use std::{env, process::exit}; use matrix_sdk::{ config::SyncSettings, room::Room, ruma::events::room::message::{ MessageType, RoomMessageEventContent, SyncRoomMessageEvent, TextMessageEventContent, }, Client, }; async fn on_room_message(event: SyncRoomMessageEvent, room: Room) { if let Room::Joined(room) = room { let msg_body = match event.content.msgtype { MessageType::Text(TextMessageEventContent { body, .. }) => body, _ => return, }; if msg_body.contains("!party") { let content = RoomMessageEventContent::text_plain("🎉🎊🥳 let's PARTY!! 🥳🎊🎉"); println!("sending"); // send our message to the room we found the "!party" command in // the last parameter is an optional transaction id which we don't // care about. room.send(content, None).await.unwrap(); println!("message sent"); } } } async fn login_and_sync( homeserver_url: String, username: String, password: String, ) -> anyhow::Result<()> { #[allow(unused_mut)] let mut client_builder = Client::builder().homeserver_url(homeserver_url); #[cfg(feature = "sled_state_store")] { // The location to save files to let mut home = dirs::home_dir().expect("no home directory found"); home.push("party_bot"); let state_store = matrix_sdk_sled::StateStore::open_with_path(home)?; client_builder = client_builder.state_store(Box::new(state_store)); } #[cfg(feature = "indexeddb_state_store")] { let state_store = matrix_sdk_indexeddb::StateStore::open(); client_builder = client_builder.state_store(Box::new(state_store)); } let client = client_builder.build().await.unwrap(); client.login(&username, &password, None, Some("command bot")).await?; println!("logged in as {}", username); // An initial sync to set up state and so our bot doesn't respond to old // messages. If the `StateStore` finds saved state in the location given the // initial sync will be skipped in favor of loading state from the store client.sync_once(SyncSettings::default()).await.unwrap(); // add our CommandBot to be notified of incoming messages, we do this after the // initial sync to avoid responding to messages before the bot was running. client.register_event_handler(on_room_message).await; // since we called `sync_once` before we entered our sync loop we must pass // that sync token to `sync` let settings = SyncSettings::default().token(client.sync_token().await.unwrap()); // this keeps state from the server streaming in to CommandBot via the // EventHandler trait client.sync(settings).await; Ok(()) } #[tokio::main] async fn main() -> anyhow::Result<()> { tracing_subscriber::fmt::init(); let (homeserver_url, username, password) = match (env::args().nth(1), env::args().nth(2), env::args().nth(3)) { (Some(a), Some(b), Some(c)) => (a, b, c), _ => { eprintln!( "Usage: {} ", env::args().next().unwrap() ); exit(1) } }; login_and_sync(homeserver_url, username, password).await?; Ok(()) }