDialog( _controls )
{
}
} ;
class dummyEffectControls : public effectControls
{
public:
dummyEffectControls( effect * _eff ) :
effectControls( _eff )
{
}
virtual ~dummyEffectControls()
{
}
virtual ch_cnt_t getControlCount( void )
{
return( 0 );
}
inline virtual void saveSettings( QDomDocument &, QDomElement & )
{
}
inline virtual void loadSettings( const QDomElement & )
{
}
inline virtual QString nodeName( void ) const
{
return( "dummycontrols" );
}
virtual effectControlDialog * createView( void )
{
return( new dummyEffectControlDialog( this ) );
}
} ;
class dummyEffect : public effect
{
public:
inline dummyEffect( model * _parent ) :
effect( NULL, _parent, NULL ),
m_controls( this )
{
}
inline virtual ~dummyEffect()
{
}
inline virtual effectControls * getControls( void )
{
return( &m_controls );
}
bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames )
{
return( FALSE );
}
private:
dummyEffectControls m_controls;
} ;
#endif