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git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1079 0778d3d1-df1d-0410-868b-ea421aaaa00d
877 lines
21 KiB
C++
877 lines
21 KiB
C++
/*
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* sf2_player.cpp - a soundfont2 player using fluidSynth
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QtCore/QTextStream>
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#include <QtGui/QLayout>
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#include <QtGui/QLabel>
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#include <QtGui/QFileDialog>
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#include <Qt/QtXml>
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#include "sf2_player.h"
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#include "engine.h"
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#include "instrument_track.h"
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#include "instrument_play_handle.h"
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#include "note_play_handle.h"
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#include "knob.h"
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#include "song.h"
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#include "main_window.h"
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#include "patches_dialog.h"
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#include "tooltip.h"
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#include "lcd_spinbox.h"
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#undef SINGLE_SOURCE_COMPILE
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#include "embed.cpp"
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extern "C"
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{
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plugin::descriptor sf2player_plugin_descriptor =
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{
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STRINGIFY_PLUGIN_NAME( PLUGIN_NAME ),
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"Sf2Player",
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QT_TRANSLATE_NOOP( "pluginBrowser",
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"SoundFont synthesizer" ),
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"Paul Giblock <drfaygo/at/gmail/dot/com>",
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0x0100,
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plugin::Instrument,
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new pluginPixmapLoader( "logo" ),
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new sf2Instrument::subPluginFeatures( plugin::Instrument )
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} ;
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}
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// Static map of current sfonts
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QMap<QString, sf2Font*> sf2Instrument::s_fonts;
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sf2Instrument::sf2Instrument( instrumentTrack * _instrument_track ) :
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instrument( _instrument_track, &sf2player_plugin_descriptor ),
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m_srcState( NULL ),
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m_font( NULL ),
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m_fontId( 0 ),
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m_filename( "" ),
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m_bankNum( -1, -1, 999, this, tr("Bank") ),
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m_patchNum( -1, -1, 127, this, tr("Patch") ),
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m_gain( 1.0f, 0.0f, 5.0f, 0.01f, this, tr( "Gain" ) ),
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m_reverbOn( 0, this, tr( "Reverb" ) ),
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m_reverbRoomSize( FLUID_REVERB_DEFAULT_ROOMSIZE, 0, 1.0, 0.01f,
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this, tr( "Reverb Roomsize" ) ),
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m_reverbDamping( FLUID_REVERB_DEFAULT_DAMP, 0, 1.0, 0.01,
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this, tr( "Reverb Damping" ) ),
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m_reverbWidth( FLUID_REVERB_DEFAULT_WIDTH, 0, 1.0, 0.01f,
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this, tr( "Reverb Width" ) ),
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m_reverbLevel( FLUID_REVERB_DEFAULT_LEVEL, 0, 1.0, 0.01f,
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this, tr( "Reverb Level" ) ),
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m_chorusOn( 0, this, tr( "Chorus" ) ),
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m_chorusNum( FLUID_CHORUS_DEFAULT_N, 0, 10.0, 1.0,
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this, tr( "Chorus Lines" ) ),
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m_chorusLevel( FLUID_CHORUS_DEFAULT_LEVEL, 0, 10.0, 0.01,
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this, tr( "Chorus Level" ) ),
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m_chorusSpeed( FLUID_CHORUS_DEFAULT_SPEED, 0.29, 5.0, 0.01,
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this, tr( "Chorus Speed" ) ),
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m_chorusDepth( FLUID_CHORUS_DEFAULT_DEPTH, 0, 46.0, 0.05,
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this, tr( "Chorus Depth" ) )
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{
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for( int i = 0; i < 128; ++i )
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{
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m_notesRunning[i] = 0;
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}
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m_settings = new_fluid_settings();
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fluid_settings_setint( m_settings, "audio.period-size", engine::getMixer()->framesPerPeriod() );
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// This is just our starting instance of synth. It is recreated
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// everytime we load a new soundfont.
