/* * This file is part of MotionPlus. * * MotionPlus is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * MotionPlus is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MotionPlus. If not, see . * * Copyright 2020-2023 MotionMrDave@gmail.com */ #include #include "motionplus.hpp" #include "conf.hpp" #include "util.hpp" #include "logger.hpp" #include "draw.hpp" /* Highest ascii value is 126 (~) */ #define ASCII_MAX 127 unsigned char *char_arr_ptr[ASCII_MAX]; struct draw_char { unsigned char ascii; unsigned char pix[8][7]; }; struct draw_char draw_table[]= { { ' ', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { '0', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,2,2,1}, {1,2,1,2,1,2,1}, {1,2,1,2,1,2,1}, {1,2,2,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '1', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '2', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {0,1,1,2,2,1,0}, {0,1,2,1,1,0,0}, {1,2,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,1,1,0} } }, { '3', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {0,1,1,2,2,1,0}, {0,1,0,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '4', { {0,0,0,0,1,0,0}, {0,0,0,1,2,1,0}, {0,0,1,2,2,1,0}, {0,1,2,1,2,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,2,1,0}, {0,0,0,1,2,1,0}, {0,0,0,0,1,0,0} } }, { '5', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {1,2,1,1,1,1,0}, {1,2,2,2,2,1,0}, {0,1,1,1,1,2,0}, {0,1,1,1,1,2,0}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { '6', { {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,1,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '7', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,1,2,1}, {0,0,0,1,2,1,0}, {0,0,1,2,1,0,0}, {0,1,2,1,0,0,0}, {0,1,2,1,0,0,0}, {0,0,1,0,0,0,0} } }, { '8', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '9', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,1,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '"', { {0,0,1,0,1,0,0}, {0,1,2,1,2,1,0}, {0,1,2,1,2,1,0}, {0,0,1,0,1,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { '/', { {0,0,0,0,1,0,0}, {0,0,0,1,2,1,0}, {0,0,0,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,1,0,0,0}, {0,1,2,1,0,0,0}, {0,0,1,0,0,0,0} } }, { '(', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,1,2,1,0,0,0}, {0,1,2,1,0,0,0}, {0,1,2,1,0,0,0}, {0,1,2,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { ')', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,2,1,0}, {0,0,0,1,2,1,0}, {0,0,0,1,2,1,0}, {0,0,0,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { '@', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,2,2,2,1}, {1,2,1,2,2,2,1}, {1,2,1,1,1,1,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { '~', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,0,0,0,0}, {0,1,2,1,0,1,0}, {1,2,1,2,1,2,1}, {0,1,0,1,2,1,0}, {0,0,0,0,1,0,0}, {0,0,0,0,0,0,0} } }, { '#', { {0,0,1,0,1,0,0}, {0,1,2,1,2,1,0}, {1,2,2,2,2,2,1}, {0,1,2,1,2,1,0}, {0,1,2,1,2,1,0}, {1,2,2,2,2,2,1}, {0,1,2,1,2,1,0}, {0,0,1,0,1,0,0} } }, { '<', { {0,0,0,0,0,1,0}, {0,0,0,1,1,2,1}, {0,1,1,2,2,1,0}, {1,2,2,1,1,0,0}, {0,1,1,2,2,1,0}, {0,0,0,1,1,2,1}, {0,0,0,0,0,1,0}, {0,0,0,0,0,0,0} } }, { '>', { {0,1,0,0,0,0,0}, {1,2,1,1,0,0,0}, {0,1,2,2,1,1,0}, {0,0,1,1,2,2,1}, {0,1,2,2,1,1,0}, {1,2,1,1,0,0,0}, {0,1,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { '|', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { ',', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,0,0,0}, {0,1,2,2,1,0,0}, {0,1,2,2,1,0,0}, {0,1,2,1,0,0,0}, {0,0,1,0,0,0,0} } }, { '.', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,0,0,0}, {0,1,2,2,1,0,0}, {0,1,2,2,1,0,0}, {0,0,1,1,0,0,0}, {0,0,0,0,0,0,0} } }, { ':', { {0,0,1,1,0,0,0}, {0,1,2,2,1,0,0}, {0,1,2,2,1,0,0}, {0,0,1,1,0,0,0}, {0,0,1,1,0,0,0}, {0,1,2,2,1,0,0}, {0,1,2,2,1,0,0}, {0,0,1,1,0,0,0} } }, { '-', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { '+', { {0,0,0,0,0,0,0}, {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { '_', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,1,1,0} } }, { '\'', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0} } }, { 'a', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,0,1,1,1,1,0} } }, { 'b', { {0,1,0,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'c', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,1,0}, {1,2,1,1,1,1,0}, {0,1,2,2,2,2,1}, {0,0,1,1,1,1,0} } }, { 'd', { {0,0,0,0,0,1,0}, {0,0,0,0,1,2,1}, {0,0,1,1,1,2,1}, {0,1,2,2,2,2,1}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,0,1,1,1,1,0} } }, { 'e', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,2,1,1,2,1}, {1,2,1,2,2,1,0}, {0,1,2,2,2,2,1}, {0,0,1,1,1,1,0} } }, { 'f', { {0,0,0,0,1,1,0}, {0,0,0,1,2,2,1}, {0,0,1,2,1,1,0}, {0,1,2,2,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { 'g', { {0,0,0,0,0,0,0}, {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,1,1,1,1,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'h', { {0,1,0,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,1,1,0,0}, {1,2,1,2,2,1,0}, {1,2,2,1,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'i', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'j', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,1,2,1,0,0}, {1,2,2,1,0,0,0}, {0,1,1,0,0,0,0} } }, { 'k', { {0,1,0,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,1,0,0}, {1,2,1,1,2,1,0}, {1,2,1,2,1,0,0}, {1,2,2,1,2,1,0}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'l', { {0,0,1,1,0,0,0}, {0,1,2,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,2,1,0}, {0,0,0,0,1,0,0} } }, { 'm', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,1,0,1,0,0}, {1,2,2,1,2,1,0}, {1,2,1,2,1,2,1}, {1,2,1,2,1,2,1}, {1,2,1,2,1,2,1}, {0,1,0,1,0,1,0} } }, { 'n', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,1,1,0,0}, {1,2,1,2,2,1,0}, {1,2,2,1,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'o', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'p', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {1,2,1,1,1,0,0}, {1,2,1,0,0,0,0}, } }, { 'q', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,0,1,1,1,2,1}, {0,0,0,0,1,2,1} } }, { 'r', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,1,1,0,0}, {1,2,1,2,2,1,0}, {1,2,2,1,1,2,1}, {1,2,1,0,0,1,0}, {1,2,1,0,0,0,0}, {0,1,0,0,0,0,0} } }, { 's', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,2,2,1,1,0}, {0,1,1,2,2,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 't', { {0,0,0,1,0,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,2,1,0}, {0,0,0,0,1,0,0} } }, { 'u', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,1,2,2,1}, {0,1,2,2,1,2,1}, {0,0,1,1,0,1,0} } }, { 'v', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { 'w', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {1,2,1,2,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,0,1,0,0} } }, { 'x', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,0,1,0,0}, {1,2,1,1,2,1,0}, {0,1,2,2,1,0,0}, {0,1,2,2,1,0,0}, {1,2,1,1,2,1,0}, {0,1,0,0,1,0,0} } }, { 'y', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,2,1,0,0}, {0,1,2,1,0,0,0}, {1,2,1,0,0,0,0} } }, { 'z', { {0,0,0,0,0,0,0}, {0,0,0,0,0,0,0}, {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {0,1,1,2,1,0,0}, {0,1,2,1,1,0,0}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'A', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {1,2,2,2,2,2,1}, {1,2,1,1,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'B', { {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'C', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,0,0,1,0}, {1,2,1,0,0,1,0}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'D', { {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'E', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {1,2,1,1,1,1,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,0,0}, {1,2,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,1,1,0} } }, { 