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* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros) * Initialize msec and tick outside switch * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Use initialization with = * Use tabs * Use static_cast * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Do not use tabs for alignment in src/core/DrumSynth.cpp Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Move x variable inside loop * Use ternary operator for b variable * Revert "Use tabs" This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0. * Remove unnecessary variables in XpressiveView * Simplify initialization in Plugin * Combine declaration and initialization in EqCurve * Combine declaration and initialization in Song * Combine declaration and initialization in AudioAlsa * Combine declaration and initialization in EqCurve (again) * Missed some * Undo changes made to non-LMMS files * Undo indentation changes in SidInstrument.cpp * Combine declaration with assignment in IoHelper * Combine declaration with assignment using auto in Carla * Combine declaration with assignment * Combine declaration with assignment in BasicFilters * Simplify assignments in AudioFileProcessorWaveView::zoom * Simplify out sample variable in BitInvader * Remove sampleLength variable in DelayEffect * Move gain variable in DynamicsProcessor * Combine peak variable declaration with assignment in EqSpectrumView * Move left/right lfo variables in for loop in FlangerEffect * Use ternary operator for group variable in LadspaControlDialog * Combine declaration with assignment in Lb302 * Combine declaration with assignment in MidiExport * Combine declaration with assignment in MidiFile * Combine declaration with assignment in MidiImport * Use ternary operator for vel_adjusted variable in OpulenZ * Move tmpL and dcblkL variables in for loop in ReverbSC * Combine declaration with initialization in SlicerT * Combine declaration with assignment in SaSpectrumView * Combine declaration with assignment in SaWaterfallView * Combine declaration with assignment in StereoEnhancerEffect * Combine declaration with assignment in VibratingString * Combine declaration with assignment in VstEffectControls * Combine declaration with assignment in Xpressive * Combine declaration with assignment in AutomatableModel * Combine declaration with assignment in AutomationClip * Move sample variable in for loop in BandLimitedWave * Combine declaration with assignment in DataFile * Combine declaration with assignment in DrumSynth * Combine declaration with assignment in Effect * Remove redundant assignment to nphsLeft in InstrumentPlayHandle * Combine declaration with assignment in LadspaManager * Combine declaration with assignment in LinkedModelGroups * Combine declaration with assignment in MemoryHelper * Combine declaration with assignment in AudioAlsa * Combine declaration with assignment in AudioFileOgg * Combine declaration with assignment in AudioPortAudio * Combine declaration with assignment in AudioSoundIo * Combine declaration with assignment in Lv2Evbuf * Combine declaration with assignment in Lv2Proc * Combine declaration with assignment in main * Combine declaration with assignment in MidiAlsaRaw * Combine declaration with assignment in MidiAlsaSeq * Combine declaration with assignment in MidiController * Combine declaration with assignment in MidiJack * Combine declaration with assignment in MidiSndio * Combine declaration with assignment in ControlLayout * Combine declaration with assignment in MainWindow * Combine declaration with assignment in ProjectNotes * Use ternary operator for nextValue variable in AutomationClipView * Combine declaration with assignment in AutomationEditor * Move length variable in for-loop in PianoRoll * Combine declaration with assignment in ControllerConnectionDialog * Combine declaration with assignment in Graph * Combine declaration with assignment in LcdFloatSpinBox * Combine declaration with assignment in TimeDisplayWidget * Remove currentNote variable in InstrumentTrack * Combine declaration with assignment in DrumSynth (again) * Use ternary operator for factor variable in BitInvader * Use ternary operator for highestBandwich variable in EqCurve Bandwich? * Move sum variable into for loop in Graph * Fix format in MidiSndio * Fixup a few more * Cleanup error variables * Use ternary operators and combine declaration with initialization * Combine declaration with initialization * Update plugins/LadspaEffect/LadspaControlDialog.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/OpulenZ/OpulenZ.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/SpectrumAnalyzer/SaProcessor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/midi/MidiAlsaRaw.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/MainWindow.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/clips/AutomationClipView.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/editors/AutomationEditor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Fader.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Move static_cast conversion into separate variable * Use real index when interpolating * Remove empty line * Make helpBtn a private member * Move controller type into separate variable * Fix format of DrumSynth::waveform function * Use tabs and static_cast * Remove redundant if branch * Refactor using static_cast/reinterpret_cast * Add std namespace prefix * Store repeated conditional into boolean variable * Cast to int before assigning to m_currentLength * Rename note_frames to noteFrames * Update src/core/Controller.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Graph.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Revert changes that initialized variables redudantly For situations where the initialization is more complex or passed into a function by a pointer, we dont need to do initialization ourselves since it is already done for us, just in a different way. * Remove redundant err variable * Remove explicit check of err variable * Clean up changes and address review * Do not initialize to 0/nullptr when not needed * Wrap condition in parentheses for readability --------- Co-authored-by: Kevin Zander <veratil@gmail.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
308 lines
6.2 KiB
C++
308 lines
6.2 KiB
C++
/* eqspectrumview.cpp - implementation of EqSpectrumView class.
