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* Replace QVector with std::vector in AudioEngine * Replace QVector with std::vector in AudioEngineWorkerThread * Replace QVector with std::vector in AudioJack * Replace QVector with std::vector in AutomatableModel * Replace QVector with std::vector in AutomationClip * Replace QVector with std::vector in AutomationEditor * Replace QVector with std::vector in ConfigManager * Replace QVector with std::vector in Controller * Replace QVector with std::vector in ControllerConnection * Replace QVector with std::vector in EffectChain * Replace QVector with std::vector in EnvelopeAndLfoParameters * Replace QVector with std::vector in InstrumentFunctions * Replace QVector with std::vector in MidiClient * Replace QVector with std::vector in Mixer * Replace QVector with std::vector in Note * Replace QVector with std::vector in PeakController * Replace QVector with std::vector in PianoRoll * Replace QVector with std::vector in PluginFactory * Replace QVector with std::vector in RenderManager * Replace QVector with std::vector in StepRecorder * Replace QVector with std::vector in Track * Replace QVector with std::vector in TrackContainer * Replace QVector with std::vector in Song * Adapt QVector to std::vector changes in ControllerConnectionDialog * Phase 2: Use std::abs in panning.h Without this, the QVector changes will make the code not compile. * Phase 2: Replace QVector with std::vector in PeakControllerEffect * Phase 2: Replace QVector with std::vector in AutomatableModel * Phase 2: Replace QVector with std::vector in AutomationClip * Phase 2: Replace QVector with std::vector in ControllerConnection * Phase 2: Replace QVector with std::vector in EffectChain * Phase 2: Replace QVector with std::vector in Mixer * Phase 2: Replace QVector with std::vector in PeakController * Phase 2: Replace QVector with std::vector in RenderManager * Phase 2: Replace QVector with std::vector in Song * Phase 2: Replace QVector with std::vector in StepRecorder * Phase 2: Replace QVector with std::vector in Track * Phase 2: Replace QVector with std::vector in TrackContainer * Phase 2: Adapt QVector changes in EffectRackView * Phase 2: Adapt QVector changes in AutomationClipView * Phase 2: Adapt QVector changes in ClipView * Phase 2: Adapt QVector changes in AutomationEditor * Phase 2: Adapt QVector changes in PianoRoll * Phase 2: Adapt QVector changes in TrackContainerView * Phase 2: Adapt QVector changes in TrackContentWidget * Phase 2: Adapt QVector changes in InstrumentTrack * Phase 2: Adapt QVector changes in MidiClip * Phase 2: Adapt QVector changes in SampleTrack * Fix segmentation fault in ConfigManager::value * Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs * Resolve trailing whitespace in src/core/StepRecorder.cpp Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Use std::next and std::prev in EffectChain::moveUp/moveDown * Introduce static "combineAllTracks" function in AutomationClip * Adjust variable name in Song::automatedValuesAt * Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong * Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Fix StepRecorder::removeNotesReleasedForTooLong again * Combine the ConfigManager::value overloads using std::optional * Revise StepRecorder::removeNotesReleasedForTooLong * Remove redundant std::optional in ConfigManager::value * Remove trailing whitespace in ConfigManager::value * Fix: Prevent incorrect use of std::distance when element not found * Chore: Remove trailing whitespace in edited files * Only set the id attribute if the controller was found Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f * Fix compilation issues * Add LMMS_ prefix for header guard in Track.h * Undo changes made to MixerView::deleteUnusedChannels * Simplify code to handle failure of finding tracks Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Split ternary operator into separate if statement Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> * Undo changes to indentation in MixerRoute * Do general clean-up Some of the changes made: + Use auto where benefical + Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange) + Undo out of focus whitespace changes * Always assign to m_steps regardless if clip is found or not Even when the clip is not found (i.e., currentClip is -1), m_steps still gets assigned to. * Insert at the end of tracks vector in src/core/Mixer.cpp Co-authored-by: Dominic Clark <mrdomclark@gmail.com> * Insert at the end of tracks vector in src/core/Mixer.cpp (2) Co-authored-by: Dominic Clark <mrdomclark@gmail.com> * Remove redundant template parameter * Use std::array for zoomLevels --------- Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
269 lines
5.3 KiB
C++
269 lines
5.3 KiB
C++
/*
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* Note.h - declaration of class note which contains all informations about a
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* note + definitions of several constants and enums
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*
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* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_NOTE_H
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#define LMMS_NOTE_H
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#include <optional>
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#include <vector>
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#include "volume.h"
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#include "panning.h"
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#include "SerializingObject.h"
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#include "TimePos.h"
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namespace lmms
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{
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class DetuningHelper;
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enum Keys
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{
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Key_C = 0,
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Key_CIS = 1, Key_DES = 1,
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Key_D = 2,
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Key_DIS = 3, Key_ES = 3,
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Key_E = 4, Key_FES = 4,
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Key_F = 5,
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Key_FIS = 6, Key_GES = 6,
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Key_G = 7,
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Key_GIS = 8, Key_AS = 8,
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Key_A = 9,
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Key_AIS = 10, Key_B = 10,
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Key_H = 11
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} ;
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enum Octaves
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{
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Octave_m1, // MIDI standard starts at C-1
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Octave_0,
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Octave_1,
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Octave_2,
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Octave_3,
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Octave_4, DefaultOctave = Octave_4,
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Octave_5,
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Octave_6,
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Octave_7,
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Octave_8,
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Octave_9, // incomplete octave, MIDI only goes up to G9
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NumOctaves
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};
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const int FirstOctave = -1;
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const int KeysPerOctave = 12;
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const int DefaultKey = DefaultOctave * KeysPerOctave + Key_A;
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//! Number of physical keys, limited to MIDI range (valid for both MIDI 1.0 and 2.0)
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const int NumKeys = 128;
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const int DefaultMiddleKey = Octave_4 * KeysPerOctave + Key_C;
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const int DefaultBaseKey = Octave_4 * KeysPerOctave + Key_A;
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const float DefaultBaseFreq = 440.f;
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const float MaxDetuning = 4 * 12.0f;
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class LMMS_EXPORT Note : public SerializingObject
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{
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public:
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Note( const TimePos & length = TimePos( 0 ),
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const TimePos & pos = TimePos( 0 ),
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int key = DefaultKey,
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volume_t volume = DefaultVolume,
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panning_t panning = DefaultPanning,
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DetuningHelper * detuning = nullptr );
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Note( const Note & note );
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~Note() override;
