Files
lmms/src/core/song.cpp
Tobias Doerffel ca0e413fd3 Renamed PlayHandle classes and some functions with bool return values
Next big coding style update - this time all PlayHandle classes are
affected. Functions like done() and released() were renamed to
isFinished() and isReleased().
2014-01-29 23:54:47 +01:00

1511 lines
31 KiB
C++

/*
* song.cpp - root of the model tree
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QtCore/QCoreApplication>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QtGui/QMessageBox>
#include <QApplication>
#include <math.h>
#include "song.h"
#include "AutomationTrack.h"
#include "AutomationEditor.h"
#include "bb_editor.h"
#include "bb_track.h"
#include "bb_track_container.h"
#include "config_mgr.h"
#include "ControllerRackView.h"
#include "ControllerConnection.h"
#include "embed.h"
#include "EnvelopeAndLfoParameters.h"
#include "export_project_dialog.h"
#include "FxMixer.h"
#include "FxMixerView.h"
#include "ImportFilter.h"
#include "InstrumentTrack.h"
#include "MainWindow.h"
#include "FileDialog.h"
#include "MidiClient.h"
#include "mmp.h"
#include "NotePlayHandle.h"
#include "pattern.h"
#include "piano_roll.h"
#include "ProjectJournal.h"
#include "project_notes.h"
#include "ProjectRenderer.h"
#include "rename_dialog.h"
#include "song_editor.h"
#include "templates.h"
#include "text_float.h"
#include "timeline.h"
#ifdef LMMS_BUILD_WIN32
#ifndef USE_QT_SHMEM
#define USE_QT_SHMEM
#endif
#endif
#ifndef USE_QT_SHMEM
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#endif
tick_t MidiTime::s_ticksPerTact = DefaultTicksPerTact;
song::song() :
TrackContainer(),
m_globalAutomationTrack( dynamic_cast<AutomationTrack *>(
track::create( track::HiddenAutomationTrack,
this ) ) ),
m_tempoModel( DefaultTempo, MinTempo, MaxTempo, this, tr( "Tempo" ) ),
m_timeSigModel( this ),
m_oldTicksPerTact( DefaultTicksPerTact ),
m_masterVolumeModel( 100, 0, 200, this, tr( "Master volume" ) ),
m_masterPitchModel( 0, -12, 12, this, tr( "Master pitch" ) ),
m_fileName(),
m_oldFileName(),
m_modified( false ),
m_recording( false ),
m_exporting( false ),
m_exportLoop( false ),
m_playing( false ),
m_paused( false ),
m_loadingProject( false ),
m_playMode( Mode_None ),
m_length( 0 ),
m_trackToPlay( NULL ),
m_patternToPlay( NULL ),
m_loopPattern( false ),
m_elapsedMilliSeconds( 0 ),
m_elapsedTicks( 0 ),
m_elapsedTacts( 0 ),
m_shmID( -1 ),
m_SncVSTplug( NULL ),
m_shmQtID( "/usr/bin/lmms" )
{
connect( &m_tempoModel, SIGNAL( dataChanged() ),
this, SLOT( setTempo() ) );
connect( &m_tempoModel, SIGNAL( dataUnchanged() ),
this, SLOT( setTempo() ) );
connect( &m_timeSigModel, SIGNAL( dataChanged() ),
this, SLOT( setTimeSignature() ) );
connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this,
SLOT( updateFramesPerTick() ) );
// handle VST plugins sync
if( configManager::inst()->value( "ui", "syncvstplugins" ).toInt() )
{
connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this,
SLOT( updateSampleRateSHM() ) );
#ifdef USE_QT_SHMEM
if ( !m_shmQtID.create( sizeof( sncVST ) ) )
{
fprintf(stderr, "song.cpp::m_shmQtID create SHM error: %s\n",
m_shmQtID.errorString().toStdString().c_str() );
}
m_SncVSTplug = (sncVST *) m_shmQtID.data();
#else
key_t key; // make the key:
if( ( key = ftok( VST_SNC_SHM_KEY_FILE, 'R' ) ) == -1 )
{
perror( "song.cpp::ftok" );
}
else
{ // connect to shared memory segment
if( ( m_shmID = shmget( key, sizeof( sncVST ),
0644 | IPC_CREAT ) ) == -1 )
{
perror( "song.cpp::shmget" );
}
else
{ // attach segment
m_SncVSTplug = (sncVST *)shmat(m_shmID, 0, 0);
if( m_SncVSTplug == (sncVST *)( -1 ) )
{
perror( "song.cpp::shmat" );
}
}
}
#endif
// if we are connected into shared memory
if( m_SncVSTplug != NULL )
{
m_SncVSTplug->isPlayin = m_playing | m_exporting;
m_SncVSTplug->hasSHM = true;
m_SncVSTplug->m_sampleRate =
engine::mixer()->processingSampleRate();
