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https://github.com/LMMS/lmms.git
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Replaced remaining occurences of old constants and superfluous "void" on empty argument list of functions.
143 lines
3.4 KiB
C++
143 lines
3.4 KiB
C++
/*
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* vibed.h - combination of PluckedStringSynth and BitInvader
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*
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* Copyright (c) 2006-2008 Danny McRae <khjklujn/at/yahoo/com>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _VIBED_H
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#define _VIBED_H
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#include "Instrument.h"
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#include "InstrumentView.h"
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#include "sample_buffer.h"
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#include "graph.h"
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#include "knob.h"
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#include "pixmap_button.h"
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#include "led_checkbox.h"
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#include "nine_button_selector.h"
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class vibedView;
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class notePlayHandle;
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class vibed : public Instrument
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{
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Q_OBJECT
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public:
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vibed( InstrumentTrack * _instrument_track );
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virtual ~vibed();
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virtual void playNote( notePlayHandle * _n,
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sampleFrame * _working_buffer );
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virtual void deleteNotePluginData( notePlayHandle * _n );
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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virtual QString nodeName() const;
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inline virtual bool isBendable() const
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{
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return( false );
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}
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virtual PluginView * instantiateView( QWidget * _parent );
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private:
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QList<FloatModel*> m_pickKnobs;
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QList<FloatModel*> m_pickupKnobs;
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QList<FloatModel*> m_stiffnessKnobs;
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QList<FloatModel*> m_volumeKnobs;
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QList<FloatModel*> m_panKnobs;
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QList<FloatModel*> m_detuneKnobs;
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QList<FloatModel*> m_randomKnobs;
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QList<FloatModel*> m_lengthKnobs;
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QList<BoolModel*> m_powerButtons;
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QList<graphModel*> m_graphs;
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QList<BoolModel*> m_impulses;
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QList<nineButtonSelectorModel*> m_harmonics;
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static const int __sampleLength = 128;
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friend class vibedView;
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} ;
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class vibedView : public InstrumentView
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{
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Q_OBJECT
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public:
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vibedView( Instrument * _instrument,
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QWidget * _parent );
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virtual ~vibedView() {};
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public slots:
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void showString( Uint8 _string );
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void contextMenuEvent( QContextMenuEvent * );
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void displayHelp();
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protected slots:
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void sinWaveClicked();
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void triangleWaveClicked();
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void sawWaveClicked();
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void sqrWaveClicked();
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void noiseWaveClicked();
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void usrWaveClicked();
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void smoothClicked();
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void normalizeClicked();
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private:
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virtual void modelChanged();
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// String-related
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knob * m_pickKnob;
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knob * m_pickupKnob;
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knob * m_stiffnessKnob;
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knob * m_volumeKnob;
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knob * m_panKnob;
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knob * m_detuneKnob;
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knob * m_randomKnob;
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knob * m_lengthKnob;
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graph * m_graph;
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nineButtonSelector * m_harmonic;
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ledCheckBox * m_impulse;
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ledCheckBox * m_power;
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// Not in model
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nineButtonSelector * m_stringSelector;
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pixmapButton * m_smoothBtn;
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pixmapButton * m_normalizeBtn;
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// From impulse editor
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pixmapButton * m_sinWaveBtn;
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pixmapButton * m_triangleWaveBtn;
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pixmapButton * m_sqrWaveBtn;
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pixmapButton * m_sawWaveBtn;
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pixmapButton * m_whiteNoiseWaveBtn;
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pixmapButton * m_usrWaveBtn;
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};
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#endif
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