mirror of
https://github.com/matrix-org/matrix-rust-sdk.git
synced 2026-08-04 03:52:19 -04:00
This patch adjust tests since the Event Cache ignores events from the Send Queue if the cache is empty. It mostly impacts the tests as this scenario is pretty rare in real world use cases.
429 lines
17 KiB
Rust
429 lines
17 KiB
Rust
// Copyright 2023 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::{sync::Arc, time::Duration};
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use assert_matches::assert_matches;
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use assert_matches2::assert_let;
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use eyeball_im::VectorDiff;
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use futures_util::StreamExt;
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use matrix_sdk::{Error, assert_let_timeout, test_utils::mocks::MatrixMockServer};
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use matrix_sdk_base::store::QueueWedgeError;
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use matrix_sdk_test::{ALICE, JoinedRoomBuilder, async_test, event_factory::EventFactory};
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use matrix_sdk_ui::timeline::{EventItemOrigin, EventSendState, RoomExt};
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use ruma::{
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MilliSecondsSinceUnixEpoch, event_id, events::room::message::RoomMessageEventContent, room_id,
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};
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use serde_json::json;
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use stream_assert::{assert_next_matches, assert_pending};
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use tokio::{task::yield_now, time::sleep};
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#[async_test]
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async fn test_message_order() {
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let room_id = room_id!("!a98sd12bjh:example.org");
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let server = MatrixMockServer::new().await;
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let client = server.client_builder().build().await;
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server.mock_room_state_encryption().plain().mount().await;
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let room = server.sync_joined_room(&client, room_id).await;
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let timeline = Arc::new(room.timeline().await.unwrap());
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let (_, mut timeline_stream) =
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timeline.subscribe_filter_map(|item| item.as_event().cloned()).await;
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// Response for first message takes 200ms to respond
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "First!" }))
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.ok_with_delay(event_id!("$ev0"), Duration::from_millis(200))
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.mount()
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.await;
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// Response for second message only takes 100ms to respond, so should come
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// back first if we don't serialize requests
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "Second." }))
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.ok_with_delay(event_id!("$ev1"), Duration::from_millis(100))
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.mount()
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.await;
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timeline.send(RoomMessageEventContent::text_plain("First!").into()).await.unwrap();
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timeline.send(RoomMessageEventContent::text_plain("Second.").into()).await.unwrap();
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// Let the send queue handle the event.
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yield_now().await;
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// Local echoes are available after the send queue has processed these.
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assert_next_matches!(timeline_stream, VectorDiff::PushBack { value } => {
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assert!(value.is_editable(), "local echo of first can be edited");
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assert_eq!(value.content().as_message().unwrap().body(), "First!");
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});
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assert_next_matches!(timeline_stream, VectorDiff::PushBack { value } => {
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assert!(value.is_editable(), "local echo of second can be edited");
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assert_eq!(value.content().as_message().unwrap().body(), "Second.");
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});
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// Wait 200ms for the first msg, 100ms for the second, 200ms for overhead.
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sleep(Duration::from_millis(500)).await;
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// The first item should be updated first.
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assert_next_matches!(timeline_stream, VectorDiff::Set { index: 0, value } => {
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assert!(value.is_editable(), "remote echo of first can be edited");
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assert_eq!(value.content().as_message().unwrap().body(), "First!");
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assert_eq!(value.event_id().unwrap(), "$ev0");
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});
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// Then the second one.
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assert_next_matches!(timeline_stream, VectorDiff::Set { index: 1, value } => {
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assert!(value.is_editable(), "remote echo of second can be edited");
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assert_eq!(value.content().as_message().unwrap().body(), "Second.");
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assert_eq!(value.event_id().unwrap(), "$ev1");
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});
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assert_pending!(timeline_stream);
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}
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#[async_test]
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async fn test_retry_order() {
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let room_id = room_id!("!a98sd12bjh:example.org");
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let server = MatrixMockServer::new().await;
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let client = server.client_builder().build().await;
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server.mock_room_state_encryption().plain().mount().await;
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let room = server.sync_joined_room(&client, room_id).await;
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let timeline = Arc::new(room.timeline().await.unwrap());
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let (_, mut timeline_stream) =
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timeline.subscribe_filter_map(|item| item.as_event().cloned()).await;
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// When trying to send an event, return with a 500 error, which is interpreted
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// as a transient error.