m_SncVSTplug->m_bufferSize =
engine::mixer()->framesPerPeriod();
m_SncVSTplug->timeSigNumer = 4;
m_SncVSTplug->timeSigDenom = 4;
}
} // end of VST plugin sync section
if( m_SncVSTplug == NULL )
{
m_SncVSTplug = (sncVST*) malloc( sizeof( sncVST ) );
}
connect( &m_masterVolumeModel, SIGNAL( dataChanged() ),
this, SLOT( masterVolumeChanged() ) );
/* connect( &m_masterPitchModel, SIGNAL( dataChanged() ),
this, SLOT( masterPitchChanged() ) );*/
qRegisterMetaType<note>( "note" );
}
song::~song()
{
// detach shared memory, delete it:
#ifdef USE_QT_SHMEM
m_shmQtID.detach();
#else
if( shmdt( m_SncVSTplug ) == -1)
{
if( m_SncVSTplug->hasSHM )
{
perror("~song::shmdt");
}
if( m_SncVSTplug != NULL )
{
free( m_SncVSTplug );
m_SncVSTplug = NULL;
}
}
shmctl(m_shmID, IPC_RMID, NULL);
#endif
m_playing = false;
delete m_globalAutomationTrack;
}
void song::masterVolumeChanged()
{
engine::mixer()->setMasterGain( m_masterVolumeModel.value() /
100.0f );
}
void song::setTempo()
{
const bpm_t tempo = (bpm_t) m_tempoModel.value();
engine::mixer()->lock();
PlayHandleList & playHandles = engine::mixer()->playHandles();
for( PlayHandleList::Iterator it = playHandles.begin();
it != playHandles.end(); ++it )
{
NotePlayHandle * nph = dynamic_cast<NotePlayHandle *>( *it );
if( nph && !nph->isReleased() )
{
nph->resize( tempo );
}
}
engine::mixer()->unlock();
engine::updateFramesPerTick();
m_SncVSTplug->m_bpm = tempo;
#ifdef VST_SNC_LATENCY
m_SncVSTplug->m_latency = m_SncVSTplug->m_bufferSize * tempo /
( (float) m_SncVSTplug->m_sampleRate * 60 );
#endif
emit tempoChanged( tempo );
}
void song::setTimeSignature()
{
MidiTime::setTicksPerTact( ticksPerTact() );
emit timeSignatureChanged( m_oldTicksPerTact, ticksPerTact() );
emit dataChanged();
m_oldTicksPerTact = ticksPerTact();
m_SncVSTplug->timeSigNumer = getTimeSigModel().getNumerator();
m_SncVSTplug->timeSigDenom = getTimeSigModel().getDenominator();
}
void song::savePos()
{
timeLine * tl = m_playPos[m_playMode].m_timeLine;
while( !m_actions.empty() )
{
switch( m_actions.front() )
{
case ActionStop:
{
m_playing = false;
m_SncVSTplug->isPlayin = m_exporting;
m_recording = true;
if( tl != NULL )
{
switch( tl->behaviourAtStop() )
{
case timeLine::BackToZero:
m_playPos[m_playMode].setTicks( 0 );
m_elapsedMilliSeconds = 0;
break;
case timeLine::BackToStart:
if( tl->savedPos() >= 0 )
{
m_playPos[m_playMode].setTicks(
tl->savedPos().getTicks() );
m_elapsedMilliSeconds = (((tl->savedPos().getTicks())*60*1000/48)/getTempo());
tl->savePos( -1 );
}
break;
case timeLine::KeepStopPosition:
default:
break;
}
}
else
{
m_playPos[m_playMode].setTicks( 0 );
m_elapsedMilliSeconds = 0;
}
m_playPos[m_playMode].setCurrentFrame( 0 );
// remove all note-play-handles that are active
engine::mixer()->clear();
break;
}
case ActionPlaySong:
m_playMode = Mode_PlaySong;
m_playing = true;
m_SncVSTplug->isPlayin = true;
Controller::resetFrameCounter();
break;
case ActionPlayTrack:
m_playMode = Mode_PlayTrack;
m_playing = true;
m_SncVSTplug->isPlayin = true;
break;
case ActionPlayBB:
m_playMode = Mode_PlayBB;
m_playing = true;
m_SncVSTplug->isPlayin = true;
break;
case ActionPlayPattern:
m_playMode = Mode_PlayPattern;
m_playing = true;
m_SncVSTplug->isPlayin = true;
break;
case ActionPause:
m_playing = false;// just set the play-flag
m_SncVSTplug->isPlayin = m_exporting;
m_paused = true;
break;
case ActionResumeFromPause:
m_playing = true;// just set the play-flag
m_SncVSTplug->isPlayin = true;
m_paused = false;
break;
}
// a second switch for saving pos when starting to play
// anything (need pos for restoring it later in certain
// timeline-modes)
switch( m_actions.front() )
{
case ActionPlaySong:
case ActionPlayTrack:
case ActionPlayBB:
case ActionPlayPattern:
{
if( tl != NULL )
{
tl->savePos( m_playPos[m_playMode] );
}
break;
}
// keep GCC happy...