'F', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {1,2,1,1,1,1,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,0,0,0}, {0,1,0,0,0,0,0} } }, { 'G', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,1,0}, {1,2,1,2,2,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'H', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {1,2,2,2,2,2,1}, {1,2,1,1,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'I', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'J', { {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {0,0,1,1,1,2,1}, {0,0,0,0,1,2,1}, {0,1,0,0,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'K', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,1,2,1,0}, {1,2,1,2,1,0,0}, {1,2,2,2,1,0,0}, {1,2,1,1,2,1,0}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'L', { {0,1,0,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,0,0,0}, {1,2,1,1,1,0,0}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'M', { {0,1,1,0,1,1,0}, {1,2,2,1,2,2,1}, {1,2,1,2,1,2,1}, {1,2,1,1,1,2,}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'N', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,2,1,1,2,1}, {1,2,1,2,1,2,1}, {1,2,1,1,2,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'O', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,1,0}, {0,0,1,1,1,0,0} } }, { 'P', { {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {1,2,1,1,1,0,0}, {1,2,1,0,0,0,0}, {1,2,1,0,0,0,0}, {0,1,0,0,0,0,0} } }, { 'Q', { {0,0,1,1,1,0,0}, {0,1,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,1,1,1,2,1}, {1,2,1,2,1,2,1}, {1,2,1,1,2,1,0}, {0,1,2,2,1,2,1}, {0,0,1,1,0,1,0} } }, { 'R', { {0,1,1,1,1,0,0}, {1,2,2,2,2,1,0}, {1,2,1,1,1,2,1}, {1,2,2,2,2,1,0}, {1,2,1,2,1,0,0}, {1,2,1,1,2,1,0}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'S', { {0,0,1,1,1,1,0}, {0,1,2,2,2,2,1}, {1,2,1,1,1,1,0}, {0,1,2,2,2,1,0}, {0,0,1,1,1,2,1}, {0,1,1,1,1,2,1}, {1,2,2,2,2,1,0}, {0,1,1,1,1,0,0} } }, { 'T', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,2,1,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { 'U', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {0,1,2,2,2,2,1}, {0,0,1,1,1,1,0} } }, { 'V', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { 'W', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {1,2,1,0,1,2,1}, {1,2,1,1,1,2,1}, {1,2,1,2,1,2,1}, {1,2,1,2,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,0,1,0,0} } }, { 'X', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,1,2,1,2,1,0}, {1,2,1,0,1,2,1}, {0,1,0,0,0,1,0} } }, { 'Y', { {0,1,0,0,0,1,0}, {1,2,1,0,1,2,1}, {0,1,2,1,2,1,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,1,2,1,0,0}, {0,0,0,1,0,0,0} } }, { 'Z', { {0,1,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,2,1,0}, {0,0,1,2,1,0,0}, {0,1,2,1,0,0,0}, {1,2,1,1,1,1,0}, {1,2,2,2,2,2,1}, {0,1,1,1,1,1,0} } } }; #define NEWLINE "\\n" static int draw_textn(unsigned char *image, int startx, int starty, int width , const char *text, int len, int factor) { int x, y; int pos, line_offset, next_char_offs; unsigned char *image_ptr, *char_ptr; if (startx > width / 2) { startx -= len * (6 * factor); } if (startx + len * 6 * factor >= width) { len = (width-startx-1)/(6*factor); } if ((startx < 1) || (starty < 1) || (len < 1)) { return 0; } line_offset = width - (7 * factor); next_char_offs = (width * 8 * factor) - (6 * factor); image_ptr = image + startx + (starty * width); for (pos = 0; pos < len; pos++) { int pos_check = (int)text[pos]; char_ptr = char_arr_ptr[pos_check]; for (y = 0; y < 8 * factor; y++) { for (x = 0; x < 7 * factor; x++) { if (pos_check < 0) { image_ptr++; continue; } char_ptr = char_arr_ptr[pos_check] + y/factor*7 + x/factor; switch(*char_ptr) { case 