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m_synth = new_fluid_synth( m_settings );
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instrumentPlayHandle * iph = new instrumentPlayHandle( this );
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engine::getMixer()->addPlayHandle( iph );
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updateSampleRate();
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updateReverbOn();
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updateReverb();
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updateChorusOn();
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updateChorus();
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connect( &m_bankNum, SIGNAL( dataChanged() ),
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this, SLOT( updatePatch() ) );
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connect( &m_patchNum, SIGNAL( dataChanged() ),
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this, SLOT( updatePatch() ) );
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connect( engine::getMixer(), SIGNAL( sampleRateChanged() ),
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this, SLOT( updateSampleRate() ) );
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// Gain
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connect( &m_gain, SIGNAL( dataChanged() ),
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this, SLOT( updateGain() ) );
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// Reverb
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connect( &m_reverbOn, SIGNAL( dataChanged() ),
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this, SLOT( updateReverbOn() ) );
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connect( &m_reverbRoomSize, SIGNAL( dataChanged() ),
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this, SLOT( updateReverb() ) );
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connect( &m_reverbDamping, SIGNAL( dataChanged() ),
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this, SLOT( updateReverb() ) );
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connect( &m_reverbWidth, SIGNAL( dataChanged() ),
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this, SLOT( updateReverb() ) );
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connect( &m_reverbLevel, SIGNAL( dataChanged() ),
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this, SLOT( updateReverb() ) );
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// Chorus
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connect( &m_chorusOn, SIGNAL( dataChanged() ),
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this, SLOT( updateChorusOn() ) );
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connect( &m_chorusNum, SIGNAL( dataChanged() ),
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this, SLOT( updateChorus() ) );
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connect( &m_chorusLevel, SIGNAL( dataChanged() ),
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this, SLOT( updateChorus() ) );
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connect( &m_chorusSpeed, SIGNAL( dataChanged() ),
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this, SLOT( updateChorus() ) );
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connect( &m_chorusDepth, SIGNAL( dataChanged() ),
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this, SLOT( updateChorus() ) );
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}
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sf2Instrument::~sf2Instrument()
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{
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engine::getMixer()->removePlayHandles( getInstrumentTrack() );
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freeFont();
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delete_fluid_synth( m_synth );
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delete_fluid_settings( m_settings );
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if( m_srcState != NULL )
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{
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src_delete( m_srcState );
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}
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}
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void sf2Instrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
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{
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_this.setAttribute( "src", m_filename );
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m_patchNum.saveSettings( _doc, _this, "patch" );
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m_bankNum.saveSettings( _doc, _this, "bank" );
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m_gain.saveSettings( _doc, _this, "gain" );
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m_reverbOn.saveSettings( _doc, _this, "reverbOn" );
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m_reverbRoomSize.saveSettings( _doc, _this, "reverbRoomSize" );
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m_reverbDamping.saveSettings( _doc, _this, "reverbDamping" );
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m_reverbWidth.saveSettings( _doc, _this, "reverbWidth" );
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m_reverbLevel.saveSettings( _doc, _this, "reverbLevel" );
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m_chorusOn.saveSettings( _doc, _this, "chorusOn" );
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m_chorusNum.saveSettings( _doc, _this, "chorusNum" );
