Files
lmms/plugins/GigPlayer/GigPlayer.h
Michael Gregorius 5c0db46a60 Streamline instrument flags (#7227)
## Instrument flags as a property of an instrument
The instruments flags (single streamed, MIDI based, not bendable) are properties of an instrument that do not change over time. Therefore the flags are made a property of the instrument which is initialized at construction time.

Adjust the constructors of all instruments which overrode the `flags` method to pass their flags into the `Instrument` constructor.

## Add helper methods for flags
Add helper methods for the flags. This makes the code more concise and readable and clients do not need to know the technical details on how to evaluate a flag.

## Remove the flags methods
Remove the flags methods to make it an implementation detail on how the flags are managed.
2024-04-27 17:45:55 +02:00

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8.2 KiB
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/*
* GigPlayer.h - a GIG player using libgig (based on Sf2 player plugin)
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef GIG_PLAYER_H
#define GIG_PLAYER_H
#include <QList>
#include <QMutex>
#include <QMutexLocker>
#include <samplerate.h>
#include "Instrument.h"
#include "PixmapButton.h"
#include "InstrumentView.h"
#include "Knob.h"
#include "LcdSpinBox.h"
#include "LedCheckBox.h"
#include "gig.h"
class QLabel;
namespace lmms
{
class NotePlayHandle;
namespace gui
{
class PatchesDialog;
class GigInstrumentView;
}
struct GIGPluginData
{
int midiNote;
} ;
// Load a GIG file using libgig
class GigInstance
{
public:
GigInstance( QString filename ) :
riff( filename.toUtf8().constData() ),
gig( &riff )
{}
private:
RIFF::File riff;
public:
gig::File gig;
} ;
// Stores options for the notes, e.g. velocity and release time
struct Dimension
{
Dimension() :
release( false )
{
for( int i = 0; i < 8; ++i )
{
DimValues[i] = 0;
}
}
uint DimValues[8];
bool release;
} ;
// Takes information from the GIG file for a certain note and provides the
// amplitude (0-1) to multiply the signal by (internally incrementing the
// position in the envelope when asking for the amplitude).
class ADSR
{
// From the file
float preattack; // initial amplitude (0-1)
float attack; // 0-60s
float decay1; // 0-60s
float decay2; // 0-60s
bool infiniteSustain; // i.e., no decay2
float sustain; // sustain amplitude (0-1)
float release; // 0-60s
// Used to calculate current amplitude
float amplitude;
bool isAttack;
bool isRelease;
bool isDone;
f_cnt_t attackPosition;
f_cnt_t attackLength;
f_cnt_t decayLength;
f_cnt_t releasePosition;
f_cnt_t releaseLength;
public:
ADSR();
ADSR( gig::DimensionRegion * region, int sampleRate );
void keyup(); // We will begin releasing starting now
bool done(); // Is this sample done playing?
float value(); // What's the current amplitude
void inc( f_cnt_t num ); // Increment internal positions by num
} ;
// The sample from the GIG file with our current position in both the sample
// and the envelope
class GigSample
{
public:
GigSample( gig::Sample * pSample, gig::DimensionRegion * pDimRegion,
float attenuation, int interpolation, float desiredFreq );
~GigSample();
// Needed when initially creating in QList
GigSample( const GigSample& g );
GigSample& operator=( const GigSample& g );
// Needed since libsamplerate stores data internally between calls
void updateSampleRate();
bool convertSampleRate( sampleFrame & oldBuf, sampleFrame & newBuf,
f_cnt_t oldSize, f_cnt_t newSize, float freq_factor, f_cnt_t& used );
gig::Sample * sample;
gig::DimensionRegion * region;
float attenuation;
ADSR adsr;
// The position in sample
f_cnt_t pos;
// Whether to change the pitch of the samples, e.g. if there's only one
// sample per octave and you want that sample pitch shifted for the rest of
// the notes in the octave, this will be true
bool pitchtrack;
// Used to convert sample rates
int interpolation;
SRC_STATE * srcState;
// Used changing the pitch of the note if desired
float sampleFreq;
float freqFactor;
} ;
// What portion of a note are we in?
enum class GigState
{
// We just pressed the key