default:
break;
}
m_actions.erase( m_actions.begin() );
}
if( tl != NULL )
{
tl->savePos( m_playPos[m_playMode] );
}
}
void song::processNextBuffer()
{
if( m_playing == false )
{
return;
}
TrackList track_list;
int tco_num = -1;
switch( m_playMode )
{
case Mode_PlaySong:
track_list = tracks();
// at song-start we have to reset the LFOs
if( m_playPos[Mode_PlaySong] == 0 )
{
EnvelopeAndLfoParameters::instances()->reset();
}
break;
case Mode_PlayTrack:
track_list.push_back( m_trackToPlay );
break;
case Mode_PlayBB:
if( engine::getBBTrackContainer()->numOfBBs() > 0 )
{
tco_num = engine::getBBTrackContainer()->
currentBB();
track_list.push_back( bbTrack::findBBTrack(
tco_num ) );
}
break;
case Mode_PlayPattern:
if( m_patternToPlay != NULL )
{
tco_num = m_patternToPlay->getTrack()->
getTCONum( m_patternToPlay );
track_list.push_back(
m_patternToPlay->getTrack() );
}
break;
default:
return;
}
if( track_list.empty() == true )
{
return;
}
// check for looping-mode and act if necessary
timeLine * tl = m_playPos[m_playMode].m_timeLine;
bool check_loop = tl != NULL && m_exporting == false &&
tl->loopPointsEnabled() &&
!( m_playMode == Mode_PlayPattern &&
m_patternToPlay->isFreezing() == true );
if( check_loop )
{
if( m_playPos[m_playMode] < tl->loopBegin() ||
m_playPos[m_playMode] >= tl->loopEnd() )
{
m_elapsedMilliSeconds = (tl->loopBegin().getTicks()*60*1000/48)/getTempo();
m_playPos[m_playMode].setTicks(
tl->loopBegin().getTicks() );
}
}
f_cnt_t total_frames_played = 0;
const float frames_per_tick = engine::framesPerTick();
while( total_frames_played
< engine::mixer()->framesPerPeriod() )
{
f_cnt_t played_frames = ( m_SncVSTplug->m_bufferSize = engine::mixer()
->framesPerPeriod() ) - total_frames_played;
#ifdef VST_SNC_LATENCY
m_SncVSTplug->m_latency = m_SncVSTplug->m_bufferSize *
m_SncVSTplug->m_bpm /
( (float) m_SncVSTplug->m_sampleRate * 60 );
#endif
float current_frame = m_playPos[m_playMode].currentFrame();
// did we play a tick?
if( current_frame >= frames_per_tick )
{
int ticks = m_playPos[m_playMode].getTicks()
+ (int)( current_frame / frames_per_tick );
#ifdef VST_SNC_LATENCY
m_SncVSTplug->ppqPos = ( ( ticks + 0 ) / (float)48 ) -
m_SncVSTplug->m_latency;
#else
m_SncVSTplug->ppqPos = ( ( ticks + 0 ) / (float)48 );
#endif
// did we play a whole tact?
