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lmms/plugins/Dispersion/Dispersion.h
2023-04-05 21:08:24 -07:00

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C++

/*
* Dispersion.h
*
* Copyright (c) 2023 Lost Robot <r94231/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_DISPERSION_H
#define LMMS_DISPERSION_H
#include "DispersionControls.h"
#include "Effect.h"
#include "lmms_math.h"
namespace lmms
{
constexpr inline int MAX_DISPERSION_FILTERS = 999;
class DispersionEffect : public Effect
{
public:
DispersionEffect(Model* parent, const Descriptor::SubPluginFeatures::Key* key);
~DispersionEffect() override = default;
bool processAudioBuffer(sampleFrame* buf, const fpp_t frames) override;
EffectControls* controls() override
{
return &m_dispersionControls;
}
void runDispersionAP(const int filtNum, const float apCoeff1, const float apCoeff2, std::array<sample_t, 2> &put);
private:
DispersionControls m_dispersionControls;
float m_sampleRate;
int m_amountVal;
using Filter = std::array<sample_t, MAX_DISPERSION_FILTERS * 2>;
struct FilterState {
Filter x0{};
Filter x1{};
Filter y0{};
Filter y1{};
};
FilterState m_state = {};
std::array<float, 2> m_feedbackVal{};
std::array<float, 2> m_integrator{};
friend class DispersionControls;
};
} // namespace lmms
#endif // LMMS_DISPERSION_H