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git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@867 0778d3d1-df1d-0410-868b-ea421aaaa00d
82 lines
2.0 KiB
C++
82 lines
2.0 KiB
C++
/*
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* effect_chain.h - class for processing and effects chain
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*
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* Copyright (c) 2006-2008 Danny McRae <khjklujn/at/users.sourceforge.net>
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* Copyright (c) 2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _EFFECT_CHAIN_H
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#define _EFFECT_CHAIN_H
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#include "mv_base.h"
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#include "journalling_object.h"
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#include "mixer.h"
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#include "automatable_model.h"
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class effect;
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class effectChain : public journallingObject, public model
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{
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public:
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effectChain( track * _track );
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virtual ~effectChain();
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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inline virtual QString nodeName( void ) const
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{
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return( "fxchain" );
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}
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void appendEffect( effect * _effect );
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void removeEffect( effect * _effect );
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void moveDown( effect * _effect );
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void moveUp( effect * _effect );
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bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames );
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void startRunning( void );
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bool isRunning( void );
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void clear( void );
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track * getTrack( void )
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{
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return( m_track );
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}
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private:
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typedef QVector<effect *> effectList;
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effectList m_effects;
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track * m_track;
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boolModel m_enabledModel;
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friend class effectRackView;
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} ;
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#endif
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