if( ticks >= MidiTime::ticksPerTact() )
{
// per default we just continue playing even if
// there's no more stuff to play
// (song-play-mode)
int max_tact = m_playPos[m_playMode].getTact()
+ 2;
// then decide whether to go over to next tact
// or to loop back to first tact
if( m_playMode == Mode_PlayBB )
{
max_tact = engine::getBBTrackContainer()
->lengthOfCurrentBB();
}
else if( m_playMode == Mode_PlayPattern &&
m_loopPattern == true &&
tl != NULL &&
tl->loopPointsEnabled() == false )
{
max_tact = m_patternToPlay->length()
.getTact();
}
// end of played object reached?
if( m_playPos[m_playMode].getTact() + 1
>= max_tact )
{
// then start from beginning and keep
// offset
ticks = ticks % ( max_tact *
MidiTime::ticksPerTact() );
#ifdef VST_SNC_LATENCY
m_SncVSTplug->ppqPos = ( ( ticks + 0 )
/ (float)48 )
- m_SncVSTplug->m_latency;
#else
m_SncVSTplug->ppqPos = ( ( ticks + 0 )
/ (float)48 );
#endif
}
}
m_playPos[m_playMode].setTicks( ticks );
if( check_loop )
{
m_SncVSTplug->isCycle = true;
m_SncVSTplug->cycleStart =
( tl->loopBegin().getTicks() )
/ (float)48;
m_SncVSTplug->cycleEnd =
( tl->loopEnd().getTicks() )
/ (float)48;
if( m_playPos[m_playMode] >= tl->loopEnd() )
{
m_playPos[m_playMode].setTicks(
tl->loopBegin().getTicks() );
m_elapsedMilliSeconds = ((tl->loopBegin().getTicks())*60*1000/48)/getTempo();
}
}
else
{
m_SncVSTplug->isCycle = false;
}
current_frame = fmodf( current_frame, frames_per_tick );
m_playPos[m_playMode].setCurrentFrame( current_frame );
}
f_cnt_t last_frames = (f_cnt_t)frames_per_tick -
(f_cnt_t) current_frame;
// skip last frame fraction
if( last_frames == 0 )
{
++total_frames_played;
m_playPos[m_playMode].setCurrentFrame( current_frame
+ 1.0f );
continue;
}
// do we have some samples left in this tick but these are
// less then samples we have to play?
if( last_frames < played_frames )
{
// then set played_samples to remaining samples, the
// rest will be played in next loop
played_frames = last_frames;
}
if( (f_cnt_t) current_frame == 0 )
{
if( m_playMode == Mode_PlaySong )
{
m_globalAutomationTrack->play(
m_playPos[m_playMode],
played_frames,
total_frames_played, tco_num );
}
// loop through all tracks and play them
for( int i = 0; i < track_list.size(); ++i )
{
track_list[i]->play( m_playPos[m_playMode],
played_frames,
total_frames_played, tco_num );
}
}
// update frame-counters
total_frames_played += played_frames;
m_playPos[m_playMode].setCurrentFrame( played_frames +
current_frame );
m_elapsedMilliSeconds += (((played_frames/frames_per_tick)*60*1000/48)/getTempo());
m_elapsedTacts = m_playPos[Mode_PlaySong].getTact();
m_elapsedTicks = (m_playPos[Mode_PlaySong].getTicks()%ticksPerTact())/48;
}
}
bool song::isFreezingPattern() const
{
return isPlaying() &&
m_playMode == Mode_PlayPattern &&
m_patternToPlay != NULL &&
m_patternToPlay->isFreezing();
}
bool song::realTimeTask() const
{
return !( m_exporting == true || ( m_playMode == Mode_PlayPattern &&
m_patternToPlay != NULL &&
m_patternToPlay->isFreezing() == true ) );
}
void song::playSong()
{
m_recording = false;
if( isStopped() == false )
{
stop();
}
m_playMode = Mode_PlaySong;
m_playing = true;
m_paused = false;
savePos();
if(QApplication::type() != QApplication::Tty) {
engine::updatePlayPauseIcons();
}
}
void song::record()
{
m_recording = true;
// TODO: Implement
}
void song::playAndRecord()
{
playSong();
m_recording = true;
}
void song::playTrack( track * _trackToPlay )
{
if( isStopped() == false )
{
stop();
}
m_trackToPlay = _trackToPlay;
m_playMode = Mode_PlayTrack;
m_playing = true;
m_paused = false;
savePos();
engine::updatePlayPauseIcons();
}
void song::playBB()
{
if( isStopped() == false )
{
stop();