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m_chorusLevel.saveSettings( _doc, _this, "chorusLevel" );
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m_chorusSpeed.saveSettings( _doc, _this, "chorusSpeed" );
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m_chorusDepth.saveSettings( _doc, _this, "chorusDepth" );
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}
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void sf2Instrument::loadSettings( const QDomElement & _this )
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{
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openFile( _this.attribute( "src" ) );
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m_patchNum.loadSettings( _this, "patch" );
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m_bankNum.loadSettings( _this, "bank" );
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m_gain.loadSettings( _this, "gain" );
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m_reverbOn.loadSettings( _this, "reverbOn" );
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m_reverbRoomSize.loadSettings( _this, "reverbRoomSize" );
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m_reverbDamping.loadSettings( _this, "reverbDamping" );
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m_reverbWidth.loadSettings( _this, "reverbWidth" );
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m_reverbLevel.loadSettings( _this, "reverbLevel" );
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m_chorusOn.loadSettings( _this, "chorusOn" );
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m_chorusNum.loadSettings( _this, "chorusNum" );
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m_chorusLevel.loadSettings( _this, "chorusLevel" );
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m_chorusSpeed.loadSettings( _this, "chorusSpeed" );
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m_chorusDepth.loadSettings( _this, "chorusDepth" );
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updateGain();
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}
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void sf2Instrument::setParameter( const QString & _param,
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const QString & _value )
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{
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if( _param == "samplefile" )
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{
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openFile( _value );
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}
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}
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QString sf2Instrument::nodeName( void ) const
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{
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return( sf2player_plugin_descriptor.name );
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}
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void sf2Instrument::freeFont( void )
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{
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QTextStream cout( stdout, QIODevice::WriteOnly );
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m_synthMutex.lock();
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if ( m_font != NULL )
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{
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--(m_font->refCount);
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// No more references
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if( m_font->refCount <= 0 )
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{
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cout << "Really deleting " << m_filename << endl;
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sf2Instrument::s_fonts.remove( m_filename );
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fluid_synth_sfunload( m_synth, m_fontId, TRUE );
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delete m_font;
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}
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// Just remove our reference
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else
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{
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cout << "un-referencing " << m_filename << endl;
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fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
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}
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m_font = NULL;
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}
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m_synthMutex.unlock();
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}
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void sf2Instrument::openFile( const QString & _sf2File )
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{
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emit fileLoading();
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char * sf2Ascii = qstrdup( qPrintable( _sf2File ) );
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// free reference to soundfont if one is selected
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freeFont();
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m_synthMutex.lock();
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// Increment Reference
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if( s_fonts.contains( _sf2File ) )
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{