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let scoped_faulty_send = server.mock_room_send().error500().expect(3).mount_as_scoped().await;
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// Send two messages without mocking the server response.
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// It will respond with a 500, resulting in a failed-to-send state.
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timeline.send(RoomMessageEventContent::text_plain("First!").into()).await.unwrap();
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timeline.send(RoomMessageEventContent::text_plain("Second.").into()).await.unwrap();
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// Let the send queue handle the event.
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yield_now().await;
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// Local echoes are available after the send queue has processed these.
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assert_next_matches!(timeline_stream, VectorDiff::PushBack { value } => {
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assert_eq!(value.content().as_message().unwrap().body(), "First!");
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});
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assert_next_matches!(timeline_stream, VectorDiff::PushBack { value } => {
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assert_eq!(value.content().as_message().unwrap().body(), "Second.");
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});
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// Local echoes are updated with the failed send state as soon as
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// the 404 response is received. The send queue uses `short_retry()`
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// (3 retries) with 500ms minimum exponential backoff, so this can take
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// up to ~1.5s before the failure is surfaced.
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assert_let_timeout!(
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Duration::from_secs(5),
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Some(VectorDiff::Set { index: 0, value: first }) = timeline_stream.next()
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);
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assert_matches!(first.send_state().unwrap(), EventSendState::SendingFailed { .. });
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// Response for first message takes 100ms to respond.
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drop(scoped_faulty_send);
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "First!" }))
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.ok_with_delay(event_id!("$ev0"), Duration::from_millis(100))
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.mount()
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.await;
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// Response for second message takes 200ms to respond, so should come back
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// after first if we don't serialize retries.
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "Second." }))
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.ok_with_delay(event_id!("$ev1"), Duration::from_millis(200))
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.mount()
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.await;
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// Retry the second message first.
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client.send_queue().set_enabled(true).await;
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// Wait 200ms for the first msg, 100ms for the second, 300ms for overhead.
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sleep(Duration::from_millis(600)).await;
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// With the send queue, sending is retried in the same order as the events
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// were sent. So we first see the first message.
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assert_next_matches!(timeline_stream, VectorDiff::Set { index: 0, value } => {
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assert_eq!(value.content().as_message().unwrap().body(), "First!");
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assert_matches!(value.send_state().unwrap(), EventSendState::Sent { .. });
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assert_eq!(value.event_id().unwrap(), "$ev0");
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});
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// Then the second.
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assert_next_matches!(timeline_stream, VectorDiff::Set { index: 1, value } => {
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assert_eq!(value.content().as_message().unwrap().body(), "Second.");
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assert_matches!(value.send_state().unwrap(), EventSendState::Sent { .. });
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assert_eq!(value.event_id().unwrap(), "$ev1");
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});
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assert_pending!(timeline_stream);
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}
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#[async_test]
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async fn test_reloaded_failed_local_echoes_are_marked_as_failed() {
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let room_id = room_id!("!a98sd12bjh:example.org");
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let server = MatrixMockServer::new().await;
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let client = server.client_builder().build().await;
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server.mock_room_state_encryption().plain().mount().await;
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let room = server.sync_joined_room(&client, room_id).await;
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let timeline = Arc::new(room.timeline().await.unwrap());
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let (_, mut timeline_stream) =
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timeline.subscribe_filter_map(|item| item.as_event().cloned()).await;
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// When trying to send an event, return with a 413 error, which is interpreted
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// as a permanent error.
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server.mock_room_send().error_too_large().expect(1).mount().await;
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// Sending an event will respond with a 500, resulting in a failed-to-send
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// state.
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timeline.send(RoomMessageEventContent::text_plain("wall of text").into()).await.unwrap();
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// Let the send queue handle the event.
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yield_now().await;
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// Local echoes are available after the send queue has processed these.
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assert_next_matches!(timeline_stream, VectorDiff::PushBack { value } => {
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assert_eq!(value.content().as_message().unwrap().body(), "wall of text");
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});
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// Local echoes are updated with the failed send state as soon as the error
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// response has been received.
