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* Replace QVector with std::vector in AudioEngine * Replace QVector with std::vector in AudioEngineWorkerThread * Replace QVector with std::vector in AudioJack * Replace QVector with std::vector in AutomatableModel * Replace QVector with std::vector in AutomationClip * Replace QVector with std::vector in AutomationEditor * Replace QVector with std::vector in ConfigManager * Replace QVector with std::vector in Controller * Replace QVector with std::vector in ControllerConnection * Replace QVector with std::vector in EffectChain * Replace QVector with std::vector in EnvelopeAndLfoParameters * Replace QVector with std::vector in InstrumentFunctions * Replace QVector with std::vector in MidiClient * Replace QVector with std::vector in Mixer * Replace QVector with std::vector in Note * Replace QVector with std::vector in PeakController * Replace QVector with std::vector in PianoRoll * Replace QVector with std::vector in PluginFactory * Replace QVector with std::vector in RenderManager * Replace QVector with std::vector in StepRecorder * Replace QVector with std::vector in Track * Replace QVector with std::vector in TrackContainer * Replace QVector with std::vector in Song * Adapt QVector to std::vector changes in ControllerConnectionDialog * Phase 2: Use std::abs in panning.h Without this, the QVector changes will make the code not compile. * Phase 2: Replace QVector with std::vector in PeakControllerEffect * Phase 2: Replace QVector with std::vector in AutomatableModel * Phase 2: Replace QVector with std::vector in AutomationClip * Phase 2: Replace QVector with std::vector in ControllerConnection * Phase 2: Replace QVector with std::vector in EffectChain * Phase 2: Replace QVector with std::vector in Mixer * Phase 2: Replace QVector with std::vector in PeakController * Phase 2: Replace QVector with std::vector in RenderManager * Phase 2: Replace QVector with std::vector in Song * Phase 2: Replace QVector with std::vector in StepRecorder * Phase 2: Replace QVector with std::vector in Track * Phase 2: Replace QVector with std::vector in TrackContainer * Phase 2: Adapt QVector changes in EffectRackView * Phase 2: Adapt QVector changes in AutomationClipView * Phase 2: Adapt QVector changes in ClipView * Phase 2: Adapt QVector changes in AutomationEditor * Phase 2: Adapt QVector changes in PianoRoll * Phase 2: Adapt QVector changes in TrackContainerView * Phase 2: Adapt QVector changes in TrackContentWidget * Phase 2: Adapt QVector changes in InstrumentTrack * Phase 2: Adapt QVector changes in MidiClip * Phase 2: Adapt QVector changes in SampleTrack * Fix segmentation fault in ConfigManager::value * Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs * Resolve trailing whitespace in src/core/StepRecorder.cpp Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Use std::next and std::prev in EffectChain::moveUp/moveDown * Introduce static "combineAllTracks" function in AutomationClip * Adjust variable name in Song::automatedValuesAt * Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong * Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Fix StepRecorder::removeNotesReleasedForTooLong again * Combine the ConfigManager::value overloads using std::optional * Revise StepRecorder::removeNotesReleasedForTooLong * Remove redundant std::optional in ConfigManager::value * Remove trailing whitespace in ConfigManager::value * Fix: Prevent incorrect use of std::distance when element not found * Chore: Remove trailing whitespace in edited files * Only set the id attribute if the controller was found Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f * Fix compilation issues * Add LMMS_ prefix for header guard in Track.h * Undo changes made to MixerView::deleteUnusedChannels * Simplify code to handle failure of finding tracks Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Split ternary operator into separate if statement Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Undo changes to indentation in MixerRoute * Do general clean-up Some of the changes made: + Use auto where benefical + Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange) + Undo out of focus whitespace changes * Always assign to m_steps regardless if clip is found or not Even when the clip is not found (i.e., currentClip is -1), m_steps still gets assigned to. * Insert at the end of tracks vector in src/core/Mixer.cpp Co-authored-by: Dominic Clark <mrdomclark@gmail.com> * Insert at the end of tracks vector in src/core/Mixer.cpp (2) Co-authored-by: Dominic Clark <mrdomclark@gmail.com> * Remove redundant template parameter * Use std::array for zoomLevels --------- Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
125 lines
2.8 KiB
C++
125 lines
2.8 KiB
C++
/*
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* AudioEngineWorkerThread.h - declaration of class AudioEngineWorkerThread
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*
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* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_AUDIO_ENGINE_WORKER_THREAD_H
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#define LMMS_AUDIO_ENGINE_WORKER_THREAD_H
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#include <QThread>
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#include <atomic>
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class QWaitCondition;
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namespace lmms
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{
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class AudioEngine;
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class ThreadableJob;
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class AudioEngineWorkerThread : public QThread
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{
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Q_OBJECT
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public:
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// internal representation of the job queue - all functions are thread-safe
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class JobQueue
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{
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public:
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enum OperationMode
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{
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Static, // no jobs added while processing queue
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Dynamic // jobs can be added while processing queue
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} ;
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static constexpr size_t JOB_QUEUE_SIZE = 8192;
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JobQueue() :
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m_items(),
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m_writeIndex( 0 ),
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m_itemsDone( 0 ),
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m_opMode( Static )
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{
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std::fill(m_items, m_items + JOB_QUEUE_SIZE, nullptr);
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}
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void reset( OperationMode _opMode );
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void addJob( ThreadableJob * _job );
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void run();
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void wait();
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private:
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std::atomic<ThreadableJob*> m_items[JOB_QUEUE_SIZE];
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std::atomic_int m_writeIndex;
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std::atomic_int m_itemsDone;
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OperationMode m_opMode;
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} ;
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AudioEngineWorkerThread( AudioEngine* audioEngine );
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~AudioEngineWorkerThread() override;
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virtual void quit();
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static void resetJobQueue( JobQueue::OperationMode _opMode =
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JobQueue::Static )
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{
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globalJobQueue.reset( _opMode );
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}
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static void addJob( ThreadableJob * _job )
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{
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globalJobQueue.addJob( _job );
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}
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// a convenient helper function allowing to pass a container with pointers
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// to ThreadableJob objects
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template<typename T>
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static void fillJobQueue( const T & _vec,
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JobQueue::OperationMode _opMode = JobQueue::Static )
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{
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resetJobQueue( _opMode );
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for (const auto& job : _vec)
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{
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addJob(job);
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}
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}
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static void startAndWaitForJobs();
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private:
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void run() override;
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static JobQueue globalJobQueue;
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static QWaitCondition * queueReadyWaitCond;
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static QList<AudioEngineWorkerThread *> workerThreads;
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volatile bool m_quit;
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} ;
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} // namespace lmms
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#endif // LMMS_AUDIO_ENGINE_WORKER_THREAD_H
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