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QTextStream cout( stdout, QIODevice::WriteOnly );
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cout << "Using existing reference to " << _sf2File << endl;
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m_font = s_fonts[ _sf2File ];
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m_font->refCount++;
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m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
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}
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// Add to map, if doesn't exist.
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else
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{
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m_fontId = fluid_synth_sfload( m_synth, sf2Ascii, TRUE );
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if( fluid_synth_sfcount( m_synth ) > 0 )
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{
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// Grab this sf from the top of the stack and add to list
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m_font = new sf2Font( fluid_synth_get_sfont( m_synth, 0 ) );
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s_fonts.insert( _sf2File, m_font );
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}
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else
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{
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// TODO: Couldn't load file!
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}
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}
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m_synthMutex.unlock();
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if( m_fontId >= 0 )
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{
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m_patchNum.setValue( 0 );
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m_bankNum.setValue( 0 );
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m_filename = _sf2File;
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emit fileChanged();
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}
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delete[] sf2Ascii;
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}
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void sf2Instrument::updatePatch( void )
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{
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if( m_bankNum.value() >= 0 && m_patchNum.value() >= 0 )
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{
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fluid_synth_program_select( m_synth, 1, m_fontId,
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m_bankNum.value(), m_patchNum.value() );
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}
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}
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void sf2Instrument::updateGain( void )
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{
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fluid_synth_set_gain( m_synth, m_gain.value() );
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}
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void sf2Instrument::updateReverbOn( void )
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{
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fluid_synth_set_reverb_on( m_synth, m_chorusOn.value() );
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}
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void sf2Instrument::updateReverb( void )
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{
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fluid_synth_set_reverb( m_synth, m_reverbRoomSize.value(),
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m_reverbDamping.value(), m_reverbWidth.value(),
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m_reverbLevel.value() );
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}
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void sf2Instrument::updateChorusOn( void )
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{
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fluid_synth_set_chorus_on( m_synth, m_chorusOn.value() );
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}
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void sf2Instrument::updateChorus( void )
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{
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fluid_synth_set_chorus( m_synth, static_cast<int>( m_chorusNum.value() ),
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m_chorusLevel.value(), m_chorusSpeed.value(),
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m_chorusDepth.value(), 0 );
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}
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void sf2Instrument::updateSampleRate( void )
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{
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double tempRate;
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// Set & get, returns the true sample rate
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fluid_settings_setnum( m_settings, "synth.sample-rate",
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engine::getMixer()->processingSampleRate() );
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fluid_settings_getnum( m_settings, "synth.sample-rate", &tempRate );
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m_internalSampleRate = static_cast<int>( tempRate );