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assert_let_timeout!(Some(VectorDiff::Set { index: 0, value: first }) = timeline_stream.next());
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let (error, is_recoverable) = assert_matches!(first.send_state().unwrap(), EventSendState::SendingFailed { error, is_recoverable } => (error, is_recoverable));
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// The error is not recoverable.
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assert!(!is_recoverable);
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// And it's properly pattern-matched as an HTTP error.
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assert_matches!(
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error.as_client_api_error().unwrap().error_kind(),
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Some(ruma::api::error::ErrorKind::TooLarge)
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);
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assert_pending!(timeline_stream);
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// Recreating a new timeline will show the wedged local echo.
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let timeline = Arc::new(room.timeline().await.unwrap());
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let (initial, _) = timeline.subscribe_filter_map(|item| item.as_event().cloned()).await;
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assert_eq!(initial.len(), 1);
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assert_eq!(initial[0].content().as_message().unwrap().body(), "wall of text");
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assert_let!(
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Some(EventSendState::SendingFailed { error, is_recoverable }) = initial[0].send_state()
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);
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// Same recoverable status as above.
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assert!(!is_recoverable);
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// It was persisted and it can be matched as a string now.
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let msg = assert_matches!(
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&**error,
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Error::SendQueueWedgeError(error) => {
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assert_matches!(&**error, QueueWedgeError::GenericApiError { msg } => { msg })
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}
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);
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assert_eq!(msg, "the server returned an error: [413 / M_TOO_LARGE] Request body too large");
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}
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#[async_test]
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async fn test_clear_with_echoes() {
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let room_id = room_id!("!a98sd12bjh:example.org");
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let server = MatrixMockServer::new().await;
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let client = server.client_builder().build().await;
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let f = EventFactory::new();
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server.mock_room_state_encryption().plain().mount().await;
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let room = server.sync_joined_room(&client, room_id).await;
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let timeline = room.timeline().await.unwrap();
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// Send a message without mocking the server response.
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{
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let (_, mut timeline_stream) = timeline.subscribe().await;
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timeline.send(RoomMessageEventContent::text_plain("Send failure").into()).await.unwrap();
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// Wait for the first message to fail. Don't use time, but listen for the first
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// timeline item diff to get back signalling the error.
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assert_let_timeout!(Some(timeline_updates) = timeline_stream.next());
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// 2 updates: date divider and local echo.
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assert_eq!(timeline_updates.len(), 2);
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assert_let_timeout!(Some(timeline_updates) = timeline_stream.next());
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// 1 updates: local echo replaced with failure.
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assert_eq!(timeline_updates.len(), 1);
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}
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// Next message will take "forever" to send.
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server
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.mock_room_send()
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.ok_with_delay(event_id!("$PyHxV5mYzjetBUT3qZq7V95GOzxb02EP"), Duration::from_secs(3600))
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.mount()
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.await;
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// (this one)
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timeline.send(RoomMessageEventContent::text_plain("Pending").into()).await.unwrap();
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// Another message comes in.
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server
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.sync_room(
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&client,
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JoinedRoomBuilder::new(room_id)
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.add_timeline_event(f.text_msg("another message").sender(&ALICE)),
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)
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.await;
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// At this point, there should be three timeline items:
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let timeline_items = timeline.items().await;
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let event_items: Vec<_> = timeline_items.iter().filter_map(|item| item.as_event()).collect();
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assert_eq!(event_items.len(), 3);
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// The message that came in from sync.
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assert_matches!(event_items[0].origin(), Some(EventItemOrigin::Sync));
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// The message that failed to send.
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assert_matches!(event_items[1].send_state(), Some(EventSendState::SendingFailed { .. }));
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// The message that is still pending.
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assert_matches!(
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event_items[2].send_state(),
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Some(EventSendState::NotSentYet { progress: None })
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);
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// When we clear the timeline now,
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timeline.clear().await;
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// … the two local messages should remain.
