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lmms/include/sample_play_handle.h

98 lines
2.2 KiB
C++

/*
* sample_play_handle.h - play-handle for playing a sample
*
* Copyright (c) 2005-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _SAMPLE_PLAY_HANDLE_H
#define _SAMPLE_PLAY_HANDLE_H
#include <qobject.h>
#include "mixer.h"
#include "sample_buffer.h"
#include "automatable_model.h"
class bbTrack;
class pattern;
class sampleTCO;
class track;
class audioPort;
class samplePlayHandle : public playHandle
{
public:
samplePlayHandle( const QString & _sample_file );
samplePlayHandle( sampleBuffer * _sample_buffer );
samplePlayHandle( sampleTCO * _tco );
samplePlayHandle( pattern * _pattern );
virtual ~samplePlayHandle();
virtual void play( bool _try_parallelizing,
sampleFrame * _working_buffer );
virtual bool done( void ) const;
virtual bool isFromTrack( const track * _track ) const;
f_cnt_t totalFrames( void ) const;
inline f_cnt_t framesDone( void ) const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
void setBBTrack( bbTrack * _bb_track )
{
m_bbTrack = _bb_track;
}
void setVolumeModel( floatModel * _model )
{
m_volumeModel = _model;
}
private:
sampleBuffer * m_sampleBuffer;
bool m_doneMayReturnTrue;
f_cnt_t m_frame;
sampleBuffer::handleState m_state;
audioPort * m_audioPort;
const bool m_ownAudioPort;
floatModel m_defaultVolumeModel;
floatModel * m_volumeModel;
track * m_track;
bbTrack * m_bbTrack;
} ;
#endif