1: *image_ptr = 0; break; case 2: *image_ptr = 255; break; default: break; } image_ptr++; } image_ptr += line_offset; } image_ptr -= next_char_offs; } return 0; } int draw_text(unsigned char *image, int width, int height, int startx, int starty , const char *text, int factor) { int num_nl = 0; const char *end, *begin; int line_space, txtlen; /* Count the number of newlines in "text" so we scroll it up the image. */ begin = end = text; txtlen = 0; while ((end = strstr(end, NEWLINE))) { if ((end - begin)>txtlen) { txtlen = (int)(end - begin); } num_nl++; end += sizeof(NEWLINE)-1; begin = end; } if (txtlen == 0) { txtlen = (int)strlen(text); } /* Adjust the factor if it is out of bounds * txtlen at this point is the approx length of longest line */ if ((txtlen * 7 * factor) > width) { factor = (width / (txtlen * 7)); if (factor <= 0) { factor = 1; } } if (((num_nl+1) * 8 * factor) > height) { factor = (height / ((num_nl+1) * 8)); if (factor <= 0) { factor = 1; } } line_space = factor * 9; starty -= line_space * num_nl; begin = end = text; while ((end = strstr(end, NEWLINE))) { int len = (int)(end-begin); draw_textn(image, startx, starty, width, begin, len, factor); end += sizeof(NEWLINE)-1; begin = end; starty += line_space; } draw_textn(image, startx, starty, width, begin, (int)strlen(begin), factor); return 0; } int draw_init_chars(void) { unsigned int i; size_t draw_table_size; draw_table_size = sizeof(draw_table) / sizeof(struct draw_char); /* First init all char ptrs to a space character. */ for (i = 0; i < ASCII_MAX; i++) { char_arr_ptr[i] = &draw_table[0].pix[0][0]; } /* Build char_arr_ptr table to point to each available ascii. */ for (i = 0; i < draw_table_size; i++) { char_arr_ptr[(int)draw_table[i].ascii] = &draw_table[i].pix[0][0]; } return 0; } void draw_init_scale(ctx_dev *cam) { /* Consider that web interface may change conf values at any moment. * The below can put two sections in the image so make sure that after * scaling does not occupy more than 1/4 of image (10 pixels * 2 lines) */ cam->text_scale = cam->conf->text_scale; if (cam->text_scale <= 0) { cam->text_scale = 1; } if ((cam->text_scale * 10 * 2) > (cam->imgs.width / 4)) { cam->text_scale = (cam->imgs.width / (4 * 10 * 2)); if (cam->text_scale <= 0) { cam->text_scale = 1; } MOTPLS_LOG(WRN, TYPE_ALL, NO_ERRNO ,_("Invalid text scale. Adjusted to %d"), cam->text_scale); } if ((cam->text_scale * 10 * 2) > (cam->imgs.height / 4)) { cam->text_scale = (cam->imgs.height / (4 * 10 * 2)); if (cam->text_scale <= 0) { cam->text_scale = 1; } MOTPLS_LOG(WRN, TYPE_ALL, NO_ERRNO ,_("Invalid text scale. Adjusted to %d"), cam->text_scale); } /* If we had to modify the scale, change conf so we don't get another message */ cam->conf->text_scale = cam->text_scale; } static void draw_location(ctx_coord *cent, ctx_images *imgs, int width , unsigned char *new_var, int style, int mode) { unsigned char *out = imgs->image_motion.image_norm; int x, y; out = imgs->image_motion.image_norm; /* Debug image always gets a 'normal' box. */ if (mode == LOCATE_BOTH) { int width_miny = width * cent->miny; int width_maxy = width * cent->maxy; for (x = cent->minx; x <= cent->maxx; x++) { int width_miny_x = x + width_miny; int width_maxy_x = x + width_maxy; out[width_miny_x] =~out[width_miny_x]; out[width_maxy_x] =~out[width_maxy_x]; } for (y = cent->miny; y <= cent->maxy; y++) { int width_minx_y = cent->minx + y * width; int width_maxx_y = cent->maxx + y * width; out[width_minx_y] =~out[width_minx_y]; out[width_maxx_y] =~out[width_maxx_y]; } } if (style == LOCATE_BOX) { /* Draw a box on normal images. */ int width_miny = width * cent->miny; int width_maxy = width * cent->maxy; for (x = cent->minx; x <= cent->maxx; x++) { int width_miny_x = x + width_miny; int width_maxy_x = x + width_maxy; new_var[width_miny_x] =~new_var[width_miny_x]; new_var[width_maxy_x] =~new_var[width_maxy_x]; } for (y = cent->miny; y <= cent->maxy; y++) { int width_minx_y = cent->minx + y * width; int width_maxx_y = cent->maxx + y * width; new_var[width_minx_y] =~new_var[width_minx_y]; new_var[width_maxx_y] =~new_var[width_maxx_y]; } } else if (style == LOCATE_CROSS) { /* Draw a cross on normal images. */ int centy = cent->y * width; for (x = cent->x - 10; x <= cent->x + 10; x++) { new_var[centy + x] =~new_var[centy + x]; out[centy + x] =~out[centy + x]; } for (y = cent->y - 10; y <= cent->y + 10; y++) { new_var[cent->x + y * width] =~new_var[cent->x + y * width]; out[cent->x + y * width] =~out[cent->x + y * width]; } } } static void draw_red_location(ctx_coord *cent, ctx_images *imgs, int width , unsigned char *new_var, int style, int mode) { unsigned char *out = imgs->image_motion.image_norm; unsigned char *new_u, *new_v; int x, y, v, cwidth, cblock; cwidth = width / 2; cblock = imgs->motionsize / 4; x = imgs->motionsize; v = x + cblock; out = imgs->image_motion.image_norm; new_u = new_var + x; new_v = new_var + v; /* Debug image always gets a 'normal' box. */ if (mode == LOCATE_BOTH) { int width_miny = width * cent->miny; int width_maxy = width * cent->maxy; for (x = cent->minx; x <= cent->maxx; x++) { int width_miny_x = x + width_miny; int width_maxy_x = x + width_maxy; out[width_miny_x] =~out[width_miny_x]; out[width_maxy_x] =~out[width_maxy_x]; } for (y = cent->miny; y <= cent->maxy; y++) { int width_minx_y = cent->minx + y * width; int width_maxx_y = cent->maxx + y * width; out[width_minx_y] =~out[width_minx_y]; out[width_maxx_y] =~out[width_maxx_y]; } } if (style == LOCATE_REDBOX) { /* Draw a red box on normal images. */ int width_miny = width * cent->miny; int width_maxy = width * cent->maxy; int cwidth_miny = cwidth * (cent->miny / 2); int cwidth_maxy = cwidth * (cent->maxy / 2); for (x = cent->minx + 2; x <= cent->maxx - 2; x += 2) { int width_miny_x = x + width_miny; int width_maxy_x = x + width_maxy; int cwidth_miny_x = x / 2 + cwidth_miny; int cwidth_maxy_x = x / 2 + cwidth_maxy; new_u[cwidth_miny_x] = 128; new_u[cwidth_maxy_x] = 128; new_v[cwidth_miny_x] = 255; new_v[cwidth_maxy_x] = 255; new_var[width_miny_x] = 128; new_var[width_maxy_x] = 128; new_var[width_miny_x + 1] = 128; new_var[width_maxy_x + 1] = 128; new_var[width_miny_x + width] = 128; new_var[width_maxy_x + width] = 128; new_var[width_miny_x + 1 + width] = 128; new_var[width_maxy_x + 1 + width] = 128; } for (y = cent->miny; y <= cent->maxy; y += 2) { int width_minx_y = cent->minx + y * width; int width_maxx_y = cent->maxx + y * width; int cwidth_minx_y = (cent->minx / 2) + (y / 2) * cwidth; int cwidth_maxx_y = (cent->maxx / 2) + (y / 2) * cwidth; new_u[cwidth_minx_y] = 128; new_u[cwidth_maxx_y] = 128; new_v[cwidth_minx_y] = 255; new_v[cwidth_maxx_y] = 255; new_var[width_minx_y] = 128; new_var[width_maxx_y] = 128; new_var[width_minx_y + width] = 128; new_var[width_maxx_y + width] = 128; new_var[width_minx_y + 1] = 128; new_var[width_maxx_y + 1] = 128; new_var[width_minx_y + width + 1] = 128; new_var[width_maxx_y + width + 1] = 128; } } else if (style == LOCATE_REDCROSS) { /* Draw a red cross on normal images. */ int cwidth_maxy = cwidth * (cent->y / 2); for (x = cent->x - 10; x <= cent->x + 10; x += 2) { int cwidth_maxy_x = x / 2 + cwidth_maxy; new_u[cwidth_maxy_x] = 128; new_v[cwidth_maxy_x] = 255; } for (y = cent->y - 10; y <= cent->y + 10; y += 2) { int cwidth_minx_y = (cent->x / 2) + (y / 2) * cwidth; new_u[cwidth_minx_y] = 128; new_v[cwidth_minx_y] = 255; } } } void draw_locate_preview(ctx_dev *cam, ctx_image_data *img) { /* draw locate box here when mode = LOCATE_PREVIEW */ if (cam->locate_motion_mode == LOCATE_PREVIEW) { if (cam->locate_motion_style == LOCATE_BOX) { draw_location(&img->location, &cam->imgs, cam->imgs.width, cam->imgs.image_preview.image_norm, LOCATE_BOX, LOCATE_NORMAL); } else if (cam->locate_motion_style == LOCATE_REDBOX) { draw_red_location(&img->location, &cam->imgs, cam->imgs.width, cam->imgs.image_preview.image_norm, LOCATE_REDBOX, LOCATE_NORMAL); } else if (cam->locate_motion_style == LOCATE_CROSS) { draw_location(&img->location, &cam->imgs, cam->imgs.width, cam->imgs.image_preview.image_norm, LOCATE_CROSS, LOCATE_NORMAL); } else if (cam->locate_motion_style == LOCATE_REDCROSS) { draw_red_location(&img->location, &cam->imgs, cam->imgs.width, cam->imgs.image_preview.image_norm, LOCATE_REDCROSS, LOCATE_NORMAL); } } } void draw_locate(ctx_dev *cam, ctx_image_data *img) { ctx_images *imgs = &cam->imgs; ctx_coord *location = &img->location; if (cam->locate_motion_mode == LOCATE_ON) { if (cam->locate_motion_style == LOCATE_BOX) { draw_location(location, imgs, imgs->width, img->image_norm, LOCATE_BOX, LOCATE_BOTH); } else if (cam->locate_motion_style == LOCATE_REDBOX) { draw_red_location(location, imgs, imgs->width, img->image_norm, LOCATE_REDBOX, LOCATE_BOTH); } else if (cam->locate_motion_style == LOCATE_CROSS) { draw_location(location, imgs, imgs->width, img->image_norm, LOCATE_CROSS, LOCATE_BOTH); } else if (cam->locate_motion_style == LOCATE_REDCROSS) { draw_red_location(location, imgs, imgs->width, img->image_norm, LOCATE_REDCROSS, LOCATE_BOTH); } } } void draw_smartmask(ctx_dev *cam, unsigned char *out) { int i, x, v, width, height, line; ctx_images *imgs = &cam->imgs; unsigned char *smartmask = imgs->smartmask_final; unsigned char *out_y, *out_u, *out_v; i = imgs->motionsize; v = i + ((imgs->motionsize) / 4); width = imgs->width; height = imgs->height; /* Set V to 255 to make smartmask appear red. */ out_v = out + v; out_u = out + i; for (i = 0; i < height; i += 2) { line = i * width; for (x = 0; x < width; x += 2) { if (smartmask[line + x] == 0 || smartmask[line + x + 1] == 0 || smartmask[line + width + x] == 0 || smartmask[line + width + x + 1] == 0) { *out_v = 255; *out_u = 128; } out_v++; out_u++; } } out_y = out; /* Set colour intensity for smartmask. */ for (i = 0; i < imgs->motionsize; i++) { if (smartmask[i] == 0) { *out_y = 0; } out_y++; } } void draw_fixed_mask(ctx_dev *cam, unsigned char *out) { int i, x, v, width, height, line; ctx_images *imgs = &cam->imgs; unsigned char *mask = imgs->mask; unsigned char *out_y, *out_u, *out_v; i = imgs->motionsize; v = i + ((imgs->motionsize) / 4); width = imgs->width; height = imgs->height; /* Set U and V to 0 to make fixed mask appear green. */ out_v = out + v; out_u = out + i; for (i = 0; i < height; i += 2) { line = i * width; for (x = 0; x < width; x += 2) { if (mask[line + x] == 0 || mask[line + x + 1] == 0 || mask[line + width + x] == 0 || mask[line + width + x + 1] == 0) { *out_v = 0; *out_u = 0; } out_v++; out_u++; } } out_y = out; /* Set colour intensity for mask. */ for (i = 0; i < imgs->motionsize; i++) { if (mask[i] == 0) { *out_y = 0; } out_y++; } } void draw_largest_label(ctx_dev *cam, unsigned char *out) { int i, x, v, width, height, line; ctx_images *imgs = &cam->imgs; int *labels = imgs->labels; unsigned char *out_y, *out_u, *out_v; i = imgs->motionsize; v = i + ((imgs->motionsize) / 4); width = imgs->width; height = imgs->height; /* Set U to 255 to make label appear blue. */ out_u = out + i; out_v = out + v; for (i = 0; i < height; i += 2) { line = i * width; for (x = 0; x < width; x += 2) { if (labels[line + x] & 32768 || labels[line + x + 1] & 32768 || labels[line + width + x] & 32768 || labels[line + width + x + 1] & 32768) { *out_u = 255; *out_v = 128; } out_u++; out_v++; } } out_y = out; /* Set intensity for coloured label to have better visibility. */ for (i = 0; i < imgs->motionsize; i++) { if (*labels++ & 32768) { *out_y = 0; } out_y++; } }