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* use c++20 concepts and numbers for lmms_constants.h * replace lmms::numbers::sqrt2 with std::numbers::sqrt2 * replace lmms::numbers::e with std::numbers::e Also replace the only use of lmms::numbers::inv_e with a local constexpr instead * remove lmms::numbers::pi_half and lmms::numbers::pi_sqr They were only used in one or two places each * replace lmms::numbers::pi with std::numbers::pi * add #include <numbers> to every file touched so far This is probably not needed for some of these files. I'll remove those later * Remove lmms::numbers Rest in peace lmms::numbers::tau, my beloved * Add missing #include <numbers> * replace stray use of F_EPSILON with approximatelyEqual() * make many constants inline constexpr A lot of the remaining constants in lmms_constants.h are specific to SaProcessor. If they are only used there, shouldn't they be in SaProcessor.h? * ok then, it's allowed to be signed * remove #include "lmms_constants.h" for files that don't need it - And also move F_EPSILON into lmms_math.h - And also add an overload for fast_rand() to specify a higher and lower bound - And a bunch of other nonsense * ok then, it's allowed to be inferred * ok then, it can accept an integral * fix typo * appease msvc * appease msvc again * Replace linearInterpolate with std::lerp() As well as time travel to undo several foolish decisions and squash tiny commits together * Fix msvc constexpr warnings * Fix msvc float to double truncation warning * Apply two suggestions from code review Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Apply suggestions from code review Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * fix silly mistake * Remove SlicerT's dependence on lmms_math.h * Allow more type inference on fastRand() and fastPow10f() * Apply suggestions from code review Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Clean up fastRand() a little bit more --------- Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
237 lines
5.7 KiB
C++
237 lines
5.7 KiB
C++
/*
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* DynamicsProcessor.cpp - DynamicsProcessor effect-plugin
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*
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* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
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* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "DynamicsProcessor.h"
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#include <cmath>
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#include "lmms_math.h"
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#include "RmsHelper.h"
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#include "embed.h"
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#include "plugin_export.h"
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namespace lmms
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{
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT dynamicsprocessor_plugin_descriptor =
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{
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LMMS_STRINGIFY( PLUGIN_NAME ),
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"Dynamics Processor",
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QT_TRANSLATE_NOOP( "PluginBrowser",
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"plugin for processing dynamics in a flexible way" ),
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"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
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0x0100,
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Plugin::Type::Effect,
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new PluginPixmapLoader("logo"),
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nullptr,
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nullptr,
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} ;
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}
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const float DYN_NOISE_FLOOR = 0.00001f; // -100dBFS noise floor
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const double DNF_LOG = -1.0;
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DynProcEffect::DynProcEffect( Model * _parent,
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const Descriptor::SubPluginFeatures::Key * _key ) :
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Effect( &dynamicsprocessor_plugin_descriptor, _parent, _key ),
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m_dpControls( this )
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{
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m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
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m_rms[0] = new RmsHelper( 64 * Engine::audioEngine()->outputSampleRate() / 44100 );
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m_rms[1] = new RmsHelper( 64 * Engine::audioEngine()->outputSampleRate() / 44100 );
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calcAttack();
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calcRelease();
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}
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DynProcEffect::~DynProcEffect()
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{
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delete m_rms[0];
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delete m_rms[1];
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}
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inline void DynProcEffect::calcAttack()
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{
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m_attCoeff = std::exp((DNF_LOG / (m_dpControls.m_attackModel.value() * 0.001)) / Engine::audioEngine()->outputSampleRate());
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}
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inline void DynProcEffect::calcRelease()
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{
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m_relCoeff = std::exp((DNF_LOG / (m_dpControls.m_releaseModel.value() * 0.001)) / Engine::audioEngine()->outputSampleRate());
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}
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Effect::ProcessStatus DynProcEffect::processImpl(SampleFrame* buf, const fpp_t frames)
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{
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//qDebug( "%f %f", m_currentPeak[0], m_currentPeak[1] );
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// variables for effect
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int i = 0;
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auto sm_peak = std::array{0.0f, 0.0f};
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const float d = dryLevel();
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const float w = wetLevel();
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const int stereoMode = m_dpControls.m_stereomodeModel.value();
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const float inputGain = m_dpControls.m_inputModel.value();
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const float outputGain = m_dpControls.m_outputModel.value();
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const float * samples = m_dpControls.m_wavegraphModel.samples();
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// debug code
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// qDebug( "peaks %f %f", m_currentPeak[0], m_currentPeak[1] );
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if( m_needsUpdate )