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if( m_font )
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{
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// Now, delete the old one and replace
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m_synthMutex.lock();
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fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
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delete_fluid_synth( m_synth );
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// New synth
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m_synth = new_fluid_synth( m_settings );
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m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
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m_synthMutex.unlock();
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// synth program change (set bank and patch)
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updatePatch();
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updateGain();
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}
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else
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{
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// Recreate synth with no soundfonts
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m_synthMutex.lock();
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delete_fluid_synth( m_synth );
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m_synth = new_fluid_synth( m_settings );
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m_synthMutex.unlock();
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}
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if( m_internalSampleRate < engine::getMixer()->processingSampleRate() )
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{
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m_synthMutex.lock();
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if( m_srcState != NULL )
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{
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src_delete( m_srcState );
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}
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int error;
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m_srcState = src_new( engine::getMixer()->
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currentQualitySettings().libsrcInterpolation(),
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DEFAULT_CHANNELS, &error );
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if( m_srcState == NULL || error )
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{
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printf( "error while creating SRC-data-"
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"structure in sf2Instrument::"
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"updateSampleRate()\n" );
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}
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m_synthMutex.unlock();
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}
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}
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void sf2Instrument::playNote( notePlayHandle * _n, bool, sampleFrame * )
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{
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const double LOG440 = 2.643452676486187424842455584439449012279510498046875f;
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const f_cnt_t tfp = _n->totalFramesPlayed();
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int midiNote = (int)floor( 12.0 * ( log2( _n->frequency() ) - LOG440 ) - 4.0 );
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// out of range?
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if( midiNote <= 0 || midiNote >= 128 )
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{
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return;
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}
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if( tfp == 0 )
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{
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_n->m_pluginData = new int( midiNote );
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m_synthMutex.lock();
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fluid_synth_noteon( m_synth, 1, midiNote, _n->getVolume() );
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m_synthMutex.unlock();
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m_notesRunningMutex.lock();
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++m_notesRunning[midiNote];
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m_notesRunningMutex.unlock();
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}
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}
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// Could we get iph-based instruments support sample-exact models by using a
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// frame-length of 1 while rendering?
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void sf2Instrument::play( bool _try_parallelizing,
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sampleFrame * _working_buffer )
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{
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const fpp_t frames = engine::getMixer()->framesPerPeriod();
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m_synthMutex.lock();
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if( m_internalSampleRate < engine::getMixer()->processingSampleRate() &&