}
m_playMode = Mode_PlayBB;
m_playing = true;
m_paused = false;
savePos();
engine::updatePlayPauseIcons();
}
void song::playPattern( pattern * _patternToPlay, bool _loop )
{
if( isStopped() == false )
{
stop();
}
m_patternToPlay = _patternToPlay;
m_loopPattern = _loop;
if( m_patternToPlay != NULL )
{
m_playMode = Mode_PlayPattern;
m_playing = true;
m_paused = false;
}
savePos();
engine::updatePlayPauseIcons();
}
void song::updateLength()
{
m_length = 0;
m_tracksMutex.lockForRead();
for( TrackList::const_iterator it = tracks().begin();
it != tracks().end(); ++it )
{
const tact_t cur = ( *it )->length();
if( cur > m_length )
{
m_length = cur;
}
}
m_tracksMutex.unlock();
emit lengthChanged( m_length );
}
void song::setPlayPos( tick_t _ticks, PlayModes _play_mode )
{
m_elapsedTicks += m_playPos[_play_mode].getTicks() - _ticks;
m_elapsedMilliSeconds += (((( _ticks - m_playPos[_play_mode].getTicks()))*60*1000/48)/getTempo());
m_playPos[_play_mode].setTicks( _ticks );
m_playPos[_play_mode].setCurrentFrame( 0.0f );
}
void song::togglePause()
{
if( m_paused == true )
{
m_playing = true;
m_paused = false;
}
else
{
m_playing = false;
m_paused = true;
}
engine::updatePlayPauseIcons();
}
void song::stop()
{
timeLine * tl = m_playPos[m_playMode].m_timeLine;
m_playing = false;
m_paused = false;
m_recording = true;
if( tl != NULL )
{
switch( tl->behaviourAtStop() )
{
case timeLine::BackToZero:
m_playPos[m_playMode].setTicks( 0 );
m_elapsedMilliSeconds = 0;
break;
case timeLine::BackToStart:
if( tl->savedPos() >= 0 )
{
m_playPos[m_playMode].setTicks(
tl->savedPos().getTicks() );
m_elapsedMilliSeconds = (((tl->savedPos().getTicks())*60*1000/48)/getTempo());
tl->savePos( -1 );
}
break;
case timeLine::KeepStopPosition:
default:
break;
}
}
else
{
m_playPos[m_playMode].setTicks( 0 );
m_elapsedMilliSeconds = 0;
}
m_playPos[m_playMode].setCurrentFrame( 0 );
// remove all note-play-handles that are active
engine::mixer()->clear();
m_playMode = Mode_None;
if(QApplication::type() != QApplication::Tty) {
engine::updatePlayPauseIcons();
}
}
void song::startExport()
{
stop();
playSong();
m_exporting = true;
m_SncVSTplug->isPlayin = true;
}
void song::stopExport()
{
stop();
m_exporting = false;
m_exportLoop = false;
m_SncVSTplug->isPlayin = m_playing;
}
void song::insertBar()
{
m_tracksMutex.lockForRead();
for( TrackList::const_iterator it = tracks().begin();
it != tracks().end(); ++it )
{
( *it )->insertTact( m_playPos[Mode_PlaySong] );
}
m_tracksMutex.unlock();
}
void song::removeBar()
{
m_tracksMutex.lockForRead();
for( TrackList::const_iterator it = tracks().begin();
it != tracks().end(); ++it )
{
( *it )->removeTact( m_playPos[Mode_PlaySong] );
}
m_tracksMutex.unlock();
}
void song::addBBTrack()
{
engine::mixer()->lock();
track * t = track::create( track::BBTrack, this );
engine::getBBTrackContainer()->setCurrentBB(
bbTrack::numOfBBTrack( t ) );
engine::mixer()->unlock();
}
void song::addSampleTrack()
{
engine::mixer()->lock();
(void) track::create( track::SampleTrack, this );
engine::mixer()->unlock();
}
void song::addAutomationTrack()
{
engine::mixer()->lock();
(void) track::create( track::AutomationTrack, this );
engine::mixer()->unlock();
}
bpm_t song::getTempo()
{
return (bpm_t) m_tempoModel.value();
}
AutomationPattern * song::tempoAutomationPattern()
{
return AutomationPattern::globalAutomationPattern( &m_tempoModel );
}
void song::clearProject()
{
engine::projectJournal()->setJournalling( false );
if( m_playing )
{
stop();
}
for( int i = 0; i < Mode_Count; i++ )
{
setPlayPos( 0, ( PlayModes )i );
}
engine::mixer()->lock();
if( engine::getBBEditor() )
{
engine::getBBEditor()->clearAllTracks();
}