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*
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* Copyright (c) 2014-2017, David French <dave/dot/french3/at/googlemail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "EqSpectrumView.h"
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#include <cmath>
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#include <QPainter>
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#include <QPen>
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#include "AudioEngine.h"
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#include "Engine.h"
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#include "EqCurve.h"
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#include "GuiApplication.h"
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#include "MainWindow.h"
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#include "lmms_constants.h"
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namespace lmms
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{
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EqAnalyser::EqAnalyser() :
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m_framesFilledUp ( 0 ),
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m_energy ( 0 ),
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m_sampleRate ( 1 ),
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m_active ( true )
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{
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m_inProgress=false;
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m_specBuf = ( fftwf_complex * ) fftwf_malloc( ( FFT_BUFFER_SIZE + 1 ) * sizeof( fftwf_complex ) );
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m_fftPlan = fftwf_plan_dft_r2c_1d( FFT_BUFFER_SIZE*2, m_buffer, m_specBuf, FFTW_MEASURE );
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//initialize Blackman-Harris window, constants taken from
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//https://en.wikipedia.org/wiki/Window_function#A_list_of_window_functions
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const float a0 = 0.35875;
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const float a1 = 0.48829;
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const float a2 = 0.14128;
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const float a3 = 0.01168;
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for (int i = 0; i < FFT_BUFFER_SIZE; i++)
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{
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m_fftWindow[i] = (a0 - a1 * cos(2 * F_PI * i / ((float)FFT_BUFFER_SIZE - 1.0))
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+ a2 * cos(4 * F_PI * i / ((float)FFT_BUFFER_SIZE - 1.0))
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- a3 * cos(6 * F_PI * i / ((float)FFT_BUFFER_SIZE - 1.0)));
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}
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clear();
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}
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EqAnalyser::~EqAnalyser()
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{
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fftwf_destroy_plan( m_fftPlan );
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fftwf_free( m_specBuf );
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}
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void EqAnalyser::analyze( sampleFrame *buf, const fpp_t frames )
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{
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//only analyse if the view is visible
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if ( m_active )
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{
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m_inProgress=true;
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const int FFT_BUFFER_SIZE = 2048;
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fpp_t f = 0;
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if( frames > FFT_BUFFER_SIZE )
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{
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m_framesFilledUp = 0;
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f = frames - FFT_BUFFER_SIZE;
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}
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// meger channels
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for( ; f < frames; ++f )
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{
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m_buffer[m_framesFilledUp] =
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( buf[f][0] + buf[f][1] ) * 0.5;
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++m_framesFilledUp;
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}
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if( m_framesFilledUp < FFT_BUFFER_SIZE )
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{
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m_inProgress = false;
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return;
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}
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m_sampleRate = Engine::audioEngine()->processingSampleRate();
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const int LOWEST_FREQ = 0;
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const int HIGHEST_FREQ = m_sampleRate / 2;
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//apply FFT window
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for( int i = 0; i < FFT_BUFFER_SIZE; i++ )
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{
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m_buffer[i] = m_buffer[i] * m_fftWindow[i];
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}
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fftwf_execute( m_fftPlan );
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absspec( m_specBuf, m_absSpecBuf, FFT_BUFFER_SIZE+1 );
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compressbands( m_absSpecBuf, m_bands, FFT_BUFFER_SIZE+1,
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MAX_BANDS,
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( int )( LOWEST_FREQ * ( FFT_BUFFER_SIZE + 1 ) / ( float )( m_sampleRate / 2 ) ),
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( int )( HIGHEST_FREQ * ( FFT_BUFFER_SIZE + 1) / ( float )( m_sampleRate / 2 ) ) );
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m_energy = maximum( m_bands, MAX_BANDS ) / maximum( m_buffer, FFT_BUFFER_SIZE );
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m_framesFilledUp = 0;
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m_inProgress = false;
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m_active = false;
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}
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}
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float EqAnalyser::getEnergy() const
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{
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return m_energy;
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}
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int EqAnalyser::getSampleRate() const
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{
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return m_sampleRate;
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}
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bool EqAnalyser::getActive() const
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{
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return m_active;
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}
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void EqAnalyser::setActive(bool active)
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{
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m_active = active;
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}
