Files
matrix-rust-sdk/benchmarks/benches/event_cache.rs
Ivan Enderlin 1cf0601ba3 refactor(sdk) Introduce RoomEventCacheStateLock and read/write guards.
This patch extracts fields from `RoomEventCacheState` and move them
into `RoomEventCacheStateLock`. This lock provides 2 methods: `read`
and `write`, respectively to acquire a read-only lock, and a write-only
lock, represented by the `RoomEventCacheStateLockReadGuard` and the
`RoomEventCacheStateLockWriteGuard` types.

All “public” methods on `RoomEventCacheState` now are facade to the read
and write guards.

This refactoring makes the code to compile with the last change in
`EventCacheStore::lock`, which now returns a `EventCacheStoreLockState`.
The next step is to re-load `RoomEventCacheStateLock` when the lock is
dirty! But before doing that, we need this new mechanism to centralise
the management of the store lock.
2025-11-25 15:41:27 +01:00

355 lines
14 KiB
Rust

use std::{pin::Pin, sync::Arc};
use criterion::{BenchmarkId, Criterion, Throughput, criterion_group, criterion_main};
use matrix_sdk::{
RoomInfo, RoomState, SqliteEventCacheStore, StateStore,
store::StoreConfig,
sync::{JoinedRoomUpdate, RoomUpdates},
test_utils::client::MockClientBuilder,
};
use matrix_sdk_base::event_cache::store::{DynEventCacheStore, IntoEventCacheStore, MemoryStore};
use matrix_sdk_test::{ALICE, event_factory::EventFactory};
use ruma::{
EventId, RoomId, event_id,
events::{relation::RelationType, room::message::RoomMessageEventContentWithoutRelation},
room_id,
};
use tempfile::tempdir;
use tokio::runtime::Builder;
type StoreBuilder = Box<dyn Fn() -> Pin<Box<dyn Future<Output = Arc<DynEventCacheStore>>>>>;
fn handle_room_updates(c: &mut Criterion) {
// Create a new asynchronous runtime.
let runtime = Builder::new_multi_thread()
.enable_time()
.enable_io()
.build()
.expect("Failed to create an asynchronous runtime");
let mut group = c.benchmark_group("Event cache room updates");
group.sample_size(10);
const NUM_EVENTS: usize = 1000;
for num_rooms in [1, 10, 100] {
// Add some joined rooms, each with NUM_EVENTS in it, to the sync response.
let mut room_updates = RoomUpdates::default();
let mut changes = matrix_sdk::StateChanges::default();
for i in 0..num_rooms {
let room_id = RoomId::parse(format!("!room{i}:example.com")).unwrap();
let event_factory = EventFactory::new().room(&room_id).sender(&ALICE);
let mut joined_room_update = JoinedRoomUpdate::default();
for j in 0..NUM_EVENTS {
let event_id = EventId::parse(format!("$ev{i}_{j}")).unwrap();
let event =
event_factory.text_msg(format!("Message {j}")).event_id(&event_id).into();
joined_room_update.timeline.events.push(event);
}
room_updates.joined.insert(room_id.clone(), joined_room_update);
changes.add_room(RoomInfo::new(&room_id, RoomState::Joined));
}
// Declare new stores for this set of events.
let temp_dir = Arc::new(tempdir().unwrap());
let store_builders: Vec<(_, StoreBuilder)> = vec![
(
"memory",
Box::new(|| Box::pin(async { MemoryStore::default().into_event_cache_store() })),
),
(
"SQLite",
Box::new(move || {
let temp_dir = temp_dir.clone();
Box::pin(async move {
// Remove all the files in the temp_dir, to reset the event cache state.
for entry in temp_dir.path().read_dir().unwrap() {
let entry = entry.unwrap();
let path = entry.path();
if path.is_dir() {
// If it's a directory, remove it recursively.
std::fs::remove_dir_all(path).unwrap();
} else {
std::fs::remove_file(path).unwrap();
}
}
// Recreate a new store.
