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This reverts commit e3e14bb730 in an
attempt to fix issue #3292.
The problem that's addressed is very elusive:
* It cannot be reproduced reliably.
* It seems to be more prone to appear in release builds.
* It only seems to appear when two or more instruments are mixed into
one channel.
* If you solo a problematic Triple Osc it goes away.
The observations above seem to indicate that there's rather a problem
with the mixing (due to multithreading?) and that the changes made to
Triple Osc seem to trigger this deeper problem more quickly.