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m_srcState != NULL )
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{
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const fpp_t f = frames * m_internalSampleRate /
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engine::getMixer()->processingSampleRate();
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sampleFrame * tmp = new sampleFrame[f];
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fluid_synth_write_float( m_synth, f, tmp, 0, 2, tmp, 1, 2 );
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SRC_DATA src_data;
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src_data.data_in = tmp[0];
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src_data.data_out = _working_buffer[0];
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src_data.input_frames = f;
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src_data.output_frames = frames;
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src_data.src_ratio = (double) frames / f;
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src_data.end_of_input = 0;
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int error = src_process( m_srcState, &src_data );
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delete[] tmp;
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if( error )
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{
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printf( "sf2Instrument: error while resampling: %s\n",
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src_strerror( error ) );
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}
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if( src_data.output_frames_gen > frames )
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{
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printf( "sf2Instrument: not enough frames: %ld / %d\n",
|
|
src_data.output_frames_gen, frames );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fluid_synth_write_float( m_synth, frames, _working_buffer, 0, 2,
|
|
_working_buffer, 1, 2 );
|
|
}
|
|
m_synthMutex.unlock();
|
|
|
|
getInstrumentTrack()->processAudioBuffer( _working_buffer, frames,
|
|
NULL );
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2Instrument::deleteNotePluginData( notePlayHandle * _n )
|
|
{
|
|
int * midiNote = static_cast<int *>( _n->m_pluginData );
|
|
m_notesRunningMutex.lock();
|
|
const int n = --m_notesRunning[*midiNote];
|
|
m_notesRunningMutex.unlock();
|
|
if( n <= 0 )
|
|
{
|
|
m_synthMutex.lock();
|
|
fluid_synth_noteoff( m_synth, 1, *midiNote );
|
|
m_synthMutex.unlock();
|
|
}
|
|
|
|
delete midiNote;
|
|
}
|
|
|
|
|
|
|
|
|
|
pluginView * sf2Instrument::instantiateView( QWidget * _parent )
|
|
{
|
|
return( new sf2InstrumentView( this, _parent ) );
|
|
}
|
|
|
|
|
|
|
|
|
|
sf2Instrument::subPluginFeatures::subPluginFeatures(
|
|
plugin::PluginTypes _type ) :
|
|
plugin::descriptor::subPluginFeatures( _type )
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
const QStringList & sf2Instrument::subPluginFeatures::supportedExtensions(
|
|
void )
|
|
{
|
|
static QStringList extensions = QStringList() << "sf2";
|
|
return( extensions );
|
|
}
|
|
|
|
|
|
|
|
|
|
sf2InstrumentView::sf2InstrumentView( instrument * _instrument,
|
|
QWidget * _parent ) :
|
|
instrumentView( _instrument, _parent )
|
|
{
|
|
QVBoxLayout * vl = new QVBoxLayout( this );
|
|
QHBoxLayout * hl = new QHBoxLayout();
|
|
|
|
// File Button
|
|
m_fileDialogButton = new pixmapButton( this, NULL );
|
|
m_fileDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_fileDialogButton->setActiveGraphic( embed::getIconPixmap(
|
|
"project_open_down" ) );
|
|
m_fileDialogButton->setInactiveGraphic( embed::getIconPixmap(
|
|
"project_open" ) );
|
|
connect( m_fileDialogButton, SIGNAL( clicked() ),
|
|
this, SLOT( showFileDialog() ) );
|
|
toolTip::add( m_fileDialogButton, tr( "Open other SoundFont file" ) );
|
|
|
|
m_fileDialogButton->setWhatsThis(
|
|
tr( "Click here to open another SF2 file" ) );
|
|
|
|
// Patch Button
|
|
m_patchDialogButton = new pixmapButton( this, NULL );
|
|
m_patchDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_patchDialogButton->setActiveGraphic( embed::getIconPixmap(
|
|
"track_op_menu" ) );
|
|
m_patchDialogButton->setInactiveGraphic( embed::getIconPixmap(
|
|
"track_op_menu" ) );
|
|
m_patchDialogButton->setEnabled( FALSE );
|
|
|
|
connect( m_patchDialogButton, SIGNAL( clicked() ),
|
|
this, SLOT( showPatchDialog() ) );
|
|
toolTip::add( m_patchDialogButton, tr( "Choose the patch" ) );
|
|
|
|
|
|
// LCDs
|
|
m_bankNumLcd = new lcdSpinBox( 3, this );
|
|
m_bankNumLcd->setLabel( "BANK" );
|
|
m_bankNumLcd->addTextForValue( -1, "---" );
|
|
m_bankNumLcd->setEnabled( FALSE );
|
|
|
|
m_patchNumLcd = new lcdSpinBox( 3, this );
|
|
m_patchNumLcd->setLabel( "PATCH" );
|
|
m_patchNumLcd->addTextForValue( -1, "---" );
|
|
m_patchNumLcd->setEnabled( FALSE );
|
|
|
|
hl->addWidget( m_fileDialogButton );
|
|
hl->addWidget( m_bankNumLcd );
|
|
hl->addWidget( m_patchNumLcd );
|
|
hl->addWidget( m_patchDialogButton );
|
|
|
|
vl->addLayout( hl );
|
|
|
|
// Next row
|
|
|
|
hl = new QHBoxLayout();
|
|
|
|
m_filenameLabel = new QLabel( this );
|
|
|
|
hl->addWidget( m_filenameLabel );
|
|
vl->addLayout( hl );
|
|
|
|
// Gain
|
|
m_gainKnob = new knob( knobSmall_17, this );
|
|
m_gainKnob->setHintText( tr("Gain") + " ", "" );
|
|
m_gainKnob->setLabel( tr("GAIN") );
|
|
vl->addWidget( m_gainKnob );
|
|
|
|
// Reverb
|
|
hl = new QHBoxLayout();
|
|
|
|
m_reverbOnLed = new ledCheckBox( "REVERB", this );
|
|
|
|
