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The settings for the new attack and decay controls weren't saved and loaded at all while just the values of all other knobs were saved (instead automation data, controllers etc.).
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* peak_controller_effect_controls.cpp - controls for peakController effect
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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* Copyright (c) 2009-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QtXml/QDomElement>
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#include "PeakController.h"
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#include "peak_controller_effect_controls.h"
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#include "peak_controller_effect.h"
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PeakControllerEffectControls::
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PeakControllerEffectControls( PeakControllerEffect * _eff ) :
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EffectControls( _eff ),
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m_effect( _eff ),
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m_baseModel( 0.5, 0.0, 1.0, 0.001, this, tr( "Base value" ) ),
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m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Modulation amount" ) ),
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m_attackModel( 0, 0, 0.999, 0.001, this, tr( "Attack" ) ),
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m_decayModel( 0, 0, 0.999, 0.001, this, tr( "Release" ) ),
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m_muteModel( false, this, tr( "Mute output" ) )
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{
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}
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void PeakControllerEffectControls::loadSettings( const QDomElement & _this )
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{
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m_baseModel.loadSettings( _this, "base" );
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m_amountModel.loadSettings( _this, "amount" );
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m_muteModel.loadSettings( _this, "mute" );
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m_attackModel.loadSettings( _this, "attack" );
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m_decayModel.loadSettings( _this, "decay" );
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int effectId = _this.attribute( "effectId" ).toInt();
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if( effectId > PeakController::s_lastEffectId )
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{
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PeakController::s_lastEffectId = effectId;
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}
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m_effect->m_effectId = effectId;
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if( m_effect->m_autoController )
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{
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delete m_effect->m_autoController;
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m_effect->m_autoController = 0;
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}
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}
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void PeakControllerEffectControls::saveSettings( QDomDocument & _doc,
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QDomElement & _this )
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{
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_this.setAttribute( "effectId", m_effect->m_effectId );
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m_baseModel.saveSettings( _doc, _this, "base" );
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m_amountModel.saveSettings( _doc, _this, "amount" );
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m_muteModel.saveSettings( _doc, _this, "mute" );
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m_attackModel.saveSettings( _doc, _this, "attack" );
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m_decayModel.saveSettings( _doc, _this, "decay" );
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}
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#include "moc_peak_controller_effect_controls.cxx"
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