Files
lmms/include/PlayHandle.h
Vesa 270af579b8 Revision of handling of frameoffset for NPH, SPH
Change in handling of frameoffset for multistreamed instruments and sampletracks.
- Instead of holding the offset for the lifetime of the playhandle, negate the offset in the first period
- Multistream-instruments require some small changes: they have to now check for the offset and accordingly leave empty space in the start of the period (already done in this commit)
- There are possibly optimizations that can be done later
- This change is necessary so that we can have sample-exact models, and sample-exact vol/pan knobs for all instruments. Earlier multistream instruments were always rendering some frames ahead-of-time, so applying sample-exact data for them would have been impossible, since we don't have the future-values yet...
2014-06-29 23:13:00 +03:00

120 lines
2.4 KiB
C++

/*
* PlayHandle.h - base class PlayHandle - core of rendering engine
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef PLAY_HANDLE_H
#define PLAY_HANDLE_H
#include <QtCore/QThread>
#include <QtCore/QVector>
#include "ThreadableJob.h"
#include "lmms_basics.h"
class track;
class PlayHandle : public ThreadableJob
{
public:
enum Types
{
TypeNotePlayHandle,
TypeInstrumentPlayHandle,
TypeSamplePlayHandle,
TypePresetPreviewHandle,
TypeCount
} ;
typedef Types Type;
PlayHandle( const Type type, f_cnt_t offset = 0 ) :
m_type( type ),
m_offset( offset ),
m_affinity( QThread::currentThread() )
{
}
virtual ~PlayHandle()
{
}
virtual bool affinityMatters() const
{
return false;
}
const QThread* affinity() const
{
return m_affinity;
}
Type type() const
{
return m_type;
}
// required for ThreadableJob
virtual void doProcessing( sampleFrame* buffer )
{
play( buffer );
}
virtual bool requiresProcessing() const
{
return !isFinished();
}
virtual void play( sampleFrame* buffer ) = 0;
virtual bool isFinished( void ) const = 0;
// returns the frameoffset at the start of the playhandle,
// ie. how many empty frames should be inserted at the start of the first period
f_cnt_t offset() const
{
return m_offset;
}
void setOffset( f_cnt_t _offset )
{
m_offset = _offset;
}
virtual bool isFromTrack( const track * _track ) const = 0;
private:
Type m_type;
f_cnt_t m_offset;
const QThread* m_affinity;
} ;
typedef QList<PlayHandle *> PlayHandleList;
typedef QList<const PlayHandle *> ConstPlayHandleList;
#endif