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// used by GUI
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inline void setSelected( const bool selected ) { m_selected = selected; }
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inline void setOldKey( const int oldKey ) { m_oldKey = oldKey; }
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inline void setOldPos( const TimePos & oldPos ) { m_oldPos = oldPos; }
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inline void setOldLength( const TimePos & oldLength )
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{
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m_oldLength = oldLength;
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}
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inline void setIsPlaying( const bool isPlaying )
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{
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m_isPlaying = isPlaying;
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}
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void setLength( const TimePos & length );
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void setPos( const TimePos & pos );
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void setKey( const int key );
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virtual void setVolume( volume_t volume );
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virtual void setPanning( panning_t panning );
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void quantizeLength( const int qGrid );
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void quantizePos( const int qGrid );
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static inline bool lessThan( const Note * lhs, const Note * rhs )
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{
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// function to compare two notes - must be called explictly when
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// using qSort
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if( (int)( *lhs ).pos() < (int)( *rhs ).pos() )
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{
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return true;
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}
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else if( (int)( *lhs ).pos() > (int)( *rhs ).pos() )
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{
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return false;
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}
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return ( (int)( *lhs ).key() > (int)( *rhs ).key() );
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}
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inline bool selected() const
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{
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return m_selected;
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}
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inline int oldKey() const
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{
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return m_oldKey;
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}
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inline TimePos oldPos() const
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{
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return m_oldPos;
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}
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inline TimePos oldLength() const
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{
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return m_oldLength;
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}
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inline bool isPlaying() const
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{
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return m_isPlaying;
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}
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inline TimePos endPos() const
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{
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const int l = length();
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return pos() + l;
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}
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inline const TimePos & length() const
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{
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return m_length;
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}
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inline const TimePos & pos() const
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{
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return m_pos;
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}
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inline TimePos pos( TimePos basePos ) const
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{
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const int bp = basePos;
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return m_pos - bp;
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}
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inline int key() const
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{
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return m_key;
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}
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inline volume_t getVolume() const
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{
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return m_volume;
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}
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int midiVelocity( int midiBaseVelocity ) const
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{
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return qMin( MidiMaxVelocity, getVolume() * midiBaseVelocity / DefaultVolume );
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}
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inline panning_t getPanning() const
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{
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return m_panning;
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}
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static QString classNodeName()
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{
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return "note";
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}
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inline QString nodeName() const override
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{
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return classNodeName();
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}
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static TimePos quantized( const TimePos & m, const int qGrid );
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DetuningHelper * detuning() const
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{
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return m_detuning;
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}
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bool hasDetuningInfo() const;
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bool withinRange(int tickStart, int tickEnd) const;
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void createDetuning();
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protected:
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void saveSettings( QDomDocument & doc, QDomElement & parent ) override;
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void loadSettings( const QDomElement & _this ) override;
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private:
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// for piano roll editing
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bool m_selected;
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int m_oldKey;
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TimePos m_oldPos;
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TimePos m_oldLength;
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bool m_isPlaying;
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int m_key;
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volume_t m_volume;
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panning_t m_panning;
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TimePos m_length;
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TimePos m_pos;
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DetuningHelper * m_detuning;
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};
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using NoteVector = std::vector<Note*>;
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struct NoteBounds
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{
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TimePos start;
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TimePos end;
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int lowest;
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int highest;
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};
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std::optional<NoteBounds> boundsForNotes(const NoteVector& notes);
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} // namespace lmms
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#endif // LMMS_NOTE_H
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