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* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros) * Initialize msec and tick outside switch * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/Vestige/Vestige.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/VstEffect/VstEffectControls.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Use initialization with = * Use tabs * Use static_cast * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Do not use tabs for alignment in src/core/DrumSynth.cpp Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com> * Move x variable inside loop * Use ternary operator for b variable * Revert "Use tabs" This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0. * Remove unnecessary variables in XpressiveView * Simplify initialization in Plugin * Combine declaration and initialization in EqCurve * Combine declaration and initialization in Song * Combine declaration and initialization in AudioAlsa * Combine declaration and initialization in EqCurve (again) * Missed some * Undo changes made to non-LMMS files * Undo indentation changes in SidInstrument.cpp * Combine declaration with assignment in IoHelper * Combine declaration with assignment using auto in Carla * Combine declaration with assignment * Combine declaration with assignment in BasicFilters * Simplify assignments in AudioFileProcessorWaveView::zoom * Simplify out sample variable in BitInvader * Remove sampleLength variable in DelayEffect * Move gain variable in DynamicsProcessor * Combine peak variable declaration with assignment in EqSpectrumView * Move left/right lfo variables in for loop in FlangerEffect * Use ternary operator for group variable in LadspaControlDialog * Combine declaration with assignment in Lb302 * Combine declaration with assignment in MidiExport * Combine declaration with assignment in MidiFile * Combine declaration with assignment in MidiImport * Use ternary operator for vel_adjusted variable in OpulenZ * Move tmpL and dcblkL variables in for loop in ReverbSC * Combine declaration with initialization in SlicerT * Combine declaration with assignment in SaSpectrumView * Combine declaration with assignment in SaWaterfallView * Combine declaration with assignment in StereoEnhancerEffect * Combine declaration with assignment in VibratingString * Combine declaration with assignment in VstEffectControls * Combine declaration with assignment in Xpressive * Combine declaration with assignment in AutomatableModel * Combine declaration with assignment in AutomationClip * Move sample variable in for loop in BandLimitedWave * Combine declaration with assignment in DataFile * Combine declaration with assignment in DrumSynth * Combine declaration with assignment in Effect * Remove redundant assignment to nphsLeft in InstrumentPlayHandle * Combine declaration with assignment in LadspaManager * Combine declaration with assignment in LinkedModelGroups * Combine declaration with assignment in MemoryHelper * Combine declaration with assignment in AudioAlsa * Combine declaration with assignment in AudioFileOgg * Combine declaration with assignment in AudioPortAudio * Combine declaration with assignment in AudioSoundIo * Combine declaration with assignment in Lv2Evbuf * Combine declaration with assignment in Lv2Proc * Combine declaration with assignment in main * Combine declaration with assignment in MidiAlsaRaw * Combine declaration with assignment in MidiAlsaSeq * Combine declaration with assignment in MidiController * Combine declaration with assignment in MidiJack * Combine declaration with assignment in MidiSndio * Combine declaration with assignment in ControlLayout * Combine declaration with assignment in MainWindow * Combine declaration with assignment in ProjectNotes * Use ternary operator for nextValue variable in AutomationClipView * Combine declaration with assignment in AutomationEditor * Move length variable in for-loop in PianoRoll * Combine declaration with assignment in ControllerConnectionDialog * Combine declaration with assignment in Graph * Combine declaration with assignment in LcdFloatSpinBox * Combine declaration with assignment in TimeDisplayWidget * Remove currentNote variable in InstrumentTrack * Combine declaration with assignment in DrumSynth (again) * Use ternary operator for factor variable in BitInvader * Use ternary operator for highestBandwich variable in EqCurve Bandwich? * Move sum variable into for loop in Graph * Fix format in MidiSndio * Fixup a few more * Cleanup error variables * Use ternary operators and combine declaration with initialization * Combine declaration with initialization * Update plugins/LadspaEffect/LadspaControlDialog.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/OpulenZ/OpulenZ.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update plugins/SpectrumAnalyzer/SaProcessor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/midi/MidiAlsaRaw.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/MainWindow.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/clips/AutomationClipView.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/editors/AutomationEditor.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Fader.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Move static_cast conversion into separate variable * Use real index when interpolating * Remove empty line * Make helpBtn a private member * Move controller type into separate variable * Fix format of DrumSynth::waveform function * Use tabs and static_cast * Remove redundant if branch * Refactor using static_cast/reinterpret_cast * Add std namespace prefix * Store repeated conditional into boolean variable * Cast to int before assigning to m_currentLength * Rename note_frames to noteFrames * Update src/core/Controller.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/core/DrumSynth.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Update src/gui/widgets/Graph.cpp Co-authored-by: Kevin Zander <veratil@gmail.com> * Revert changes that initialized variables redudantly For situations where the initialization is more complex or passed into a function by a pointer, we dont need to do initialization ourselves since it is already done for us, just in a different way. * Remove redundant err variable * Remove explicit check of err variable * Clean up changes and address review * Do not initialize to 0/nullptr when not needed * Wrap condition in parentheses for readability --------- Co-authored-by: Kevin Zander <veratil@gmail.com> Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
