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361 lines
10 KiB
C++
361 lines
10 KiB
C++
/*
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* lmms_math.h - defines math functions
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*
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* Copyright (c) 2004-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_MATH_H
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#define LMMS_MATH_H
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#include <QtGlobal>
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#include <algorithm>
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#include <cassert>
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#include <cmath>
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#include <cstdint>
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#include <cstring>
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#include <numbers>
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#include <concepts>
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#include "lmms_constants.h"
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#ifdef __SSE2__
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#include <emmintrin.h>
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#endif
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namespace lmms
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{
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// TODO C++23: Make constexpr since std::abs() will be constexpr
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inline bool approximatelyEqual(float x, float y) noexcept
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{
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return x == y || std::abs(x - y) < F_EPSILON;
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}
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// TODO C++23: Make constexpr since std::trunc() will be constexpr
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/*!
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* @brief Returns the fractional part of a float, a value between -1.0f and 1.0f.
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*
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* fraction( 2.3) => 0.3
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* fraction(-2.3) => -0.3
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*
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* Note that if the return value is used as a phase of an oscillator, that the oscillator must support
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* negative phases.
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*/
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inline auto fraction(std::floating_point auto x) noexcept
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{
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return x - std::trunc(x);
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}
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// TODO C++23: Make constexpr since std::floor() will be constexpr
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/*!
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* @brief Returns the wrapped fractional part of a float, a value between 0.0f and 1.0f.
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*
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* absFraction( 2.3) => 0.3
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* absFraction(-2.3) => 0.7
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*
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* Note that this not the same as the absolute value of the fraction (as the function name suggests).
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* If the result is interpreted as a phase of an oscillator, it makes that negative phases are
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* converted to positive phases.
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*/
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inline auto absFraction(std::floating_point auto x) noexcept
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{
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return x - std::floor(x);
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}
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inline auto fastRand() noexcept
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{
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static unsigned long next = 1;
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next = next * 1103515245 + 12345;
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return next / 65536 % 32768;
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}
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template<std::floating_point T>
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inline auto fastRand(T range) noexcept
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{
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constexpr T FAST_RAND_RATIO = static_cast<T>(1.0 / 32767);
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return fastRand() * range * FAST_RAND_RATIO;
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}
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template<std::floating_point T>
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inline auto fastRand(T from, T to) noexcept
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{
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return from + fastRand(to - from);
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}
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//! Round `value` to `where` depending on step size
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template<class T>
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static void roundAt(T& value, const T& where, const T& stepSize)
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{
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if (std::abs(value - where) < F_EPSILON * std::abs(stepSize))
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{
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value = where;
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}
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}
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//! Source: http://martin.ankerl.com/2007/10/04/optimized-pow-approximation-for-java-and-c-c/
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inline double fastPow(double a, double b)
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{
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double d;
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std::int32_t x[2];
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std::memcpy(x, &a, sizeof(x));
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x[1] = static_cast<std::int32_t>(b * (x[1] - 1072632447) + 1072632447);
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x[0] = 0;
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std::memcpy(&d, x, sizeof(d));
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return d;
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}
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//! returns +1 if val >= 0, else -1
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template<typename T>
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constexpr T sign(T val) noexcept
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{
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return val >= 0 ? 1 : -1;
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}
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//! if val >= 0.0f, returns sqrt(val), else: -sqrt(-val)
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inline float sqrt_neg(float val)
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{
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return std::sqrt(std::abs(val)) * sign(val);
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}
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//! @brief Exponential function that deals with negative bases
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inline float signedPowf(float v, float e)
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{
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return std::pow(std::abs(v), e) * sign(v);
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}
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//! @brief Scales @value from linear to logarithmic.
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//! Value should be within [0,1]
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inline float logToLinearScale(float min, float max, float value)
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{
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using namespace std::numbers;
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if (min < 0)
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{
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const float mmax = std::max(std::abs(min), std::abs(max));
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const float val = value * (max - min) + min;
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float result = signedPowf(val / mmax, e_v<float>) * mmax;
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return std::isnan(result) ? 0 : result;
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}
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float result = std::pow(value, e_v<float>) * (max - min) + min;
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return std::isnan(result) ? 0 : result;
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}
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//! @brief Scales value from logarithmic to linear. Value should be in min-max range.
