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* Move common effect processing code to wrapper method
- Introduce `processImpl` and `sleepImpl` methods, and adapt each effect
plugin to use them
- Use double for RMS out sum in Compressor and LOMM
- Run `checkGate` for GranularPitchShifterEffect
- Minor changes to LadspaEffect
- Remove dynamic allocations and VLAs from VstEffect's process method
- Some minor style/formatting fixes
* Fix VstEffect regression
* GranularPitchShifterEffect should not call `checkGate`
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
* Follow naming convention for local variables
* Add `MAXIMUM_BUFFER_SIZE` and use it in VstEffect
* Revert "GranularPitchShifterEffect should not call `checkGate`"
This reverts commit 67526f0ffe.
* VstEffect: Simplify setting "Don't Run" state
* Rename `sleepImpl` to `processBypassedImpl`
* Use `MAXIMUM_BUFFER_SIZE` in SetupDialog
* Pass `outSum` as out parameter; Fix LadspaEffect mutex
* Move outSum calculations to wrapper method
* Fix Linux build
* Oops
* Apply suggestions from code review
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: saker <sakertooth@gmail.com>
---------
Co-authored-by: saker <sakertooth@gmail.com>
Co-authored-by: Johannes Lorenz <1042576+JohannesLorenz@users.noreply.github.com>
147 lines
3.5 KiB
C++
147 lines
3.5 KiB
C++
/*
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* BassBooster.cpp - bass booster effect plugin
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*
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* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "BassBooster.h"
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#include "embed.h"
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#include "plugin_export.h"
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namespace lmms
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{
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT bassbooster_plugin_descriptor =
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{
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LMMS_STRINGIFY( PLUGIN_NAME ),
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"BassBooster",
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QT_TRANSLATE_NOOP( "PluginBrowser", "Boost your bass the fast and simple way" ),
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"Tobias Doerffel <tobydox/at/users.sf.net>",
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0x0100,
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Plugin::Type::Effect,
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new PluginPixmapLoader("logo"),
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nullptr,
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nullptr,
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} ;
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}
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BassBoosterEffect::BassBoosterEffect( Model* parent, const Descriptor::SubPluginFeatures::Key* key ) :
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Effect( &bassbooster_plugin_descriptor, parent, key ),
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m_frequencyChangeNeeded( false ),
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m_bbFX( DspEffectLibrary::FastBassBoost( 70.0f, 1.0f, 2.8f ) ),
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m_bbControls( this )
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{
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changeFrequency();
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changeGain();
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changeRatio();
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}
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Effect::ProcessStatus BassBoosterEffect::processImpl(SampleFrame* buf, const fpp_t frames)
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{
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// check out changed controls
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if( m_frequencyChangeNeeded || m_bbControls.m_freqModel.isValueChanged() )
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{
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changeFrequency();
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m_frequencyChangeNeeded = false;
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}
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if( m_bbControls.m_gainModel.isValueChanged() ) { changeGain(); }
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if( m_bbControls.m_ratioModel.isValueChanged() ) { changeRatio(); }
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const float const_gain = m_bbControls.m_gainModel.value();
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const ValueBuffer *gainBuffer = m_bbControls.m_gainModel.valueBuffer();
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const float d = dryLevel();
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const float w = wetLevel();
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for (fpp_t f = 0; f < frames; ++f)
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{
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auto& currentFrame = buf[f];
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// Process copy of current sample frame
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m_bbFX.setGain(gainBuffer ? gainBuffer->value(f) : const_gain);
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auto s = currentFrame;
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m_bbFX.nextSample(s);
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// Dry/wet mix
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currentFrame = currentFrame * d + s * w;
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}
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return ProcessStatus::ContinueIfNotQuiet;
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}
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inline void BassBoosterEffect::changeFrequency()
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{
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const sample_t fac = Engine::audioEngine()->outputSampleRate() / 44100.0f;
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m_bbFX.leftFX().setFrequency( m_bbControls.m_freqModel.value() * fac );
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m_bbFX.rightFX().setFrequency( m_bbControls.m_freqModel.value() * fac );
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}
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inline void BassBoosterEffect::changeGain()
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{
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m_bbFX.leftFX().setGain( m_bbControls.m_gainModel.value() );
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m_bbFX.rightFX().setGain( m_bbControls.m_gainModel.value() );
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}
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inline void BassBoosterEffect::changeRatio()
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{
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m_bbFX.leftFX().setRatio( m_bbControls.m_ratioModel.value() );
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m_bbFX.rightFX().setRatio( m_bbControls.m_ratioModel.value() );
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}
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extern "C"
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{
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// necessary for getting instance out of shared lib
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PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* parent, void* data )
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{
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return new BassBoosterEffect( parent, static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>( data ) );
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}
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}
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} // namespace lmms
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