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{
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m_rms[0]->setSize( 64 * Engine::audioEngine()->outputSampleRate() / 44100 );
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m_rms[1]->setSize( 64 * Engine::audioEngine()->outputSampleRate() / 44100 );
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calcAttack();
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calcRelease();
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m_needsUpdate = false;
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}
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else
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{
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if( m_dpControls.m_attackModel.isValueChanged() )
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{
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calcAttack();
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}
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if( m_dpControls.m_releaseModel.isValueChanged() )
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{
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calcRelease();
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}
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}
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for (fpp_t f = 0; f < frames; ++f)
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{
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auto s = std::array{buf[f][0], buf[f][1]};
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// apply input gain
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s[0] *= inputGain;
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s[1] *= inputGain;
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// update peak values
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for ( i=0; i <= 1; i++ )
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{
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const double t = m_rms[i]->update( s[i] );
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if( t > m_currentPeak[i] )
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{
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m_currentPeak[i] = m_currentPeak[i] * m_attCoeff + (1 - m_attCoeff) * t;
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}
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else
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if( t < m_currentPeak[i] )
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{
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m_currentPeak[i] = m_currentPeak[i] * m_relCoeff + (1 - m_relCoeff) * t;
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}
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m_currentPeak[i] = std::max(DYN_NOISE_FLOOR, m_currentPeak[i]);
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}
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// account for stereo mode
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switch( static_cast<DynProcControls::StereoMode>(stereoMode) )
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{
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case DynProcControls::StereoMode::Maximum:
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{
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sm_peak[0] = sm_peak[1] = qMax( m_currentPeak[0], m_currentPeak[1] );
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break;
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}
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case DynProcControls::StereoMode::Average:
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{
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sm_peak[0] = sm_peak[1] = ( m_currentPeak[0] + m_currentPeak[1] ) * 0.5;
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break;
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}
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case DynProcControls::StereoMode::Unlinked:
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{
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sm_peak[0] = m_currentPeak[0];
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sm_peak[1] = m_currentPeak[1];
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break;
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}
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}
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// start effect
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for ( i=0; i <= 1; i++ )
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{
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const int lookup = static_cast<int>( sm_peak[i] * 200.0f );
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const float frac = fraction( sm_peak[i] * 200.0f );
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if( sm_peak[i] > DYN_NOISE_FLOOR )
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{
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float gain;
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if (lookup < 1) { gain = frac * samples[0]; }
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else if (lookup < 200) { gain = std::lerp(samples[lookup - 1], samples[lookup], frac); }
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else { gain = samples[199]; }
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s[i] *= gain;
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s[i] /= sm_peak[i];
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}
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}
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// apply output gain
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s[0] *= outputGain;
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s[1] *= outputGain;
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// mix wet/dry signals
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buf[f][0] = d * buf[f][0] + w * s[0];
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buf[f][1] = d * buf[f][1] + w * s[1];
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}
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return ProcessStatus::ContinueIfNotQuiet;
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}
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void DynProcEffect::processBypassedImpl()
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{
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// Apparently we can't keep running after the decay value runs out so we'll just set the peaks to zero
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m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
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}
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extern "C"
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{
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// necessary for getting instance out of shared lib
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PLUGIN_EXPORT Plugin * lmms_plugin_main( Model * _parent, void * _data )
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{
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return( new DynProcEffect( _parent,
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static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>(
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_data ) ) );
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}
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}
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} // namespace lmms
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