KeyDown,
// The note is currently playing
PlayingKeyDown,
// We just released the key
KeyUp,
// The note is being released, e.g. a release sample is playing
PlayingKeyUp,
// The note is done playing, you can delete this note now
Completed
} ;
// Corresponds to a certain midi note pressed, but may contain multiple samples
class GigNote
{
public:
int midiNote;
int velocity;
bool release; // Whether to trigger a release sample on key up
bool isRelease; // Whether this is a release sample, changes when we delete it
GigState state;
float frequency;
QList<GigSample> samples;
// Used to determine which note should be released on key up
//
// Note: if accessing the data, be careful not to access it after the key
// has been released since that's when it is deleted
GIGPluginData * handle;
GigNote( int midiNote, int velocity, float frequency, GIGPluginData * handle )
: midiNote( midiNote ), velocity( velocity ),
release( false ), isRelease( false ), state( GigState::KeyDown ),
frequency( frequency ), handle( handle )
{
}
} ;
class GigInstrument : public Instrument
{
Q_OBJECT
mapPropertyFromModel( int, getBank, setBank, m_bankNum );
mapPropertyFromModel( int, getPatch, setPatch, m_patchNum );
public:
GigInstrument( InstrumentTrack * _instrument_track );
~GigInstrument() override;
void play( sampleFrame * _working_buffer ) override;
void playNote( NotePlayHandle * _n,
sampleFrame * _working_buffer ) override;
void deleteNotePluginData( NotePlayHandle * _n ) override;
void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override;
void loadSettings( const QDomElement & _this ) override;
void loadFile( const QString & _file ) override;
AutomatableModel * childModel( const QString & _modelName ) override;
QString nodeName() const override;
gui::PluginView* instantiateView( QWidget * _parent ) override;
QString getCurrentPatchName();
void setParameter( const QString & _param, const QString & _value );
public slots:
void openFile( const QString & _gigFile, bool updateTrackName = true );
void updatePatch();
void updateSampleRate();
private:
// The GIG file and instrument we're using
GigInstance * m_instance;
gig::Instrument * m_instrument;
// Part of the UI
QString m_filename;
gui::LcdSpinBoxModel m_bankNum;
gui::LcdSpinBoxModel m_patchNum;
FloatModel m_gain;
// Locking for the data
QMutex m_synthMutex;
QMutex m_notesMutex;
// Used for resampling
int m_interpolation;
// List of all the currently playing notes
QList<GigNote> m_notes;
// Used when determining which samples to use
uint32_t m_RandomSeed;
float m_currentKeyDimension;
private:
// Delete the current GIG instance if one is open
void freeInstance();
// Open the instrument in the currently-open GIG file
void getInstrument();
// Create "dimension" to select desired samples from GIG file based on
// parameters such as velocity
Dimension getDimensions( gig::Region * pRegion, int velocity, bool release );
// Load sample data from the Gig file, looping the sample where needed
void loadSample( GigSample& sample, sampleFrame* sampleData, f_cnt_t samples );
f_cnt_t getLoopedIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const;
f_cnt_t getPingPongIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const;
// Add the desired samples to the note, either normal samples or release
// samples
void addSamples( GigNote & gignote, bool wantReleaseSample );
friend class gui::GigInstrumentView;
signals:
void fileLoading();
void fileChanged();
void patchChanged();
} ;
namespace gui
{
class GigInstrumentView : public InstrumentViewFixedSize
{
Q_OBJECT
public:
GigInstrumentView( Instrument * _instrument,
QWidget * _parent );
~GigInstrumentView() override = default;
private:
void modelChanged() override;
PixmapButton * m_fileDialogButton;
PixmapButton * m_patchDialogButton;
LcdSpinBox * m_bankNumLcd;
LcdSpinBox * m_patchNumLcd;
QLabel * m_filenameLabel;
QLabel * m_patchLabel;
Knob * m_gainKnob;
static PatchesDialog * s_patchDialog;
protected slots:
void invalidateFile();
void showFileDialog();
void showPatchDialog();
void updateFilename();
void updatePatchName();
} ;
} // namespace gui
} // namespace lmms
#endif