Files
lmms/plugins/Eq/EqParameterWidget.h
2014-12-29 19:46:12 +00:00

167 lines
2.9 KiB
C++

/*
* eqparameterwidget.cpp - defination of EqParameterWidget class.
*
* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef EQPARAMETERWIDGET_H
#define EQPARAMETERWIDGET_H
#include <QWidget>
#include "EffectControls.h"
#include "TextFloat.h"
class EqControls;
class EqBand
{
public :
EqBand();
FloatModel* gain;
FloatModel* res;
FloatModel* freq;
BoolModel* active;
QColor color;
int x;
int y;
QString name;
float* peakL;
float* peakR;
};
class EqParameterWidget : public QWidget
{
Q_OBJECT
public:
explicit EqParameterWidget( QWidget *parent = 0, EqControls * controls = 0);
~EqParameterWidget();
const int bandCount()
{
return 8;
}
const int maxDistanceFromHandle()
{
return 20;
}
EqBand* getBandModels( int i )
{
return &m_bands[i];
}
const int activeAplha()
{
return 200;
}
const int inactiveAlpha()
{
return 100;
}
const float resPixelMultiplyer()
{
return 100;
}
signals:
public slots:
protected:
virtual void paintEvent ( QPaintEvent * event );
virtual void mousePressEvent(QMouseEvent * event );
virtual void mouseReleaseEvent(QMouseEvent * event);
virtual void mouseMoveEvent(QMouseEvent * event);
virtual void mouseDoubleClickEvent(QMouseEvent * event);
private:
EqBand *m_bands;
EqControls *m_controls;
float m_pixelsPerUnitWidth;
float m_pixelsPerUnitHeight;
float m_pixelsPerOctave;
float m_scale;
EqBand* m_selectedBand;
TextFloat *tf;
EqBand* selectNearestHandle( const int x, const int y );
enum MouseAction { none, drag, res } m_mouseAction;
int m_oldX, m_oldY;
int *m_xGridBands;
inline int freqToXPixel( float freq )
{
return ( log10( freq ) * m_pixelsPerUnitWidth * m_scale ) - ( width() * 0.5 );
}
inline float xPixelToFreq( int x )
{
return pow( 10, ( x + ( width() * 0.5 ) ) / ( m_pixelsPerUnitWidth * m_scale ) );
}
inline int gainToYPixel( float gain )
{
return ( height() - 3) - ( gain * m_pixelsPerUnitHeight ) - ( (height() -3 ) * 0.5);
}
inline float yPixelToGain( int y )
{
return ( ( 0.5 * height() ) - y) / m_pixelsPerUnitHeight;
}
};
#endif // EQPARAMETERWIDGET_H