m_reverbRoomSizeKnob = new knob( knobSmall_17, this );
|
|
m_reverbRoomSizeKnob->setHintText( tr("Reverb Roomsize:") + " ", "" );
|
|
m_reverbRoomSizeKnob->setLabel( tr("SIZE") );
|
|
|
|
m_reverbDampingKnob = new knob( knobSmall_17, this );
|
|
m_reverbDampingKnob->setHintText( tr("Reverb Damping:") + " ", "" );
|
|
m_reverbDampingKnob->setLabel( tr("DAMP") );
|
|
|
|
m_reverbWidthKnob = new knob( knobSmall_17, this );
|
|
m_reverbWidthKnob->setHintText( tr("Reverb Width:") + " ", "" );
|
|
m_reverbWidthKnob->setLabel( tr("WIDTH") );
|
|
|
|
m_reverbLevelKnob = new knob( knobSmall_17, this );
|
|
m_reverbLevelKnob->setHintText( tr("Reverb Level:") + " ", "" );
|
|
m_reverbLevelKnob->setLabel( tr("LEVEL") );
|
|
|
|
hl->addWidget( m_reverbOnLed );
|
|
hl->addWidget( m_reverbRoomSizeKnob );
|
|
hl->addWidget( m_reverbDampingKnob );
|
|
hl->addWidget( m_reverbWidthKnob );
|
|
hl->addWidget( m_reverbLevelKnob );
|
|
|
|
vl->addLayout( hl );
|
|
|
|
// Chorus
|
|
hl = new QHBoxLayout();
|
|
|
|
m_chorusOnLed = new ledCheckBox( "CHORUS", this );
|
|
|
|
m_chorusNumKnob = new knob( knobSmall_17, this );
|
|
m_chorusNumKnob->setHintText( tr("Chorus Lines:") + " ", "" );
|
|
m_chorusNumKnob->setLabel( tr("NUM") );
|
|
|
|
m_chorusLevelKnob = new knob( knobSmall_17, this );
|
|
m_chorusLevelKnob->setHintText( tr("Chorus Level:") + " ", "" );
|
|
m_chorusLevelKnob->setLabel( tr("LEVEL") );
|
|
|
|
m_chorusSpeedKnob = new knob( knobSmall_17, this );
|
|
m_chorusSpeedKnob->setHintText( tr("Chorus Speed:") + " ", "" );
|
|
m_chorusSpeedKnob->setLabel( tr("SPD") );
|
|
|
|
m_chorusDepthKnob = new knob( knobSmall_17, this );
|
|
m_chorusDepthKnob->setHintText( tr("Chorus Depth:") + " ", "" );
|
|
m_chorusDepthKnob->setLabel( tr("DEPTH") );
|
|
|
|
hl->addWidget( m_chorusOnLed );
|
|
hl->addWidget( m_chorusNumKnob);
|
|
hl->addWidget( m_chorusLevelKnob);
|
|
hl->addWidget( m_chorusSpeedKnob);
|
|
hl->addWidget( m_chorusDepthKnob);
|
|
|
|
vl->addLayout( hl );
|
|
|
|
|
|
|
|
setAutoFillBackground( TRUE );
|
|
QPalette pal;
|
|
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap(
|
|
"artwork" ) );
|
|
setPalette( pal );
|
|
|
|
updateFilename();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sf2InstrumentView::~sf2InstrumentView()
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::modelChanged( void )
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
m_bankNumLcd->setModel( &k->m_bankNum );
|
|
m_patchNumLcd->setModel( &k->m_patchNum );
|
|
|
|
m_gainKnob->setModel( &k->m_gain );
|
|
|
|
m_reverbOnLed->setModel( &k->m_reverbOn );
|
|
m_reverbRoomSizeKnob->setModel( &k->m_reverbRoomSize );
|
|
m_reverbDampingKnob->setModel( &k->m_reverbDamping );
|
|
m_reverbWidthKnob->setModel( &k->m_reverbWidth );
|
|
m_reverbLevelKnob->setModel( &k->m_reverbLevel );
|
|
|
|
m_chorusOnLed->setModel( &k->m_chorusOn );
|
|
m_chorusNumKnob->setModel( &k->m_chorusNum );
|
|
m_chorusLevelKnob->setModel( &k->m_chorusLevel );
|
|
m_chorusSpeedKnob->setModel( &k->m_chorusSpeed );
|
|
m_chorusDepthKnob->setModel( &k->m_chorusDepth );
|
|
|
|
|
|
connect(k, SIGNAL( fileChanged( void ) ),
|
|
this, SLOT( updateFilename( void ) ) );
|
|
|
|
connect(k, SIGNAL( fileLoading( void ) ),
|
|
this, SLOT( invalidateFile( void ) ) );
|
|
|
|
updateFilename();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::updateFilename( void )
|
|
{
|
|
sf2Instrument * i = castModel<sf2Instrument>();
|
|
m_filenameLabel->setText( "File: " +
|
|
i->m_filename + "\nPatch: TODO" );
|
|
|
|
m_patchDialogButton->setEnabled( !i->m_filename.isEmpty() );
|
|
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::invalidateFile( void )
|
|
{
|
|
m_patchDialogButton->setEnabled( false );
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::showFileDialog( void )
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
|
|
QFileDialog ofd( NULL, tr( "Open SoundFont file" ) );
|
|
ofd.setFileMode( QFileDialog::ExistingFiles );
|
|
|
|
QStringList types;
|
|
types << tr( "SoundFont2-Files (*.sf2)" );
|
|
ofd.setFilters( types );
|
|
|
|
QString dir;
|
|
if( k->m_filename != "" )
|
|
{
|
|
QString f = k->m_filename;
|
|
if( QFileInfo( f ).isRelative() )
|
|
{
|
|
f = configManager::inst()->userSamplesDir() + f;
|
|
if( QFileInfo( f ).exists() == FALSE )
|
|
{
|
|
f = configManager::inst()->factorySamplesDir() +
|
|
k->m_filename;
|
|
}
|
|
}
|
|
ofd.setDirectory( QFileInfo( f ).absolutePath() );
|
|
ofd.selectFile( QFileInfo( f ).fileName() );
|
|
}
|
|
else
|
|
{
|
|
ofd.setDirectory( configManager::inst()->userSamplesDir() );
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( false );
|
|
|
|
if( ofd.exec() == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
|
|
{
|
|
QString f = ofd.selectedFiles()[0];
|
|
if( f != "" )
|
|
{
|
|
k->openFile( f );
|
|
engine::getSong()->setModified();
|
|
}
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( true );
|
|
}
|
|
|
|
|
|
|
|
// Single instance of the patch dialog
|
|
patchesDialog * sf2InstrumentView::s_patchDialog = NULL;
|
|
|
|
void sf2InstrumentView::showPatchDialog( void )
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
|
|
if( s_patchDialog == NULL )
|
|
{
|
|
s_patchDialog = new patchesDialog( this );
|
|
}
|
|
|
|
s_patchDialog->setup( k->m_synth, 1, k->getInstrumentTrack()->name(),
|
|
&k->m_bankNum, &k->m_patchNum );
|
|
|
|
s_patchDialog->exec();
|
|
}
|
|
|
|
|
|
|
|
extern "C"
|
|
{
|
|
|
|
// neccessary for getting instance out of shared lib
|
|
plugin * lmms_plugin_main( model *, void * _data )
|
|
{
|
|
return( new sf2Instrument(
|
|
static_cast<instrumentTrack *>( _data ) ) );
|
|
}
|
|
|
|
|
|
}
|
|
|
|
#include "sf2_player.moc"
|
|
|