if( engine::getSongEditor() )
{
engine::getSongEditor()->clearAllTracks();
}
if( engine::fxMixerView() )
{
engine::fxMixerView()->clear();
}
QCoreApplication::sendPostedEvents();
engine::getBBTrackContainer()->clearAllTracks();
clearAllTracks();
engine::fxMixer()->clear();
if( engine::automationEditor() )
{
engine::automationEditor()->setCurrentPattern( NULL );
}
m_tempoModel.reset();
m_masterVolumeModel.reset();
m_masterPitchModel.reset();
m_timeSigModel.reset();
AutomationPattern::globalAutomationPattern( &m_tempoModel )->clear();
AutomationPattern::globalAutomationPattern( &m_masterVolumeModel )->
clear();
AutomationPattern::globalAutomationPattern( &m_masterPitchModel )->
clear();
engine::mixer()->unlock();
if( engine::getProjectNotes() )
{
engine::getProjectNotes()->clear();
}
// Move to function
while( !m_controllers.empty() )
{
delete m_controllers.last();
}
emit dataChanged();
engine::projectJournal()->clearJournal();
engine::projectJournal()->setJournalling( true );
}
// create new file
void song::createNewProject()
{
QString default_template = configManager::inst()->userProjectsDir()
+ "templates/default.mpt";
if( QFile::exists( default_template ) )
{
createNewProjectFromTemplate( default_template );
return;
}
default_template = configManager::inst()->factoryProjectsDir()
+ "templates/default.mpt";
if( QFile::exists( default_template ) )
{
createNewProjectFromTemplate( default_template );
return;
}
m_loadingProject = true;
clearProject();
engine::projectJournal()->setJournalling( false );
m_fileName = m_oldFileName = "";
track * t;
t = track::create( track::InstrumentTrack, this );
dynamic_cast<InstrumentTrack * >( t )->loadInstrument(
"tripleoscillator" );
t = track::create( track::InstrumentTrack,
engine::getBBTrackContainer() );
dynamic_cast<InstrumentTrack * >( t )->loadInstrument(
"kicker" );
track::create( track::SampleTrack, this );
track::create( track::BBTrack, this );
track::create( track::AutomationTrack, this );
m_tempoModel.setInitValue( DefaultTempo );
m_timeSigModel.reset();
m_masterVolumeModel.setInitValue( 100 );
m_masterPitchModel.setInitValue( 0 );
QCoreApplication::instance()->processEvents();
m_loadingProject = false;
engine::getBBTrackContainer()->updateAfterTrackAdd();
engine::projectJournal()->setJournalling( true );
QCoreApplication::sendPostedEvents();
m_modified = false;
if( engine::mainWindow() )
{
engine::mainWindow()->resetWindowTitle();
}
}
void song::createNewProjectFromTemplate( const QString & _template )
{
loadProject( _template );
// clear file-name so that user doesn't overwrite template when
// saving...
m_fileName = m_oldFileName = "";
// update window title
if( engine::mainWindow() )
{
engine::mainWindow()->resetWindowTitle();
}
}
// load given song
void song::loadProject( const QString & _file_name )
{
m_loadingProject = true;
clearProject();
engine::projectJournal()->setJournalling( false );
m_fileName = _file_name;
m_oldFileName = _file_name;
multimediaProject mmp( m_fileName );
// if file could not be opened, head-node is null and we create
// new project
if( mmp.head().isNull() )
{
createNewProject();
return;
}
engine::mixer()->lock();
// get the header information from the DOM
m_tempoModel.loadSettings( mmp.head(), "bpm" );
m_timeSigModel.loadSettings( mmp.head(), "timesig" );
m_masterVolumeModel.loadSettings( mmp.head(), "mastervol" );
m_masterPitchModel.loadSettings( mmp.head(), "masterpitch" );
if( m_playPos[Mode_PlaySong].m_timeLine )
{
// reset loop-point-state
m_playPos[Mode_PlaySong].m_timeLine->toggleLoopPoints( 0 );
}
if( !mmp.content().firstChildElement( "track" ).isNull() )
{
m_globalAutomationTrack->restoreState( mmp.content().