SqliteEventCacheStore::open(temp_dir.path().join("bench"), None)
.await
.unwrap()
.into_event_cache_store()
})
}),
),
];
let state_store = runtime.block_on(async {
let state_store = matrix_sdk::MemoryStore::new();
state_store.save_changes(&changes).await.unwrap();
Arc::new(state_store)
});
for (store_name, store_builder) in &store_builders {
let client = runtime.block_on(async {
let event_cache_store = store_builder().await;
let client = MockClientBuilder::new(None)
.on_builder(|builder| {
builder.store_config(
StoreConfig::new("cross-process-store-locks-holder-name".to_owned())
.state_store(state_store.clone())
.event_cache_store(event_cache_store.clone()),
)
})
.build()
.await;
client.event_cache().subscribe().unwrap();
client
});
// Define a state store with all rooms known in it.
// Define the throughput.
group.throughput(Throughput::Elements(num_rooms));
// Bench the handling of room updates.
group.bench_function(
BenchmarkId::new(
format!("Event cache room updates[{store_name}]"),
format!("room count: {num_rooms}"),
),
|bencher| {
bencher.to_async(&runtime).iter(
// The routine itself.
|| {
let room_updates = room_updates.clone();
let client = client.clone();
async move {
client.event_cache().clear_all_rooms().await.unwrap();
client
.event_cache()
.handle_room_updates(room_updates.clone())
.await
.unwrap();
}
},
)
},
);
}
}
group.finish()
}
fn find_event_relations(c: &mut Criterion) {
// Number of other events to saturate the DB, but that will not be affected by
// the benchmark. A small multiple of this number will be added.
// When running locally, run with more events than in Codespeed CI.
#[cfg(feature = "codspeed")]
const NUM_OTHER_EVENTS: usize = 100;
#[cfg(not(feature = "codspeed"))]
const NUM_OTHER_EVENTS: usize = 1000;
// Create a new asynchronous runtime.
let runtime = Builder::new_multi_thread()
.enable_time()
.enable_io()
.build()
.expect("Failed to create an asynchronous runtime");
let mut group = c.benchmark_group("Event cache room updates");
group.sample_size(10);
let room_id = room_id!("!room:ben.ch");
let other_room_id = room_id!("!other-room:ben.ch");
// Make the state store aware of the room, so that `client.get_room()` works
// with it.
let mut changes = matrix_sdk::StateChanges::default();
changes.add_room(RoomInfo::new(room_id, RoomState::Joined));
changes.add_room(RoomInfo::new(other_room_id, RoomState::Joined));
let state_store = runtime.block_on(async {
let state_store = matrix_sdk::MemoryStore::new();
state_store.save_changes(&changes).await.unwrap();
Arc::new(state_store)
});
for num_related_events in [10, 100, 1000] {
// Prefill the event cache store with one event and N related events.
let mut room_updates = RoomUpdates::default();
let event_factory = EventFactory::new().room(room_id).sender(&ALICE);
let mut joined_room_update = JoinedRoomUpdate::default();
// Add the target event.
let target_event_id = event_id!("$target");
let target_event =
event_factory.text_msg("hello world").event_id(target_event_id).into_event();
joined_room_update.timeline.events.push(target_event);
// Add the numerous edits.
for i in 0..num_related_events {
let event_id = EventId::parse(format!("$edit{i}")).unwrap();
let event = event_factory
.text_msg(format!("* edit {i}"))
.edit(
target_event_id,
RoomMessageEventContentWithoutRelation::text_plain(format!("edit {i}")),
)
.event_id(&event_id)
.into();
joined_room_update.timeline.events.push(event);
}
// Add other events, in the same room, without a relation.
for i in 0..NUM_OTHER_EVENTS {
let event_id = EventId::parse(format!("$msg{i}")).unwrap();
let event =
event_factory.text_msg(format!("unrelated message {i}")).event_id(&event_id).into();
joined_room_update.timeline.events.push(event);
}
// Add other events, in the same room, related to other events.
