use std::{env, process::exit}; use matrix_sdk::{ config::SyncSettings, room::Room, ruma::events::room::message::{ MessageType, OriginalSyncRoomMessageEvent, RoomMessageEventContent, }, Client, }; async fn on_room_message(event: OriginalSyncRoomMessageEvent, room: Room) { if let Room::Joined(room) = room { let MessageType::Text(text_content) = event.content.msgtype else { return; }; if text_content.body.contains("!party") { let content = RoomMessageEventContent::text_plain("🎉🎊🥳 let's PARTY!! 🥳🎊🎉"); println!("sending"); // send our message to the room we found the "!party" command in // the last parameter is an optional transaction id which we don't // care about. room.send(content, None).await.unwrap(); println!("message sent"); } } } async fn login_and_sync( homeserver_url: String, username: String, password: String, ) -> anyhow::Result<()> { #[allow(unused_mut)] let mut client_builder = Client::builder().homeserver_url(homeserver_url); #[cfg(feature = "sled")] { // The location to save files to let home = dirs::home_dir().expect("no home directory found").join("party_bot"); client_builder = client_builder.sled_store(home, None)?; } #[cfg(feature = "indexeddb")] { client_builder = client_builder.indexeddb_store("party_bot", None).await?; } let client = client_builder.build().await.unwrap(); client.login_username(&username, &password).initial_device_display_name("command bot").await?; println!("logged in as {username}"); // An initial sync to set up state and so our bot doesn't respond to old // messages. If the `StateStore` finds saved state in the location given the // initial sync will be skipped in favor of loading state from the store let response = client.sync_once(SyncSettings::default()).await.unwrap(); // add our CommandBot to be notified of incoming messages, we do this after the // initial sync to avoid responding to messages before the bot was running. client.add_event_handler(on_room_message); // since we called `sync_once` before we entered our sync loop we must pass // that sync token to `sync` let settings = SyncSettings::default().token(response.next_batch); // this keeps state from the server streaming in to CommandBot via the // EventHandler trait client.sync(settings).await?; Ok(()) } #[tokio::main] async fn main() -> anyhow::Result<()> { tracing_subscriber::fmt::init(); let (homeserver_url, username, password) = match (env::args().nth(1), env::args().nth(2), env::args().nth(3)) { (Some(a), Some(b), Some(c)) => (a, b, c), _ => { eprintln!( "Usage: {} ", env::args().next().unwrap() ); exit(1) } }; login_and_sync(homeserver_url, username, password).await?; Ok(()) }