firstChildElement( "track" ) );
}
QDomNode node = mmp.content().firstChild();
while( !node.isNull() )
{
if( node.isElement() )
{
if( node.nodeName() == "trackcontainer" )
{
( (JournallingObject *)( this ) )->
restoreState( node.toElement() );
}
else if( node.nodeName() == "controllers" )
{
restoreControllerStates( node.toElement() );
}
else if( node.nodeName() == engine::fxMixer()->nodeName() )
{
engine::fxMixer()->restoreState( node.toElement() );
}
else if( engine::hasGUI() )
{
if( node.nodeName() ==
engine::getControllerRackView()->nodeName() )
{
engine::getControllerRackView()->
restoreState( node.toElement() );
}
else if( node.nodeName() ==
engine::getPianoRoll()->nodeName() )
{
engine::getPianoRoll()->restoreState(
node.toElement() );
}
else if( node.nodeName() ==
engine::automationEditor()->
nodeName() )
{
engine::automationEditor()->
restoreState( node.toElement() );
}
else if( node.nodeName() ==
engine::getProjectNotes()->
nodeName() )
{
engine::getProjectNotes()->
SerializingObject::restoreState( node.toElement() );
}
else if( node.nodeName() ==
m_playPos[Mode_PlaySong].
m_timeLine->nodeName() )
{
m_playPos[Mode_PlaySong].
m_timeLine->restoreState(
node.toElement() );
}
}
}
node = node.nextSibling();
}
// quirk for fixing projects with broken positions of TCOs inside
// BB-tracks
engine::getBBTrackContainer()->fixIncorrectPositions();
// Connect controller links to their controllers
// now that everything is loaded
ControllerConnection::finalizeConnections();
// resolve all IDs so that autoModels are automated
AutomationPattern::resolveAllIDs();
engine::mixer()->unlock();
configManager::inst()->addRecentlyOpenedProject( _file_name );
engine::projectJournal()->setJournalling( true );
emit projectLoaded();
m_loadingProject = false;
m_modified = false;
if( engine::mainWindow() )
{
engine::mainWindow()->resetWindowTitle();
}
}
// only save current song as _filename and do nothing else
bool song::saveProjectFile( const QString & _filename )
{
multimediaProject mmp( multimediaProject::SongProject );
m_tempoModel.saveSettings( mmp, mmp.head(), "bpm" );
m_timeSigModel.saveSettings( mmp, mmp.head(), "timesig" );
m_masterVolumeModel.saveSettings( mmp, mmp.head(), "mastervol" );
m_masterPitchModel.saveSettings( mmp, mmp.head(), "masterpitch" );
saveState( mmp, mmp.content() );
m_globalAutomationTrack->saveState( mmp, mmp.content() );
engine::fxMixer()->saveState( mmp, mmp.content() );
if( engine::hasGUI() )
{
engine::getControllerRackView()->saveState( mmp, mmp.content() );
engine::getPianoRoll()->saveState( mmp, mmp.content() );
engine::automationEditor()->saveState( mmp, mmp.content() );
engine::getProjectNotes()->
SerializingObject::saveState( mmp, mmp.content() );
m_playPos[Mode_PlaySong].m_timeLine->saveState(
mmp, mmp.content() );
}
saveControllerStates( mmp, mmp.content() );
return mmp.writeFile( _filename );
}
// save current song and update the gui
bool song::guiSaveProject()
{
multimediaProject mmp( multimediaProject::SongProject );
m_fileName = mmp.nameWithExtension( m_fileName );
if( saveProjectFile( m_fileName ) && engine::hasGUI() )
{
textFloat::displayMessage( tr( "Project saved" ),
tr( "The project %1 is now saved."
