Files
lmms/include/Instrument.h
Tobias Doerffel 20589f19e4 Mixer: rewrote processing chain of rendered audio buffers
Until now, Mixer not only was responsible for rendering audio buffers
but also managed writing them to audio backend (through a FIFO) and
handled various quality related parameters.

All this functionality has been moved into the new AudioOutputContext
class. It glues together AudioBackend (formerly called AudioDevice),
global quality settings and the Mixer.

The AudioOutputContext class creates a FifoWriter which calls
Mixer::renderNextBuffer() and writes the output into the BufferFifo of
the AudioOutputContext it belongs to. The BufferFifo is read by the
according AudioBackend which belongs to the AudioOutputContext as well.

The AudioOutputContext also handles resampling in case the AudioBackend
wants the buffers in a different samplerate.

During this rewrite the Mixer class and the according source files have
been renamed from "mixer" to "Mixer". This results in small changes
all over LMMS' code base.
2009-11-29 01:46:23 +01:00

141 lines
4.1 KiB
C++

/*
* Instrument.h - declaration of class Instrument, which provides a
* standard interface for all instrument plugins
*
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _INSTRUMENT_H
#define _INSTRUMENT_H
#include <QtGui/QWidget>
#include "Plugin.h"
#include "Mixer.h"
// forward-declarations
class InstrumentTrack;
class InstrumentView;
class midiEvent;
class midiTime;
class notePlayHandle;
class track;
class EXPORT Instrument : public Plugin
{
public:
Instrument( InstrumentTrack * _instrument_track,
const Descriptor * _descriptor );
virtual ~Instrument();
// --------------------------------------------------------------------
// functions that can/should be re-implemented:
// --------------------------------------------------------------------
// if the plugin doesn't play each note, it can create an instrument-
// play-handle and re-implement this method, so that it mixes its
// output buffer only once per mixer-period
virtual void play( sampleFrame * _working_buffer );
// to be implemented by actual plugin
virtual void playNote( notePlayHandle * /* _note_to_play */,
sampleFrame * /* _working_buf */ )
{
}
// needed for deleting plugin-specific-data of a note - plugin has to
// cast void-ptr so that the plugin-data is deleted properly
// (call of dtor if it's a class etc.)
virtual void deleteNotePluginData( notePlayHandle * _note_to_play );
// Get number of sample-frames that should be used when playing beat
// (note with unspecified length)
// Per default this function returns 0. In this case, channel is using
// the length of the longest envelope (if one active).
virtual f_cnt_t beatLen( notePlayHandle * _n ) const;
// some instruments need a certain number of release-frames even
// if no envelope is active - such instruments can re-implement this
// method for returning how many frames they at least like to have for
// release
virtual f_cnt_t desiredReleaseFrames() const
{
return 0;
}
// return false if instrument is not bendable
inline virtual bool isBendable() const
{
return true;
}
// return true if instruments reacts to MIDI events passed to
// handleMidiEvent() rather than playNote() & Co
inline virtual bool isMidiBased() const
{
return false;
}
// sub-classes can re-implement this for receiving all incoming
// MIDI-events
inline virtual bool handleMidiEvent( const midiEvent &, const midiTime & )
{
return false;
}
virtual QString fullDisplayName() const;
// --------------------------------------------------------------------
// provided functions:
// --------------------------------------------------------------------
// instantiate instrument-plugin with given name or return NULL
// on failure
static Instrument * instantiate( const QString & _plugin_name,
InstrumentTrack * _instrument_track );
virtual bool isFromTrack( const track * _track ) const;
bool isMuted() const;
protected:
inline InstrumentTrack * instrumentTrack() const
{
return m_instrumentTrack;
}
// instruments may use this to apply a soft fade out at the end of
// notes - method does this only if really less or equal
// desiredReleaseFrames() frames are left
void applyRelease( sampleFrame * buf, const notePlayHandle * _n );
private:
InstrumentTrack * m_instrumentTrack;
} ;
#endif