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Moving empty destructors out of the .cpp files and into headers allows them to be devirtualized in certain cases. (When the compiler can't "see" a function in a header, it must largely assume it's some black box that the linker will resolve.) While we're at it, use C++11's `= default` to define empty virtual desturctors for us. For some classes (e.g., Piano), nothing is derived from it, so we can mark the class as final and remove any explicit virtual dtor. There are many other places where this can be done, but this is a large enough patch as-is.
224 lines
4.9 KiB
C++
224 lines
4.9 KiB
C++
/*
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* Pattern.h - declaration of class Pattern, which contains all information
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* about a pattern
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*
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* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef PATTERN_H
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#define PATTERN_H
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#include <QtCore/QVector>
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#include <QWidget>
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#include <QDialog>
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#include <QtCore/QThread>
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#include <QPixmap>
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#include <QStaticText>
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#include "Note.h"
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#include "Track.h"
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class QAction;
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class QProgressBar;
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class QPushButton;
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class InstrumentTrack;
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class SampleBuffer;
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class EXPORT Pattern : public TrackContentObject
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{
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Q_OBJECT
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public:
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enum PatternTypes
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{
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BeatPattern,
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MelodyPattern
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} ;
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Pattern( InstrumentTrack* instrumentTrack );
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Pattern( const Pattern& other );
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virtual ~Pattern();
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void init();
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void updateLength();
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// note management
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Note * addNote( const Note & _new_note, const bool _quant_pos = true );
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void removeNote( Note * _note_to_del );
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Note * noteAtStep( int _step );
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void rearrangeAllNotes();
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void clearNotes();
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inline const NoteVector & notes() const
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{
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return m_notes;
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}
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Note * addStepNote( int step );
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void setStep( int step, bool enabled );
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// pattern-type stuff
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inline PatternTypes type() const
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{
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return m_patternType;
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}
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// next/previous track based on position in the containing track
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Pattern * previousPattern() const;
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Pattern * nextPattern() const;
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// settings-management
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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inline virtual QString nodeName() const
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{
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return "pattern";
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}
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inline InstrumentTrack * instrumentTrack() const
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{
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return m_instrumentTrack;
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}
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bool empty();
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virtual TrackContentObjectView * createView( TrackView * _tv );
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using Model::dataChanged;
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protected:
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void updateBBTrack();
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protected slots:
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void addSteps();
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void cloneSteps();
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void removeSteps();
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void clear();
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void changeTimeSignature();
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private:
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MidiTime beatPatternLength() const;
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void setType( PatternTypes _new_pattern_type );
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void checkType();
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void resizeToFirstTrack();
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InstrumentTrack * m_instrumentTrack;
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PatternTypes m_patternType;
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// data-stuff
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NoteVector m_notes;
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int m_steps;
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Pattern * adjacentPatternByOffset(int offset) const;
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friend class PatternView;
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friend class BBTrackContainerView;
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signals:
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void destroyedPattern( Pattern* );
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} ;
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class PatternView : public TrackContentObjectView
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{
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Q_OBJECT
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public:
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PatternView( Pattern* pattern, TrackView* parent );
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virtual ~PatternView() = default;
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Q_PROPERTY(QColor noteFillColor READ getNoteFillColor WRITE setNoteFillColor)
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Q_PROPERTY(QColor noteBorderColor READ getNoteBorderColor WRITE setNoteBorderColor)
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Q_PROPERTY(QColor mutedNoteFillColor READ getMutedNoteFillColor WRITE setMutedNoteFillColor)
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Q_PROPERTY(QColor mutedNoteBorderColor READ getMutedNoteBorderColor WRITE setMutedNoteBorderColor)
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QColor const & getNoteFillColor() const { return m_noteFillColor; }
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void setNoteFillColor(QColor const & color) { m_noteFillColor = color; }
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QColor const & getNoteBorderColor() const { return m_noteBorderColor; }
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void setNoteBorderColor(QColor const & color) { m_noteBorderColor = color; }
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QColor const & getMutedNoteFillColor() const { return m_mutedNoteFillColor; }
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void setMutedNoteFillColor(QColor const & color) { m_mutedNoteFillColor = color; }
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QColor const & getMutedNoteBorderColor() const { return m_mutedNoteBorderColor; }
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void setMutedNoteBorderColor(QColor const & color) { m_mutedNoteBorderColor = color; }
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public slots:
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virtual void update();
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protected slots:
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void openInPianoRoll();
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void resetName();
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void changeName();
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protected:
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virtual void constructContextMenu( QMenu * );
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virtual void mousePressEvent( QMouseEvent * _me );
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virtual void mouseDoubleClickEvent( QMouseEvent * _me );
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virtual void paintEvent( QPaintEvent * pe );
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virtual void wheelEvent( QWheelEvent * _we );
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private:
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static QPixmap * s_stepBtnOn0;
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static QPixmap * s_stepBtnOn200;
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static QPixmap * s_stepBtnOff;
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static QPixmap * s_stepBtnOffLight;
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Pattern* m_pat;
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QPixmap m_paintPixmap;
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QColor m_noteFillColor;
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QColor m_noteBorderColor;
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QColor m_mutedNoteFillColor;
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QColor m_mutedNoteBorderColor;
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QStaticText m_staticTextName;
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} ;
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#endif
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