let other_target_event_id = event_id!("$other_target");
let other_target_event =
event_factory.text_msg("hello world").event_id(other_target_event_id).into_event();
joined_room_update.timeline.events.push(other_target_event);
for i in 0..NUM_OTHER_EVENTS {
let event_id = EventId::parse(format!("$unrelated{i}")).unwrap();
let event =
event_factory.reaction(other_target_event_id, "👍").event_id(&event_id).into();
joined_room_update.timeline.events.push(event);
}
room_updates.joined.insert(room_id.to_owned(), joined_room_update);
// Add other events, in another room.
let mut other_joined_room_update = JoinedRoomUpdate::default();
let event_factory = event_factory.room(other_room_id);
for i in 0..NUM_OTHER_EVENTS {
let event_id = EventId::parse(format!("$other_room{i}")).unwrap();
let event = event_factory.text_msg(format!("hi {i}")).event_id(&event_id).into();
other_joined_room_update.timeline.events.push(event);
}
room_updates.joined.insert(other_room_id.to_owned(), other_joined_room_update);
changes.add_room(RoomInfo::new(room_id, RoomState::Joined));
// Declare new stores for this set of events.
let temp_dir = Arc::new(tempdir().unwrap());
let stores = vec![
("memory", MemoryStore::default().into_event_cache_store()),
(
"SQLite",
runtime.block_on(async {
SqliteEventCacheStore::open(temp_dir.path().join("bench"), None)
.await
.unwrap()
.into_event_cache_store()
}),
),
];
for (store_name, event_cache_store) in stores {
let (client, room_event_cache, _drop_handles) = runtime.block_on(async {
let client = MockClientBuilder::new(None)
.on_builder(|builder| {
builder.store_config(
StoreConfig::new("cross-process-store-locks-holder-name".to_owned())
.state_store(state_store.clone())
.event_cache_store(event_cache_store),
)
})
.build()
.await;
client.event_cache().subscribe().unwrap();
// Sync the updates before starting the benchmark.
let mut update_recv = client.event_cache().subscribe_to_room_generic_updates();
client.event_cache().handle_room_updates(room_updates.clone()).await.unwrap();
// Wait for the event cache to notify us of the room updates.
let update = update_recv.recv().await.unwrap();
assert!(update.room_id == room_id || update.room_id == other_room_id);
let update = update_recv.recv().await.unwrap();
assert!(update.room_id == room_id || update.room_id == other_room_id);
let room = client.get_room(room_id).unwrap();
let room_event_cache = room.event_cache().await.unwrap();
(client, room_event_cache.0, room_event_cache.1)
});
// Define the throughput.
group.throughput(Throughput::Elements(num_related_events));
for filter in [None, Some(vec![RelationType::Replacement])] {
group.bench_function(
BenchmarkId::new(
format!("Event cache find_event_relations[{store_name}]"),
format!(
"{num_related_events} events, {} filter",
if filter.is_some() { "edits" } else { "#no" },
),
),
|bencher| {
bencher.to_async(&runtime).iter_batched(
// The setup.
|| (room_event_cache.clone(), filter.clone()),
// The routine itself.
|(room_event_cache, filter)| async move {
let (target, relations) = room_event_cache
.find_event_with_relations(target_event_id, filter)
.await
.unwrap()
.unwrap();
assert_eq!(target.event_id().as_deref().unwrap(), target_event_id);
assert_eq!(relations.len(), num_related_events as usize);
},
criterion::BatchSize::PerIteration,
)
},
);
}
{
let _guard = runtime.enter();
drop(room_event_cache);
drop(client);
drop(_drop_handles);
}
}
}
{
let _guard = runtime.enter();
drop(state_store);
}
group.finish()
}
criterion_group! {
name = event_cache;
config = Criterion::default();
targets = handle_room_updates, find_event_relations,
}
criterion_main!(event_cache);