<!-- description of the changes in this PR -->
Features to configure UserAgent, Proxy, Disabling SSL, and additional
certificates are not available on Wasm platforms. We remove these
configuration options from the FFI layer, while preserving them on
non-Wasm platforms.
- [ ] Public API changes documented in changelogs (optional)
<!-- Sign-off, if not part of the commits -->
<!-- See CONTRIBUTING.md if you don't know what this is -->
Signed-off-by: Daniel Salinas
---------
Co-authored-by: Daniel Salinas <danielsalinas@Daniels-MacBook-Pro-2.local>
Previously, we held a TrustRequirement inside Client, and had to wrap it
in a DecryptionSettings manually a couple of times.
It feels more right to hold on to a DecryptionSettings directly. If
there were ever some additional settings, most likely we would need them
all here.
If I haven't screwed it up, this should not affect behaviour in any way.
The pagination status was only mapped onto the "global" state, that is, the state of the event cache pagination.
Now, consider the following case, where two timeline instances are live:
- the first one could have backpaginated all the items back to the start of the room
- the second one is created later. Because of the initial value for the skip count, it will only return a subset of event items (~20).
However, listening to the pagination status for the second timeline would incorrectly state that the timeline was entirely paginated (because it returned the "global" pagination status). As such, an observer might think that there are no more items in the timeline, while a subsequent pagination would adjust the skip count and return more items.
This fixes it by combining the global pagination state with the local timeline state (aka the skip count value). If the skip count is positive (meaning, we could set it to 0 later and thus returning more events), we pretend we haven't reached the start of the timeline. This way, an observer can call pagination later, which may adjust the skip count and "return" more items.
`RoomPowerLevels` already holds an inner version of the power levels and has access to everything needed to compute the user to level map.
This way the async fetching only happens once and the mapping only on request.
Currently, clients have to make async requests to `Room::get_power_levels` from multiple places throughout the app in order to correctly configure the various UI components and again, on randomly decided events, to keep them up to date.
This patch starts publishing the power levels directly on the `RoomInfo` and allows them to be handled (and updated!) through the normal `subscribe_to_room_info_updates` mechanism.
This patch removes a name ambiguity around _listener_ vs. _subscriber_.
Both terms are used to talk about `RoomEventCacheListener`. We usually
use the term _subscriber_ for the type being returned by a `subscribe`
method. The code refers to this sometimes as listener, sometimes
as subscriber, sometimes both in the same sentence, which can be very
confusing! This patch solves this by using the _subscriber_ term only.
They are only semantically different if a macro of the same name exists,
in which case the foo::{self} import only imports foo-the-module, not
foo-the-macro.
We have a working implementation of the additional forms of QR Code login
of MSC4108. This commit moves the existing code into its own file
to make future updates easier to follow.
Remove the MediaFileHandle concept from the matrix-sdk-ffi crate on Wasm
platforms. File handles are not supported in the browser.
Signed-off-by: Daniel Salinas
The uniffi tool for generating JS/Wasm bindings utilizes rust as its
intermediate language.
As a result, the 'target' uniffi annotated library needs to be marked as
a 'lib' so that the generated rust code can utilize it to generate the
Wasm create + typescript bindings.
Signed-off-by: Daniel Salinas
This patch expands on the already existent `RoomPowerLevels` record (which it renames to `RoomPowerLevelsValues` to work around uniffi not exposing public fields) and nests them inside a new exported object that also provides methods for retrieving the actions that an user can take, methods moved from the room object.
This reduces the amount of async calls the clients need to make, simplifies the API and groups the code better together.