250 lines
6.6 KiB
C++
250 lines
6.6 KiB
C++
/*
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* VibratingString.h - model of a vibrating string lifted from pluckedSynth
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*
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* Copyright (c) 2006-2007 Danny McRae <khjklujn/at/yahoo/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_VIBRATING_STRING_H
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#define LMMS_VIBRATING_STRING_H
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#include <memory>
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#include <cstdlib>
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#include "lmms_basics.h"
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namespace lmms
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{
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class VibratingString
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{
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public:
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VibratingString() = default;
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VibratingString(float pitch, float pick, float pickup, const float* impulse, int len,
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sample_rate_t sampleRate, int oversample, float randomize, float stringLoss, float detune, bool state);
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~VibratingString() = default;
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VibratingString(const VibratingString&) = delete;
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VibratingString& operator=(const VibratingString&) = delete;
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VibratingString(VibratingString&&) noexcept = delete;
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VibratingString& operator=(VibratingString&&) noexcept = default;
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sample_t nextSample()
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{
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for (int i = 0; i < m_oversample; ++i)
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{
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// Output at pickup position
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m_outsamp[i] = fromBridgeAccess(m_fromBridge.get(), m_pickupLoc);
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m_outsamp[i] += toBridgeAccess(m_toBridge.get(), m_pickupLoc);
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// Sample traveling into "bridge"
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sample_t ym0 = toBridgeAccess(m_toBridge.get(), 1);
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// Sample to "nut"
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sample_t ypM = fromBridgeAccess(m_fromBridge.get(), m_fromBridge->length - 2);
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// String state update
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// Decrement pointer and then update
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fromBridgeUpdate(m_fromBridge.get(), -bridgeReflection(ym0));
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// Update and then increment pointer
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toBridgeUpdate(m_toBridge.get(), -ypM);
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}
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return m_outsamp[m_choice];
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}
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private:
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struct DelayLine
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{
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std::unique_ptr<sample_t[]> data;
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int length;
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sample_t* pointer;
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sample_t* end;
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};
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std::unique_ptr<DelayLine> m_fromBridge;
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std::unique_ptr<DelayLine> m_toBridge;
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int m_pickupLoc;
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int m_oversample;
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float m_randomize;
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float m_stringLoss;
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std::unique_ptr<float[]> m_impulse;
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int m_choice;
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float m_state;
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std::unique_ptr<sample_t[]> m_outsamp;
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std::unique_ptr<DelayLine> initDelayLine(int len);
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void resample(const float* src, f_cnt_t srcFrames, f_cnt_t dstFrames);
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/**
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* setDelayLine initializes the string with an impulse at the pick
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* position unless the impulse is longer than the string, in which
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* case the impulse gets truncated.