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inline float linearToLogScale(float min, float max, float value)
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{
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constexpr auto inv_e = static_cast<float>(1.0 / std::numbers::e);
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const float valueLimited = std::clamp(value, min, max);
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const float val = (valueLimited - min) / (max - min);
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if (min < 0)
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{
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const float mmax = std::max(std::abs(min), std::abs(max));
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float result = signedPowf(valueLimited / mmax, inv_e) * mmax;
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return std::isnan(result) ? 0 : result;
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}
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float result = std::pow(val, inv_e) * (max - min) + min;
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return std::isnan(result) ? 0 : result;
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}
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// TODO C++26: Make constexpr since std::exp() will be constexpr
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template<std::floating_point T>
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inline auto fastPow10f(T x)
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{
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return std::exp(std::numbers::ln10_v<T> * x);
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}
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// TODO C++26: Make constexpr since std::exp() will be constexpr
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inline auto fastPow10f(std::integral auto x)
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{
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return std::exp(std::numbers::ln10_v<float> * x);
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}
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// TODO C++26: Make constexpr since std::log() will be constexpr
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inline auto fastLog10f(float x)
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{
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constexpr auto inv_ln10 = static_cast<float>(1.0 / std::numbers::ln10);
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return std::log(x) * inv_ln10;
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}
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//! @brief Converts linear amplitude (>0-1.0) to dBFS scale.
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//! @param amp Linear amplitude, where 1.0 = 0dBFS. ** Must be larger than zero! **
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//! @return Amplitude in dBFS.
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inline float ampToDbfs(float amp)
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{
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return fastLog10f(amp) * 20.0f;
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}
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//! @brief Converts dBFS-scale to linear amplitude with 0dBFS = 1.0
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//! @param dbfs The dBFS value to convert. ** Must be a real number - not inf/nan! **
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//! @return Linear amplitude
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inline float dbfsToAmp(float dbfs)
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{
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return fastPow10f(dbfs * 0.05f);
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}
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//! @brief Converts linear amplitude (0-1.0) to dBFS scale. Handles zeroes as -inf.
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//! @param amp Linear amplitude, where 1.0 = 0dBFS.
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//! @return Amplitude in dBFS. -inf for 0 amplitude.
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inline float safeAmpToDbfs(float amp)
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{
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return amp == 0.0f ? -INFINITY : ampToDbfs(amp);
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}
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//! @brief Converts dBFS-scale to linear amplitude with 0dBFS = 1.0. Handles infinity as zero.
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//! @param dbfs The dBFS value to convert: all infinites are treated as -inf and result in 0
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//! @return Linear amplitude
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inline float safeDbfsToAmp(float dbfs)
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{
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return std::isinf(dbfs) ? 0.0f : dbfsToAmp(dbfs);
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}
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// TODO C++20: use std::formatted_size
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// @brief Calculate number of digits which LcdSpinBox would show for a given number
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inline int numDigitsAsInt(float f)
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{
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// use rounding:
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// LcdSpinBox sometimes uses std::round(), sometimes cast rounding
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// we use rounding to be on the "safe side"
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int asInt = static_cast<int>(std::round(f));
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int digits = 1; // always at least 1
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if(asInt < 0)
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{
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++digits;
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asInt = -asInt;
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}
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// "asInt" is positive from now
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int power = 1;
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for (int i = 1; i < 10; ++i)
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{
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power *= 10;
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if (asInt >= power) { ++digits; } // 2 digits for >=10, 3 for >=100
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else { break; }
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}
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return digits;
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}
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template <typename T>
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class LinearMap
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{
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public:
