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220 lines
5.7 KiB
C++
220 lines
5.7 KiB
C++
/*
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* CrossoverEQ.cpp - A native 4-band Crossover Equalizer
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* good for simulating tonestacks or simple peakless (flat-band) equalization
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*
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* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
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* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - http://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "CrossoverEQ.h"
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#include "lmms_math.h"
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#include "embed.cpp"
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT crossovereq_plugin_descriptor =
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{
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STRINGIFY( PLUGIN_NAME ),
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"Crossover Equalizer",
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QT_TRANSLATE_NOOP( "pluginBrowser", "A 4-band Crossover Equalizer" ),
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"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
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0x0100,
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Plugin::Effect,
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new PluginPixmapLoader( "logo" ),
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NULL,
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NULL
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};
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}
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CrossoverEQEffect::CrossoverEQEffect( Model* parent, const Descriptor::SubPluginFeatures::Key* key ) :
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Effect( &crossovereq_plugin_descriptor, parent, key ),
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m_controls( this ),
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m_sampleRate( Engine::mixer()->processingSampleRate() ),
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m_lp1( m_sampleRate ),
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m_lp2( m_sampleRate ),
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m_lp3( m_sampleRate ),
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m_hp2( m_sampleRate ),
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m_hp3( m_sampleRate ),
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m_hp4( m_sampleRate ),
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m_needsUpdate( true )
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{
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m_tmp1 = MM_ALLOC( sampleFrame, Engine::mixer()->framesPerPeriod() );
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m_tmp2 = MM_ALLOC( sampleFrame, Engine::mixer()->framesPerPeriod() );
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m_work = MM_ALLOC( sampleFrame, Engine::mixer()->framesPerPeriod() );
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}
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CrossoverEQEffect::~CrossoverEQEffect()
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{
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MM_FREE( m_tmp1 );
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MM_FREE( m_tmp2 );
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MM_FREE( m_work );
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}
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void CrossoverEQEffect::sampleRateChanged()
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{
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m_sampleRate = Engine::mixer()->processingSampleRate();
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m_lp1.setSampleRate( m_sampleRate );
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m_lp2.setSampleRate( m_sampleRate );
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m_lp3.setSampleRate( m_sampleRate );
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m_hp2.setSampleRate( m_sampleRate );
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m_hp3.setSampleRate( m_sampleRate );
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m_hp4.setSampleRate( m_sampleRate );
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m_needsUpdate = true;
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}
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bool CrossoverEQEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
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{
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if( !isEnabled() || !isRunning () )
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{
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return( false );
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}
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// filters update
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if( m_needsUpdate || m_controls.m_xover12.isValueChanged() )
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{
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m_lp1.setLowpass( m_controls.m_xover12.value() );
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m_lp1.clearHistory();
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m_hp2.setHighpass( m_controls.m_xover12.value() );
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m_hp2.clearHistory();
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}
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if( m_needsUpdate || m_controls.m_xover23.isValueChanged() )
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{
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m_lp2.setLowpass( m_controls.m_xover23.value() );
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m_lp2.clearHistory();
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m_hp3.setHighpass( m_controls.m_xover23.value() );
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m_hp3.clearHistory();
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}
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if( m_needsUpdate || m_controls.m_xover34.isValueChanged() )
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{
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m_lp3.setLowpass( m_controls.m_xover34.value() );
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m_lp3.clearHistory();
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m_hp4.setHighpass( m_controls.m_xover34.value() );
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m_hp4.clearHistory();
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}
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// gain values update
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if( m_needsUpdate || m_controls.m_gain1.isValueChanged() )
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{
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m_gain1 = dbvToAmp( m_controls.m_gain1.value() );
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}
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if( m_needsUpdate || m_controls.m_gain2.isValueChanged() )
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{
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m_gain2 = dbvToAmp( m_controls.m_gain2.value() );
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}
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if( m_needsUpdate || m_controls.m_gain3.isValueChanged() )
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{
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m_gain3 = dbvToAmp( m_controls.m_gain3.value() );
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}
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if( m_needsUpdate || m_controls.m_gain4.isValueChanged() )
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{
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m_gain4 = dbvToAmp( m_controls.m_gain4.value() );
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}
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// mute values update
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const bool mute1 = m_controls.m_mute1.value();
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const bool mute2 = m_controls.m_mute2.value();
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const bool mute3 = m_controls.m_mute3.value();
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const bool mute4 = m_controls.m_mute4.value();
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m_needsUpdate = false;
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memset( m_work, 0, sizeof( sampleFrame ) * frames );
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// run temp bands
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for( int f = 0; f < frames; ++f )
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{
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m_tmp1[f][0] = m_lp2.update( buf[f][0], 0 );
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m_tmp1[f][1] = m_lp2.update( buf[f][1], 1 );
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m_tmp2[f][0] = m_hp3.update( buf[f][0], 0 );
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m_tmp2[f][1] = m_hp3.update( buf[f][1], 1 );
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}
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// run band 1
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if( mute1 )
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{
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for( int f = 0; f < frames; ++f )
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{
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m_work[f][0] += m_lp1.update( m_tmp1[f][0], 0 ) * m_gain1;
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m_work[f][1] += m_lp1.update( m_tmp1[f][1], 1 ) * m_gain1;
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}
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}
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// run band 2
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if( mute2 )
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{
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for( int f = 0; f < frames; ++f )
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{
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m_work[f][0] += m_hp2.update( m_tmp1[f][0], 0 ) * m_gain2;
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m_work[f][1] += m_hp2.update( m_tmp1[f][1], 1 ) * m_gain2;
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}
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}
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// run band 3
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if( mute3 )
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{
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for( int f = 0; f < frames; ++f )
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{
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m_work[f][0] += m_lp3.update( m_tmp2[f][0], 0 ) * m_gain3;
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m_work[f][1] += m_lp3.update( m_tmp2[f][1], 1 ) * m_gain3;
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}
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}
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// run band 4
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if( mute4 )
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{
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for( int f = 0; f < frames; ++f )
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{
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m_work[f][0] += m_hp4.update( m_tmp2[f][0], 0 ) * m_gain4;
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m_work[f][1] += m_hp4.update( m_tmp2[f][1], 1 ) * m_gain4;
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}
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}
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const float d = dryLevel();
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const float w = wetLevel();
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double outSum = 0.0;
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for( int f = 0; f < frames; ++f )
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{
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outSum = buf[f][0] * buf[f][0] + buf[f][1] * buf[f][1];
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buf[f][0] = d * buf[f][0] + w * m_work[f][0];
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buf[f][1] = d * buf[f][1] + w * m_work[f][1];
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}
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checkGate( outSum );
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return isRunning();
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}
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extern "C"
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{
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// necessary for getting instance out of shared lib
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Plugin * PLUGIN_EXPORT lmms_plugin_main( Model* parent, void* data )
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{
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return new CrossoverEQEffect( parent, static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>( data ) );
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}
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}
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