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bool EqAnalyser::getInProgress()
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{
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return m_inProgress;
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}
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void EqAnalyser::clear()
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{
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m_framesFilledUp = 0;
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m_energy = 0;
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memset( m_buffer, 0, sizeof( m_buffer ) );
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memset( m_bands, 0, sizeof( m_bands ) );
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}
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namespace gui
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{
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EqSpectrumView::EqSpectrumView(EqAnalyser *b, QWidget *_parent) :
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QWidget( _parent ),
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m_analyser( b ),
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m_peakSum(0.),
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m_periodicalUpdate( false )
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{
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setFixedSize( 450, 200 );
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connect( getGUI()->mainWindow(), SIGNAL( periodicUpdate() ), this, SLOT( periodicalUpdate() ) );
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setAttribute( Qt::WA_TranslucentBackground, true );
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m_skipBands = MAX_BANDS * 0.5;
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float totalLength = log10( 20000 );
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m_pixelsPerUnitWidth = width() / totalLength ;
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m_scale = 1.5;
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m_color = QColor( 255, 255, 255, 255 );
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for ( int i = 0 ; i < MAX_BANDS ; i++ )
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{
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m_bandHeight.append( 0 );
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}
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}
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void EqSpectrumView::paintEvent(QPaintEvent *event)
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{
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const float energy = m_analyser->getEnergy();
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if (energy <= 0. && m_peakSum <= 0) { return; }
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const int fh = height();
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const int LOWER_Y = -36; // dB
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QPainter painter( this );
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painter.setPen( QPen( m_color, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin ) );
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painter.setRenderHint(QPainter::Antialiasing, true);
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if( m_analyser->getInProgress() || m_periodicalUpdate == false )
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{
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//only paint the cached path
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painter.fillPath( m_path, QBrush( m_color ) );
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return;
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}
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m_periodicalUpdate = false;
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//Now we calculate the path
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m_path = QPainterPath();
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float *bands = m_analyser->m_bands;
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m_path.moveTo( 0, height() );
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m_peakSum = 0;
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const float fallOff = 1.07;
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for( int x = 0; x < MAX_BANDS; ++x, ++bands )
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{
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float peak = *bands != 0. ? (fh * 2.0 / 3.0 * (20. * log10(*bands / energy) - LOWER_Y) / (-LOWER_Y)) : 0.;
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if( peak < 0 )
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{
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peak = 0;
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}
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else if( peak >= fh )
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{
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continue;
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}
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if ( peak > m_bandHeight[x] )
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{
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m_bandHeight[x] = peak;
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}
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else
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{
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m_bandHeight[x] = m_bandHeight[x] / fallOff;
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}
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if( m_bandHeight[x] < 0 )
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{
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m_bandHeight[x] = 0;
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}
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m_path.lineTo( EqHandle::freqToXPixel( bandToFreq( x ), width() ), fh - m_bandHeight[x] );
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m_peakSum += m_bandHeight[x];
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}
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m_path.lineTo( width(), height() );
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m_path.closeSubpath();
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painter.fillPath( m_path, QBrush( m_color ) );
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painter.drawPath( m_path );
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}
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QColor EqSpectrumView::getColor() const
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{
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return m_color;
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}
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void EqSpectrumView::setColor( const QColor &value )
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{
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m_color = value;
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}
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float EqSpectrumView::bandToFreq( int index )
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{
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return index * m_analyser->getSampleRate() / ( MAX_BANDS * 2 );
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}
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void EqSpectrumView::periodicalUpdate()
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{
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m_periodicalUpdate = true;
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m_analyser->setActive( isVisible() );
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update();
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}
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} // namespace gui
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} // namespace lmms
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