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let timeline_items = timeline.items().await;
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let event_items: Vec<_> = timeline_items.iter().filter_map(|item| item.as_event()).collect();
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assert_eq!(event_items.len(), 2);
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assert_matches!(event_items[0].send_state(), Some(EventSendState::SendingFailed { .. }));
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assert_matches!(
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event_items[1].send_state(),
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Some(EventSendState::NotSentYet { progress: None })
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);
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}
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#[async_test]
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async fn test_no_duplicate_date_divider() {
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let room_id = room_id!("!a98sd12bjh:example.org");
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let server = MatrixMockServer::new().await;
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let client = server.client_builder().build().await;
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server.mock_room_state_encryption().plain().mount().await;
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let room = server.sync_joined_room(&client, room_id).await;
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let timeline = Arc::new(room.timeline().await.unwrap());
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let (_, mut timeline_stream) = timeline.subscribe().await;
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// Response for first message takes 200ms to respond.
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "First!" }))
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.ok_with_delay(event_id!("$ev0"), Duration::from_millis(200))
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.mount()
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.await;
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// Response for second message only takes 100ms to respond, so should come
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// back first if we don't serialize requests.
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server
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.mock_room_send()
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.body_matches_partial_json(json!({ "body": "Second." }))
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.ok_with_delay(event_id!("$ev1"), Duration::from_millis(100))
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.mount()
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.await;
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timeline.send(RoomMessageEventContent::text_plain("First!").into()).await.unwrap();
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timeline.send(RoomMessageEventContent::text_plain("Second.").into()).await.unwrap();
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// Let the send queue handle the event.
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yield_now().await;
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assert_let_timeout!(Some(timeline_updates) = timeline_stream.next());
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assert_eq!(timeline_updates.len(), 3);
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// Local echoes are available as soon as `timeline.send` returns.
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assert_let!(VectorDiff::PushBack { value } = &timeline_updates[0]);
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assert_eq!(value.as_event().unwrap().content().as_message().unwrap().body(), "First!");
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assert_let!(VectorDiff::PushFront { value } = &timeline_updates[1]);
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assert!(value.is_date_divider());
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assert_let!(VectorDiff::PushBack { value } = &timeline_updates[2]);
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assert_eq!(value.as_event().unwrap().content().as_message().unwrap().body(), "Second.");
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// Wait 200ms for the first msg, 100ms for the second, 200ms for overhead.
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sleep(Duration::from_millis(500)).await;
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assert_let_timeout!(Some(timeline_updates) = timeline_stream.next());
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assert_eq!(timeline_updates.len(), 2);
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// The first item should be updated first.
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assert_let!(VectorDiff::Set { index: 1, value } = &timeline_updates[0]);
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let value = value.as_event().unwrap();
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assert_matches!(value.send_state(), Some(EventSendState::Sent { event_id }) => {
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assert_eq!(event_id, "$ev0");
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});
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assert_eq!(value.content().as_message().unwrap().body(), "First!");
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assert_eq!(value.event_id().unwrap(), "$ev0");
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assert_let!(VectorDiff::Set { index: 2, value: remote_event } = &timeline_updates[1]);
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assert_eq!(remote_event.as_event().unwrap().event_id().unwrap(), "$ev1");
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assert_pending!(timeline_stream);
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// Now have the sync return both events with more data.
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let f = EventFactory::new();
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let now = MilliSecondsSinceUnixEpoch::now();
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f.set_next_ts(now.0.into());
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server
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.sync_room(
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&client,
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JoinedRoomBuilder::new(room_id)
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.add_timeline_event(
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f.text_msg("First!")
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.sender(client.user_id().unwrap())
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.event_id(event_id!("$ev2")),
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)
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.add_timeline_event(
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f.text_msg("Second.")
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.sender(client.user_id().unwrap())
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.event_id(event_id!("$ev3")),
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),
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)
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.await;
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assert_let_timeout!(Some(timeline_updates) = timeline_stream.next());
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assert_eq!(timeline_updates.len(), 4);
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assert_let!(VectorDiff::PushFront { value } = &timeline_updates[0]);
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let value = value.as_event().unwrap();
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assert_eq!(value.event_id().unwrap(), "$ev2");
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assert_let!(VectorDiff::Insert { index: 1, value } = &timeline_updates[1]);
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let value = value.as_event().unwrap();
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assert_eq!(value.event_id().unwrap(), "$ev3");
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assert_pending!(timeline_stream);
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}
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