From fbbffda11f1b2d32445f7b4bc45f8b758bc6c52b Mon Sep 17 00:00:00 2001 From: Ivan Enderlin Date: Tue, 12 May 2026 16:45:51 +0200 Subject: [PATCH] refactor(sdk): Rename `PinnedEventsCacheStateLock` to `LockedPinnedEventsCacheState`. This patch renames `PinnedEventsCacheStateLock` to `LockedPinnedEventsCacheState` to match other namings in `RoomEventCache` and `ThreadEventCache` for the sake of consistency. --- .../src/event_cache/caches/pinned_events/mod.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/crates/matrix-sdk/src/event_cache/caches/pinned_events/mod.rs b/crates/matrix-sdk/src/event_cache/caches/pinned_events/mod.rs index b8e83d705..03edff830 100644 --- a/crates/matrix-sdk/src/event_cache/caches/pinned_events/mod.rs +++ b/crates/matrix-sdk/src/event_cache/caches/pinned_events/mod.rs @@ -89,7 +89,7 @@ impl fmt::Debug for PinnedEventsCacheState { /// /// This contains all the inner mutable states that ought to be updated at /// the same time. -pub type PinnedEventsCacheStateLock = lock::StateLock; +pub type LockedPinnedEventsCacheState = lock::StateLock; pub type PinnedEventsCacheStateLockWriteGuard<'a> = lock::StateLockWriteGuard<'a, PinnedEventsCacheState>; @@ -202,7 +202,7 @@ impl PinnedEventsCacheState { /// This is cheap to clone, because it's a shallow data type. #[derive(Clone)] pub struct PinnedEventsCache { - state: Arc, + state: Arc, /// The task handling the refreshing of pinned events for this specific /// room. @@ -225,7 +225,7 @@ impl PinnedEventsCache { let state = PinnedEventsCacheState { room_id, chunk, sender, linked_chunk_update_sender, store }; - let state = Arc::new(PinnedEventsCacheStateLock::new_inner(state)); + let state = Arc::new(LockedPinnedEventsCacheState::new_inner(state)); let task = Arc::new( room.client() @@ -357,7 +357,7 @@ impl PinnedEventsCache { } #[instrument(fields(%room_id = room.room_id()), skip(room, state))] - async fn pinned_event_listener_task(room: Room, state: Arc) { + async fn pinned_event_listener_task(room: Room, state: Arc) { debug!("pinned events listener task started"); let reload_from_network = async |room: Room| {