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LinearMap(T x1, T y1, T x2, T y2)
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{
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T const dx = x2 - x1;
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assert (dx != T(0));
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m_a = (y2 - y1) / dx;
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m_b = y1 - m_a * x1;
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}
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T map(T x) const
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{
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return m_a * x + m_b;
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}
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private:
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T m_a;
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T m_b;
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};
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#ifdef __SSE2__
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// exp approximation for SSE2: https://stackoverflow.com/a/47025627/5759631
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// Maximum relative error of 1.72863156e-3 on [-87.33654, 88.72283]
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inline __m128 fastExp(__m128 x)
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{
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__m128 f, p, r;
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__m128i t, j;
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const __m128 a = _mm_set1_ps (12102203.0f); /* (1 << 23) / log(2) */
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const __m128i m = _mm_set1_epi32 (0xff800000); /* mask for integer bits */
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const __m128 ttm23 = _mm_set1_ps (1.1920929e-7f); /* exp2(-23) */
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const __m128 c0 = _mm_set1_ps (0.3371894346f);
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const __m128 c1 = _mm_set1_ps (0.657636276f);
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const __m128 c2 = _mm_set1_ps (1.00172476f);
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t = _mm_cvtps_epi32 (_mm_mul_ps (a, x));
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j = _mm_and_si128 (t, m); /* j = (int)(floor (x/log(2))) << 23 */
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t = _mm_sub_epi32 (t, j);
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f = _mm_mul_ps (ttm23, _mm_cvtepi32_ps (t)); /* f = (x/log(2)) - floor (x/log(2)) */
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p = c0; /* c0 */
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p = _mm_mul_ps (p, f); /* c0 * f */
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p = _mm_add_ps (p, c1); /* c0 * f + c1 */
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p = _mm_mul_ps (p, f); /* (c0 * f + c1) * f */
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p = _mm_add_ps (p, c2); /* p = (c0 * f + c1) * f + c2 ~= 2^f */
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r = _mm_castsi128_ps (_mm_add_epi32 (j, _mm_castps_si128 (p))); /* r = p * 2^i*/
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return r;
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}
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// Lost Robot's SSE2 adaptation of Kari's vectorized log approximation: https://stackoverflow.com/a/65537754/5759631
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// Maximum relative error of 7.922410e-4 on [1.0279774e-38f, 3.4028235e+38f]
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inline __m128 fastLog(__m128 a)
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{
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__m128i aInt = _mm_castps_si128(a);
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__m128i e = _mm_sub_epi32(aInt, _mm_set1_epi32(0x3f2aaaab));
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e = _mm_and_si128(e, _mm_set1_epi32(0xff800000));
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__m128i subtr = _mm_sub_epi32(aInt, e);
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__m128 m = _mm_castsi128_ps(subtr);
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__m128 i = _mm_mul_ps(_mm_cvtepi32_ps(e), _mm_set1_ps(1.19209290e-7f));
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__m128 f = _mm_sub_ps(m, _mm_set1_ps(1.0f));
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__m128 s = _mm_mul_ps(f, f);
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__m128 r = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(0.230836749f), f), _mm_set1_ps(-0.279208571f));
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__m128 t = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(0.331826031f), f), _mm_set1_ps(-0.498910338f));
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r = _mm_add_ps(_mm_mul_ps(r, s), t);
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r = _mm_add_ps(_mm_mul_ps(r, s), f);
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r = _mm_add_ps(_mm_mul_ps(i, _mm_set1_ps(0.693147182f)), r);
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return r;
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}
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inline __m128 sse2Abs(__m128 x)
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{
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return _mm_and_ps(x, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff)));// clear sign bit
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}
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inline __m128 sse2Floor(__m128 x)
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{
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__m128 t = _mm_cvtepi32_ps(_mm_cvttps_epi32(x)); // trunc toward 0
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__m128 needs_correction = _mm_cmplt_ps(x, t); // checks if x < trunc
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return _mm_sub_ps(t, _mm_and_ps(needs_correction, _mm_set1_ps(1.0f)));
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}
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inline __m128 sse2Round(__m128 x)
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{
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__m128 sign_mask = _mm_cmplt_ps(x, _mm_setzero_ps());// checks if x < 0
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__m128 bias_pos = _mm_set1_ps(0.5f);
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__m128 bias_neg = _mm_set1_ps(-0.5f);
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__m128 bias = _mm_or_ps(_mm_and_ps(sign_mask, bias_neg), _mm_andnot_ps(sign_mask, bias_pos));
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__m128 y = _mm_add_ps(x, bias);
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return _mm_cvtepi32_ps(_mm_cvttps_epi32(y));
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}
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#endif // __SSE2__
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} // namespace lmms
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#endif // LMMS_MATH_H
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