mirror of
https://github.com/LMMS/lmms.git
synced 2026-03-17 21:48:23 -04:00
Most files and most of the core classes and their methods have been
renamed to match new coding style conventions:
391 files changed, 25400 insertions(+), 25598 deletions(-)
Furthermore splitted some files where model and view classes were
declared or implemented together in the same file.
Should be tested thoroughly as I might have missed renaming some virtual
methods or SIGNAL/SLOT parameters.
(cherry picked from commit 8c9a9dd14c)
269 lines
5.1 KiB
C++
269 lines
5.1 KiB
C++
/*
|
|
* EffectChain.cpp - class for processing and effects chain
|
|
*
|
|
* Copyright (c) 2006-2008 Danny McRae <khjklujn/at/users.sourceforge.net>
|
|
* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
|
*
|
|
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public
|
|
* License along with this program (see COPYING); if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA.
|
|
*
|
|
*/
|
|
|
|
|
|
#include <QtXml/QDomElement>
|
|
|
|
#include "EffectChain.h"
|
|
#include "Effect.h"
|
|
#include "engine.h"
|
|
#include "debug.h"
|
|
#include "DummyEffect.h"
|
|
|
|
|
|
|
|
EffectChain::EffectChain( Model * _parent ) :
|
|
Model( _parent ),
|
|
SerializingObject(),
|
|
m_enabledModel( false, NULL, tr( "Effects enabled" ) )
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
EffectChain::~EffectChain()
|
|
{
|
|
clear();
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::saveSettings( QDomDocument & _doc, QDomElement & _this )
|
|
{
|
|
_this.setAttribute( "enabled", m_enabledModel.value() );
|
|
_this.setAttribute( "numofeffects", m_effects.count() );
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end(); it++ )
|
|
{
|
|
QDomElement ef = ( *it )->saveState( _doc, _this );
|
|
ef.setAttribute( "name", ( *it )->descriptor()->name );
|
|
ef.appendChild( ( *it )->key().saveXML( _doc ) );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::loadSettings( const QDomElement & _this )
|
|
{
|
|
clear();
|
|
|
|
m_enabledModel.setValue( _this.attribute( "enabled" ).toInt() );
|
|
|
|
const int plugin_cnt = _this.attribute( "numofeffects" ).toInt();
|
|
|
|
QDomNode node = _this.firstChild();
|
|
int fx_loaded = 0;
|
|
while( !node.isNull() && fx_loaded < plugin_cnt )
|
|
{
|
|
if( node.isElement() && node.nodeName() == "effect" )
|
|
{
|
|
QDomElement cn = node.toElement();
|
|
const QString name = cn.attribute( "name" );
|
|
EffectKey key( cn.elementsByTagName( "key" ).
|
|
item( 0 ).toElement() );
|
|
Effect * e = Effect::instantiate( name, this, &key );
|
|
if( e->isOkay() )
|
|
{
|
|
if( node.isElement() )
|
|
{
|
|
if( e->nodeName() == node.nodeName() )
|
|
{
|
|
e->restoreState( node.toElement() );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
delete e;
|
|
e = new DummyEffect( parentModel() );
|
|
}
|
|
m_effects.push_back( e );
|
|
++fx_loaded;
|
|
}
|
|
node = node.nextSibling();
|
|
}
|
|
|
|
emit dataChanged();
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::appendEffect( Effect * _effect )
|
|
{
|
|
engine::getMixer()->lock();
|
|
m_effects.append( _effect );
|
|
engine::getMixer()->unlock();
|
|
|
|
emit dataChanged();
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::removeEffect( Effect * _effect )
|
|
{
|
|
engine::getMixer()->lock();
|
|
m_effects.erase( qFind( m_effects.begin(), m_effects.end(), _effect ) );
|
|
engine::getMixer()->unlock();
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::moveDown( Effect * _effect )
|
|
{
|
|
if( _effect != m_effects.last() )
|
|
{
|
|
int i = 0;
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end(); it++, i++ )
|
|
{
|
|
if( *it == _effect )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
Effect * temp = m_effects[i + 1];
|
|
m_effects[i + 1] = _effect;
|
|
m_effects[i] = temp;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::moveUp( Effect * _effect )
|
|
{
|
|
if( _effect != m_effects.first() )
|
|
{
|
|
int i = 0;
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end(); it++, i++ )
|
|
{
|
|
if( *it == _effect )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
Effect * temp = m_effects[i - 1];
|
|
m_effects[i - 1] = _effect;
|
|
m_effects[i] = temp;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
bool EffectChain::processAudioBuffer( sampleFrame * _buf, const fpp_t _frames )
|
|
{
|
|
if( m_enabledModel.value() == false )
|
|
{
|
|
return false;
|
|
}
|
|
bool moreEffects = false;
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end(); ++it )
|
|
{
|
|
moreEffects |= ( *it )->processAudioBuffer( _buf, _frames );
|
|
#ifdef LMMS_DEBUG
|
|
for( int f = 0; f < _frames; ++f )
|
|
{
|
|
if( fabs( _buf[f][0] ) > 5 || fabs( _buf[f][1] ) > 5 )
|
|
{
|
|
it = m_effects.end()-1;
|
|
printf( "numerical overflow after processing "
|
|
"plugin \"%s\"\n", ( *it )->
|
|
publicName().toUtf8().constData() );
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
return moreEffects;
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::startRunning()
|
|
{
|
|
if( m_enabledModel.value() == false )
|
|
{
|
|
return;
|
|
}
|
|
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end(); it++ )
|
|
{
|
|
( *it )->startRunning();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
bool EffectChain::isRunning()
|
|
{
|
|
if( m_enabledModel.value() == false )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool running = false;
|
|
|
|
for( EffectList::Iterator it = m_effects.begin();
|
|
it != m_effects.end() || !running; it++ )
|
|
{
|
|
running = ( *it )->isRunning() && running;
|
|
}
|
|
return running;
|
|
}
|
|
|
|
|
|
|
|
|
|
void EffectChain::clear()
|
|
{
|
|
emit aboutToClear();
|
|
|
|
m_enabledModel.setValue( false );
|
|
for( int i = 0; i < m_effects.count(); ++i )
|
|
{
|
|
delete m_effects[i];
|
|
}
|
|
m_effects.clear();
|
|
}
|
|
|
|
|
|
|
|
#include "moc_EffectChain.cxx"
|
|
|