Files
lmms/src/core/VstSyncController.cpp
2022-07-04 17:03:17 +01:00

167 lines
3.6 KiB
C++

/*
* VstSyncController.cpp - manage synchronization between LMMS and VST plugins
*
* Copyright (c) 2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
* Copyright (c) 2013 Mike Choi <rdavidian71/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "VstSyncController.h"
#include <stdexcept>
#include <QDebug>
#include <QUuid>
#include "AudioEngine.h"
#include "ConfigManager.h"
#include "Engine.h"
#include "RemotePlugin.h"
namespace lmms
{
VstSyncController::VstSyncController()
{
try
{
m_syncData.create(QUuid::createUuid().toString().toStdString());
}
catch (const std::runtime_error& error)
{
qCritical() << "Failed to allocate shared memory for VST sync:" << error.what();
return;
}
m_syncData->isPlaying = false;
m_syncData->m_bufferSize = Engine::audioEngine()->framesPerPeriod();
m_syncData->timeSigNumer = 4;
m_syncData->timeSigDenom = 4;
connect(Engine::audioEngine(), &AudioEngine::sampleRateChanged, this, &VstSyncController::updateSampleRate);
updateSampleRate();
}
void VstSyncController::setAbsolutePosition(double ticks)
{
if (!m_syncData) { return; }
#ifdef VST_SNC_LATENCY
m_syncData->ppqPos = ( ( ticks + 0 ) / 48.0 ) - m_syncData->m_latency;
#else
m_syncData->ppqPos = ( ( ticks + 0 ) / 48.0 );
#endif
}
void VstSyncController::setPlaybackState(bool enabled)
{
if (!m_syncData) { return; }
m_syncData->isPlaying = enabled;
}
void VstSyncController::setTempo(int newTempo)
{
if (!m_syncData) { return; }
m_syncData->m_bpm = newTempo;
#ifdef VST_SNC_LATENCY
m_syncData->m_latency = m_syncData->m_bufferSize * newTempo / ( (float) m_syncData->m_sampleRate * 60 );
#endif
}
void VstSyncController::setTimeSignature(int num, int denom)
{
if (!m_syncData) { return; }
m_syncData->timeSigNumer = num;
m_syncData->timeSigDenom = denom;
}
void VstSyncController::startCycle(int startTick, int endTick)
{
if (!m_syncData) { return; }
m_syncData->isCycle = true;
m_syncData->cycleStart = startTick / (float)48;
m_syncData->cycleEnd = endTick / (float)48;
}
void VstSyncController::stopCycle()
{
if (!m_syncData) { return; }
m_syncData->isCycle = false;
}
void VstSyncController::setPlaybackJumped(bool jumped)
{
if (!m_syncData) { return; }
m_syncData->m_playbackJumped = jumped;
}
void VstSyncController::update()
{
if (!m_syncData) { return; }
m_syncData->m_bufferSize = Engine::audioEngine()->framesPerPeriod();
#ifdef VST_SNC_LATENCY
m_syncData->m_latency = m_syncData->m_bufferSize * m_syncData->m_bpm / ( (float) m_syncData->m_sampleRate * 60 );
#endif
}
void VstSyncController::updateSampleRate()
{
if (!m_syncData) { return; }
m_syncData->m_sampleRate = Engine::audioEngine()->processingSampleRate();
#ifdef VST_SNC_LATENCY
m_syncData->m_latency = m_syncData->m_bufferSize * m_syncData->m_bpm / ( (float) m_syncData->m_sampleRate * 60 );
#endif
}
} // namespace lmms