Files
lmms/src/core/Controller.cpp
Lukas W 2aeecda9ad Controllers Naming: Prevent duplicate names
For this, iterate through all given names and use the next name that's available.
2014-01-24 23:54:21 +01:00

283 lines
5.5 KiB
C++

/*
* Controller.cpp - implementation of class controller which handles
* remote-control of AutomatableModels
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail.com>
* Copyright (c) 2014 Lukas W <lukaswhl/at/gmail.com>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QtXml/QDomElement>
#include <QtCore/QObject>
#include <QtCore/QVector>
#include "song.h"
#include "engine.h"
#include "Mixer.h"
#include "Controller.h"
#include "ControllerConnection.h"
#include "ControllerDialog.h"
#include "LfoController.h"
#include "MidiController.h"
#include "PeakController.h"
unsigned int Controller::s_frames = 0;
QVector<Controller *> Controller::s_controllers;
Controller::Controller( ControllerTypes _type, Model * _parent,
const QString & _display_name ) :
Model( _parent, _display_name ),
JournallingObject(),
m_type( _type )
{
if( _type != DummyController && _type != MidiController )
{
s_controllers.append( this );
// Determine which name to use
for ( uint i=s_controllers.size(); ; i++ )
{
QString new_name = QString( tr( "Controller %1" ) )
.arg( i );
// Check if name is already in use
bool name_used = false;
QVector<Controller *>::const_iterator it;
for ( it = s_controllers.constBegin();
it != s_controllers.constEnd(); ++it )
{
if ( (*it)->name() == new_name )
{
name_used = true;
break;
}
}
if ( ! name_used )
{
m_name = new_name;
break;
}
}
}
}
Controller::~Controller()
{
int idx = s_controllers.indexOf( this );
if( idx >= 0 )
{
s_controllers.remove( idx );
}
if( engine::getSong() )
{
engine::getSong()->removeController( this );
}
// Remove connections by destroyed signal
}
// Get current value, with an offset into the current buffer for sample exactness
float Controller::currentValue( int _offset )
{
if( _offset == 0 || isSampleExact() )
{
m_currentValue = fittedValue( value( _offset ) );
}
return m_currentValue;
}
float Controller::value( int _offset )
{
return 0.5f;
}
// Get position in frames
unsigned int Controller::runningFrames()
{
return s_frames;
}
// Get position in seconds
float Controller::runningTime()
{
return s_frames / engine::mixer()->processingSampleRate();
}
void Controller::triggerFrameCounter()
{
for( int i = 0; i < s_controllers.size(); ++i )
{
// This signal is for updating values for both stubborn knobs and for
// painting. If we ever get all the widgets to use or at least check
// currentValue() then we can throttle the signal and only use it for
// GUI.
emit s_controllers.at(i)->valueChanged();
}
s_frames += engine::mixer()->framesPerPeriod();
//emit s_signaler.triggerValueChanged();
}
void Controller::resetFrameCounter()
{
s_frames = 0;
}
Controller * Controller::create( ControllerTypes _ct, Model * _parent )
{
static Controller * dummy = NULL;
Controller * c = NULL;
switch( _ct )
{
case Controller::DummyController:
if( dummy )
c = dummy;
else
c = new Controller( DummyController, NULL,
QString() );
break;
case Controller::LfoController:
c = new ::LfoController( _parent );
break;
case Controller::PeakController:
c = new ::PeakController( _parent );
break;
case Controller::MidiController:
c = new ::MidiController( _parent );
break;
default:
break;
}
return( c );
}
Controller * Controller::create( const QDomElement & _this, Model * _parent )
{
Controller * c = create(
static_cast<ControllerTypes>( _this.attribute( "type" ).toInt() ),
_parent );
if( c != NULL )
{
c->restoreState( _this );
}
return( c );
}
bool Controller::hasModel( const Model * m )
{
QObjectList chldren = children();
for( int i = 0; i < chldren.size(); ++i )
{
QObject * c = chldren.at(i);
AutomatableModel * am = qobject_cast<AutomatableModel*>(c);
if( am != NULL )
{
if( am == m )
{
return true;
}
ControllerConnection * cc = am->controllerConnection();
if( cc != NULL )
{
if( cc->getController()->hasModel( m ) )
{
return true;
}
}
}
}
return false;
}
void Controller::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
_this.setAttribute( "type", type() );
_this.setAttribute( "name", name() );
}
void Controller::loadSettings( const QDomElement & _this )
{
if( _this.attribute( "type" ).toInt() != type() )
{
qWarning( "controller-type does not match controller-type of "
"settings-node!\n" );
}
setName( _this.attribute( "name" ) );
}
QString Controller::nodeName() const
{
return( "Controller" );
}
ControllerDialog * Controller::createDialog( QWidget * _parent )
{
ControllerDialog * d = new ControllerDialog( this, _parent );
return d;
}
#include "moc_Controller.cxx"