Files
lmms/include/AutomationPattern.h
Matt Kline 68c9d227d0 Default some empty destructors
Moving empty destructors out of the .cpp files and into headers
allows them to be devirtualized in certain cases.
(When the compiler can't "see" a function in a header, it must largely
assume it's some black box that the linker will resolve.)

While we're at it, use C++11's `= default` to define empty virtual
desturctors for us.

For some classes (e.g., Piano), nothing is derived from it, so we can
mark the class as final and remove any explicit virtual dtor.

There are many other places where this can be done, but this is a large
enough patch as-is.
2018-05-06 16:34:08 -07:00

202 lines
4.9 KiB
C++

/*
* AutomationPattern.h - declaration of class AutomationPattern, which contains
* all information about an automation pattern
*
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
* Copyright (c) 2006-2008 Javier Serrano Polo <jasp00/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef AUTOMATION_PATTERN_H
#define AUTOMATION_PATTERN_H
#include <QtCore/QMap>
#include <QtCore/QPointer>
#include "Track.h"
class AutomationTrack;
class MidiTime;
class EXPORT AutomationPattern : public TrackContentObject
{
Q_OBJECT
public:
enum ProgressionTypes
{
DiscreteProgression,
LinearProgression,
CubicHermiteProgression
} ;
typedef QMap<int, float> timeMap;
typedef QVector<QPointer<AutomatableModel> > objectVector;
AutomationPattern( AutomationTrack * _auto_track );
AutomationPattern( const AutomationPattern & _pat_to_copy );
virtual ~AutomationPattern() = default;
bool addObject( AutomatableModel * _obj, bool _search_dup = true );
const AutomatableModel * firstObject() const;
const objectVector& objects() const;
// progression-type stuff
inline ProgressionTypes progressionType() const
{
return m_progressionType;
}
void setProgressionType( ProgressionTypes _new_progression_type );
inline float getTension() const
{
return m_tension;
}
void setTension( QString _new_tension );
MidiTime timeMapLength() const;
void updateLength();
MidiTime putValue( const MidiTime & time,
const float value,
const bool quantPos = true,
const bool ignoreSurroundingPoints = true );
void removeValue( const MidiTime & time );
void recordValue(MidiTime time, float value);
MidiTime setDragValue( const MidiTime & time,
const float value,
const bool quantPos = true,
const bool controlKey = false );
void applyDragValue();
bool isDragging() const
{
return m_dragging;
}
inline const timeMap & getTimeMap() const
{
return m_timeMap;
}
inline timeMap & getTimeMap()
{
return m_timeMap;
}
inline const timeMap & getTangents() const
{
return m_tangents;
}
inline timeMap & getTangents()
{
return m_tangents;
}
inline float getMin() const
{
return firstObject()->minValue<float>();
}
inline float getMax() const
{
return firstObject()->maxValue<float>();
}
inline bool hasAutomation() const
{
return m_timeMap.isEmpty() == false;
}
float valueAt( const MidiTime & _time ) const;
float *valuesAfter( const MidiTime & _time ) const;
const QString name() const;
// settings-management
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
static const QString classNodeName() { return "automationpattern"; }
QString nodeName() const { return classNodeName(); }
virtual TrackContentObjectView * createView( TrackView * _tv );
static bool isAutomated( const AutomatableModel * _m );
static QVector<AutomationPattern *> patternsForModel( const AutomatableModel * _m );
static AutomationPattern * globalAutomationPattern( AutomatableModel * _m );
static void resolveAllIDs();
bool isRecording() const { return m_isRecording; }
void setRecording( const bool b ) { m_isRecording = b; }
static int quantization() { return s_quantization; }
static void setQuantization(int q) { s_quantization = q; }
public slots:
void clear();
void objectDestroyed( jo_id_t );
void flipY( int min, int max );
void flipY();
void flipX( int length = -1 );
private:
void cleanObjects();
void generateTangents();
void generateTangents( timeMap::const_iterator it, int numToGenerate );
float valueAt( timeMap::const_iterator v, int offset ) const;
AutomationTrack * m_autoTrack;
QVector<jo_id_t> m_idsToResolve;
objectVector m_objects;
timeMap m_timeMap; // actual values
timeMap m_oldTimeMap; // old values for storing the values before setDragValue() is called.
timeMap m_tangents; // slope at each point for calculating spline
float m_tension;
bool m_hasAutomation;
ProgressionTypes m_progressionType;
bool m_dragging;
bool m_isRecording;
float m_lastRecordedValue;
static int s_quantization;
static const float DEFAULT_MIN_VALUE;
static const float DEFAULT_MAX_VALUE;
friend class AutomationPatternView;
} ;
#endif