).arg( m_fileName ),
embed::getIconPixmap( "project_save", 24, 24 ),
2000 );
configManager::inst()->addRecentlyOpenedProject( m_fileName );
m_modified = false;
engine::mainWindow()->resetWindowTitle();
}
else if( engine::hasGUI() )
{
textFloat::displayMessage( tr( "Project NOT saved." ),
tr( "The project %1 was not saved!" ).arg(
m_fileName ),
embed::getIconPixmap( "error" ), 4000 );
return false;
}
return true;
}
// save current song in given filename
bool song::guiSaveProjectAs( const QString & _file_name )
{
QString o = m_oldFileName;
m_oldFileName = m_fileName;
m_fileName = _file_name;
if( guiSaveProject() == false )
{
m_fileName = m_oldFileName;
m_oldFileName = o;
return false;
}
m_oldFileName = m_fileName;
return true;
}
void song::importProject()
{
FileDialog ofd( NULL, tr( "Import file" ),
configManager::inst()->userProjectsDir(),
tr("MIDI sequences") +
" (*.mid *.midi *.rmi);;" +
tr("FL Studio projects") +
" (*.flp);;" +
tr("Hydrogen projects") +
" (*.h2song);;" +
tr("All file types") +
" (*.*)");
ofd.setFileMode( FileDialog::ExistingFiles );
if( ofd.exec () == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
{
ImportFilter::import( ofd.selectedFiles()[0], this );
}
}
void song::saveControllerStates( QDomDocument & _doc, QDomElement & _this )
{
// save settings of controllers
QDomElement controllersNode =_doc.createElement( "controllers" );
_this.appendChild( controllersNode );
for( int i = 0; i < m_controllers.size(); ++i )
{
m_controllers[i]->saveState( _doc, controllersNode );
}
}
void song::restoreControllerStates( const QDomElement & _this )
{
QDomNode node = _this.firstChild();
while( !node.isNull() )
{
addController( Controller::create( node.toElement(), this ) );
node = node.nextSibling();
}
}
void song::exportProjectTracks()
{
exportProject(true);
}
void song::exportProject(bool multiExport)
{
if( isEmpty() )
{
QMessageBox::information( engine::mainWindow(),
tr( "Empty project" ),
tr( "This project is empty so exporting makes "
"no sense. Please put some items into "
"Song Editor first!" ) );
return;
}
FileDialog efd( engine::mainWindow() );
if (multiExport)
{
efd.setFileMode( FileDialog::Directory);
efd.setWindowTitle( tr( "Select directory for writing exported tracks..." ) );
if( !m_fileName.isEmpty() )
{
efd.setDirectory( QFileInfo( m_fileName ).absolutePath() );
}
}
else
{
efd.setFileMode( FileDialog::AnyFile );
int idx = 0;
QStringList types;
while( __fileEncodeDevices[idx].m_fileFormat !=
ProjectRenderer::NumFileFormats )
{
types << tr( __fileEncodeDevices[idx].m_description );
++idx;
}
efd.setFilters( types );
QString base_filename;
if( !m_fileName.isEmpty() )
{
efd.setDirectory( QFileInfo( m_fileName ).absolutePath() );
base_filename = QFileInfo( m_fileName ).completeBaseName();
}
else
{
efd.setDirectory( configManager::inst()->userProjectsDir() );
base_filename = tr( "untitled" );
}
efd.selectFile( base_filename + __fileEncodeDevices[0].m_extension );
efd.setWindowTitle( tr( "Select file for project-export..." ) );
}
efd.setAcceptMode( FileDialog::AcceptSave );
if( efd.exec() == QDialog::Accepted &&
!efd.selectedFiles().isEmpty() && !efd.selectedFiles()[0].isEmpty() )
{
const QString export_file_name = efd.selectedFiles()[0];
exportProjectDialog epd( export_file_name,
engine::mainWindow(), multiExport );
epd.exec();
}
}
void song::updateFramesPerTick()
{
engine::updateFramesPerTick();
}
void song::updateSampleRateSHM()
{
m_SncVSTplug->m_sampleRate = engine::mixer()->processingSampleRate();
#ifdef VST_SNC_LATENCY
m_SncVSTplug->m_latency = m_SncVSTplug->m_bufferSize * m_SncVSTplug->m_bpm /
( (float) m_SncVSTplug->m_sampleRate * 60 );
#endif
}
void song::setModified()
{
if( !m_loadingProject )
{
m_modified = true;
if( engine::mainWindow() &&
QThread::currentThread() ==
engine::mainWindow()->thread() )
{
engine::mainWindow()->resetWindowTitle();
}
}
}
void song::addController( Controller * _c )
{
if( _c != NULL && !m_controllers.contains( _c ) )
{
m_controllers.append( _c );
emit dataChanged();
}
}
void song::removeController( Controller * _controller )
{
int index = m_controllers.indexOf( _controller );
if( index != -1 )
{
m_controllers.remove( index );
if( engine::getSong() )
{
engine::getSong()->setModified();
}
emit dataChanged();
}
}
bool song::isLoadingProject()
{
return m_loadingProject;
}
#include "moc_song.cxx"