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In order to allow easy integration of patches from ZynAddSubFX Git repo moved some files.
28 lines
1.5 KiB
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28 lines
1.5 KiB
Plaintext
Frequently Asked Questions
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Q1) What means "ZynAddSubFX" ?
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A1) The name of the program comes from 4 words:
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1) Synthesizer ('S'->'Z') --> Zyn
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^^^
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2) Additive Synthesis ------> Add
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^^^
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3) Subtractive Synthesis ---> Sub
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^^^
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4) Effects ----------------> FX
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So, ZynAddSubFX is a SYNthesizer with ADDitive, SUBtractive engines and effects.
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Q2) How can I load files from older versions of ZynAddSubFX (like *.mas_zyn,etc)
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A2) You need to convert them into new format. Please use 2.0.0pre1 or (recommended) 2.0.0pre2 versions of ZynAddSubFX to load old file formants and save them in the new formats
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Q3) How can I change the number of parts, voices to ADSynth, effects, etc. ?
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A3) Look in src/globals.h and change there these values. You don't have to change anything else, just recompile all. But most settings must be below 128. As the rule of the thumb if a setting is 128 or below 128, please don't make it bigger than 128. Anyway, I don't believe that you'll need more than 128 for these settings; for example you don't need 128(or more) effects same time? That's why I put the limit of 128 (using 7 bits of char).
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Q4) How do I enable Jack support on ZynAddSubFX ?
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A4) Look in "Makefile.inc" from "src/" directory for more information. It is highly recommended that the Jack samplerate to be equal to ZynAddSubFX samplerate (SAMPLE_RATE from globals.h), otherwise the resampling will be done and this will decrease the quality a bit.
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