Files
lmms/include/Pattern.h
Dave French ca414dab10 Added option to duplicate first bar, in BBEditor
Added a new button to the action bar, using step_btn_duplicate.png

The new button, aswell as adding a bar to the patten, then
copies the first bar to the last.

fixes #457

BBEditor Duplicate Pattern. updated image, changed function name

Have updated the new image step_button_duplicate.png

Renamed the function from duplicateFirstBarAtEnd to duplicateSteps.

BBEditor renamed function duplicateSteps

renamed duplicateSteps() to cloneSteps() as requested

BBEditor rechange duplicateSteps to cloneSteps

BB Editor changed actionBtn text from duplicate to clone
2015-03-11 21:50:44 +00:00

208 lines
4.1 KiB
C++

/*
* Pattern.h - declaration of class Pattern, which contains all information
* about a pattern
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef PATTERN_H
#define PATTERN_H
#include <QtCore/QVector>
#include <QWidget>
#include <QDialog>
#include <QtCore/QThread>
#include <QPixmap>
#include "Note.h"
#include "Track.h"
class QAction;
class QProgressBar;
class QPushButton;
class InstrumentTrack;
class SampleBuffer;
class EXPORT Pattern : public TrackContentObject
{
Q_OBJECT
public:
enum PatternTypes
{
BeatPattern,
MelodyPattern
} ;
Pattern( InstrumentTrack* instrumentTrack );
Pattern( const Pattern& other );
virtual ~Pattern();
void init();
virtual MidiTime length() const;
MidiTime beatPatternLength() const;
// note management
Note * addNote( const Note & _new_note, const bool _quant_pos = true );
void removeNote( const Note * _note_to_del );
Note * noteAtStep( int _step );
Note * rearrangeNote( const Note * _note_to_proc,
const bool _quant_pos = true );
void rearrangeAllNotes();
void clearNotes();
inline const NoteVector & notes() const
{
return m_notes;
}
void setStep( int _step, bool _enabled );
// pattern-type stuff
inline PatternTypes type() const
{
return m_patternType;
}
void setType( PatternTypes _new_pattern_type );
void checkType();
// next/previous track based on position in the containing track
Pattern * previousPattern() const;
Pattern * nextPattern() const;
// settings-management
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
inline virtual QString nodeName() const
{
return "pattern";
}
inline InstrumentTrack * instrumentTrack() const
{
return m_instrumentTrack;
}
bool empty();
virtual TrackContentObjectView * createView( TrackView * _tv );
using Model::dataChanged;
protected:
void ensureBeatNotes();
void updateBBTrack();
protected slots:
void addSteps();
void cloneSteps();
void removeSteps();
void clear();
void changeTimeSignature();
private:
InstrumentTrack * m_instrumentTrack;
PatternTypes m_patternType;
// data-stuff
NoteVector m_notes;
int m_steps;
Pattern * adjacentPatternByOffset(int offset) const;
friend class PatternView;
friend class BBTrackContainerView;
signals:
void destroyedPattern( Pattern* );
} ;
class PatternView : public TrackContentObjectView
{
Q_OBJECT
// theming qproperties
Q_PROPERTY( QColor fgColor READ fgColor WRITE setFgColor )
Q_PROPERTY( QColor textColor READ textColor WRITE setTextColor )
public:
PatternView( Pattern* pattern, TrackView* parent );
virtual ~PatternView();
public slots:
virtual void update();
protected slots:
void openInPianoRoll();
void resetName();
void changeName();
protected:
virtual void constructContextMenu( QMenu * );
virtual void mousePressEvent( QMouseEvent * _me );
virtual void mouseDoubleClickEvent( QMouseEvent * _me );
virtual void paintEvent( QPaintEvent * _pe );
virtual void resizeEvent( QResizeEvent * _re )
{
m_needsUpdate = true;
TrackContentObjectView::resizeEvent( _re );
}
virtual void wheelEvent( QWheelEvent * _we );
private:
static QPixmap * s_stepBtnOn;
static QPixmap * s_stepBtnOverlay;
static QPixmap * s_stepBtnOff;
static QPixmap * s_stepBtnOffLight;
Pattern* m_pat;
QPixmap m_paintPixmap;
bool m_needsUpdate;
} ;
#endif