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merged databases into its own database (and also keep them up to date). Furthermore added code to properly destroy merged databases and their providers in desctrutor.
99 lines
2.3 KiB
C++
99 lines
2.3 KiB
C++
/*
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* resources_db.h - header file for ResourcesDB
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*
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* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _RESOURCES_DB_H
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#define _RESOURCES_DB_H
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#include <QtCore/QDateTime>
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#include <QtCore/QHash>
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#include <QtCore/QStringList>
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#include <QtXml/QDomDocument>
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#include "resources_tree_item.h"
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class ResourcesDB : public QObject
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{
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Q_OBJECT
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public:
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typedef QHash<QString, ResourcesItem *> ItemList;
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ResourcesDB( ResourcesProvider * _provider );
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~ResourcesDB();
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void init( void );
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void load( const QString & _file );
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void save( const QString & _file );
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inline ResourcesProvider * provider( void )
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{
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return m_provider;
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}
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inline const ItemList & items( void ) const
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{
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return m_items;
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}
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inline ItemList & items( void )
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{
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return m_items;
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}
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inline ResourcesTreeItem * topLevelNode( void )
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{
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return &m_topLevelNode;
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}
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const ResourcesItem * nearestMatch( const ResourcesItem & _item );
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void addItem( ResourcesItem * newItem );
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void recursiveRemoveItems( ResourcesTreeItem * parent,
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bool removeTopLevelParent = true );
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private:
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void saveTreeItem( const ResourcesTreeItem * _i, QDomDocument & _doc,
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QDomElement & _de );
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void loadTreeItem( ResourcesTreeItem * _i, QDomElement & _de );
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ResourcesProvider * m_provider;
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ItemList m_items;
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ResourcesTreeItem m_topLevelNode;
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signals:
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void itemsChanged( void );
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void directoryItemAdded( const QString & _path );
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void directoryItemRemoved( const QString & _path );
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} ;
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#endif
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