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*/
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void setDelayLine(DelayLine* dl, int pick, const float* values, int len, float scale, bool state)
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{
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if (!state)
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{
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for (int i = 0; i < pick; ++i)
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{
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float r = static_cast<float>(std::rand()) / RAND_MAX;
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float offset = (m_randomize / 2.0f - m_randomize) * r;
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dl->data[i] = scale * values[dl->length - i - 1] + offset;
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}
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for (int i = pick; i < dl->length; ++i)
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{
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float r = static_cast<float>(std::rand()) / RAND_MAX;
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float offset = (m_randomize / 2.0f - m_randomize) * r;
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dl->data[i] = scale * values[i - pick] + offset;
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}
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}
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else
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{
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if (len + pick > dl->length)
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{
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for (int i = pick; i < dl->length; ++i)
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{
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float r = static_cast<float>(std::rand()) / RAND_MAX;
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float offset = (m_randomize / 2.0f - m_randomize) * r;
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dl->data[i] = scale * values[i - pick] + offset;
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}
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}
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else
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{
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for (int i = 0; i < len; ++i)
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{
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float r = static_cast<float>(std::rand()) / RAND_MAX;
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float offset = (m_randomize / 2.0f - m_randomize) * r;
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dl->data[i+pick] = scale * values[i] + offset;
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}
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}
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}
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}
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/**
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* toBridgeUpdate(dl, insamp);
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* Places "nut-reflected" sample from upper delay-line into
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* current lower delay-line pointer position (which represents
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* x = 0 position). The pointer is then incremented (i.e. the
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* wave travels one sample to the left), turning the previous
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* position into an "effective" x = L position for the next
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* iteration.
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*/
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void toBridgeUpdate(DelayLine* dl, sample_t insamp)
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{
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sample_t* ptr = dl->pointer;
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*ptr = insamp * m_stringLoss;
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++ptr;
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if (ptr > dl->end)
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{
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ptr = dl->data.get();
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}
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dl->pointer = ptr;
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}
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/**
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* fromBridgeUpdate(dl, insamp);
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* Decrements current upper delay-line pointer position (i.e.
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* the wave travels one sample to the right), moving it to the
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* "effective" x = 0 position for the next iteration. The
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* "bridge-reflected" sample from lower delay-line is then placed
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* into this position.
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*/
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void fromBridgeUpdate(DelayLine* dl, sample_t insamp)
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{
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sample_t* ptr = dl->pointer;
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--ptr;
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if (ptr < dl->data.get())
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{
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ptr = dl->end;
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}
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*ptr = insamp * m_stringLoss;
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dl->pointer = ptr;
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}
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/**
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* dlAccess(dl, position);
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* Returns sample "position" samples into delay-line's past.
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* Position "0" points to the most recently inserted sample.
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*/
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static sample_t dlAccess(DelayLine* dl, int position)
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{
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sample_t* outpos = dl->pointer + position;
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while (outpos < dl->data.get())
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{
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outpos += dl->length;
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}
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while (outpos > dl->end)
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{
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outpos -= dl->length;
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}
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return *outpos;
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}
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/*
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* Right-going delay line:
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* -->---->---->---
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* x=0
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* (pointer)
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* Left-going delay line:
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* --<----<----<---
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* x=0
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* (pointer)
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*/
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/**
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* fromBridgeAccess(dl, position);
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* Returns spatial sample at position "position", where position zero
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* is equal to the current upper delay-line pointer position (x = 0).
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* In a right-going delay-line, position increases to the right, and
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* delay increases to the right => left = past and right = future.
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*/
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static sample_t fromBridgeAccess(DelayLine* dl, int position)
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{
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return dlAccess(dl, position);
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}
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/**
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* toBridgeAccess(dl, position);
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* Returns spatial sample at position "position", where position zero
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* is equal to the current lower delay-line pointer position (x = 0).
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* In a left-going delay-line, position increases to the right, and
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* delay DEcreases to the right => left = future and right = past.
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*/
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static sample_t toBridgeAccess(DelayLine* dl, int position)
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{
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return dlAccess(dl, position);
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}
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sample_t bridgeReflection(sample_t insamp)
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{
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m_state = (m_state + insamp) * 0.5;
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return m_state;
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}
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};
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} // namespace lmms
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#endif // LMMS_VIBRATING_STRING_H
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