751 Commits

Author SHA1 Message Date
Deluan
9a2eb483e8 fix(transcode): log warning for invalid or stale transcode tokens
Signed-off-by: Deluan <deluan@navidrome.org>
2026-06-06 11:00:27 -04:00
Deluan
1e7996f5d7 fix(share): enforce per-user ownership on share reads
Share repository read methods (Get, GetAll, Read, ReadAll, Exists, Count,
CountAll) did not apply an owner filter, so non-admin users saw shares
belonging to other users. The write paths already enforced per-user ownership;
this brings reads in line with them.

Add an addRestriction()/ownerFilter() based scope to share reads, keeping
admins and the headless public-share resolution path unrestricted. Route share
and player Delete through a new base-repo deleteOwned() primitive that applies
the ownership predicate in the DELETE's WHERE clause (atomic, no select-then-
delete window) and classifies a zero-row result as permission-denied vs
not-found, mirroring updateOwned. The addRestriction helper and the write-miss
classifier are hoisted onto the base repository so player and share share one
implementation.

Also map rest.ErrPermissionDenied and rest.ErrNotFound in the Subsonic error
handler so ownership/not-found failures from the rest-backed repositories
return the proper Subsonic codes (50 / 70) instead of a generic error.

Covered by unit tests (persistence, subsonic error mapping) and an end-to-end
cross-user sharing isolation test.
2026-06-05 15:50:59 -04:00
Deluan
cf1f190bb5 fix(subsonic): use SQLite RANDOM() sorting in getRandomSongs, for faster results
Related to #5558

Signed-off-by: Deluan <deluan@navidrome.org>
2026-06-05 08:14:00 -04:00
Deluan
2a43c4683e chore: go fix
Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-28 22:13:05 -03:00
Deluan Quintão
945d0ba1e2 fix(transcoding): cap concurrent transcodes to prevent ffmpeg DoS (#5522)
* feat(transcoding): add MaxConcurrent and MaxConcurrentPerUser config

Introduce Transcoding.MaxConcurrent (default NumCPU()*2) and
Transcoding.MaxConcurrentPerUser (default 3) to support upcoming
concurrency limits on the streaming pipeline. No behavior change yet.

Refs #5246

* feat(transcoding): add TranscodeLimiter with global and per-user caps

Introduce a non-blocking limiter that gates concurrent transcodes. Returns
ErrTooManyTranscodes immediately when the cap is reached so callers can
translate it into a 429 response, rather than queuing requests.

The per-user reservation is taken first to avoid burning a global slot
that would only be rolled back when the per-user cap rejects the caller.
Release is idempotent so wrapping the transcoder reader's Close is safe.

Refs #5246

* feat(transcoding): cap concurrent transcodes in media streamer

Acquire a TranscodeLimiter slot before spawning ffmpeg in the transcoding
cache's read function, and release it when the resulting reader is closed.
Raw streams and cache hits bypass the limiter so a single saturating client
cannot block ordinary playback.

When the cap is reached, ErrTooManyTranscodes bubbles up through cache.Get,
ready for the HTTP layer to translate into a 429 response.

Refs #5246

* feat(transcoding): return HTTP 429 with Retry-After when transcode cap is hit

Map stream.ErrTooManyTranscodes to HTTP 429 in both the Subsonic API
(/stream, /download) and the public share endpoint, including a 5s
Retry-After hint. The Subsonic response still carries a failed-status
envelope so clients that ignore HTTP codes also see the failure.

Refs #5246

* feat(transcoding): default MaxConcurrent to 0 (disabled)

Ship the limiter opt-in so existing installations are not affected by a
behavior change on upgrade. Users hitting the DoS reported in #5246 can
enable it by setting Transcoding.MaxConcurrent to a positive value
(NumCPU()*2 is a reasonable starting point).

Refs #5246

* fix(transcoding): make global and per-user caps independent

Previously the limiter short-circuited to a no-op whenever MaxConcurrent
was zero, silently ignoring a configured MaxConcurrentPerUser. Treat each
cap independently so an operator can throttle per-user without enforcing
a global ceiling (or vice versa), and only fall back to the no-op limiter
when both caps are disabled.

* fix(archiver): abort archive download when the transcode limiter rejects

The album/artist/playlist zip writers were silently producing zip entries
with headers but no data when ms.NewStream returned ErrTooManyTranscodes,
because the per-file error was discarded by `_ = a.addFileToZip(...)`.
The client received HTTP 200 with a corrupt zip and no indication that
the server was rate-limited.

Now the zip loop bails out as soon as it sees ErrTooManyTranscodes, and
the Download handler swallows the error (the response status and
Content-Disposition are already flushed by the time the limit is hit, so
no 429 can be sent). The truncated zip surfaces the problem to the
client; operators see a clear "transcode cap reached" warning in the
server logs.

Refs #5246

* fix(transcoding): release limiter slot on client close, not ffmpeg EOF

Previously the slot was wrapped around the ffmpeg source reader, so it
was only released by the cache's background copyAndClose goroutine when
ffmpeg finished producing the file — meaning a client that disconnected
after a single byte still held the slot for the full transcode duration.
Under MaxConcurrent=N this serialized fresh requests behind abandoned
encodes for minutes.

Hand the release function back from the cache producer via the streamJob
struct and wire it into the consumer-side Stream.Close. The HTTP handler
already runs `defer stream.Close()`, so disconnect now frees the slot
immediately. Cache hits never enter the producer and still pay no slot,
and singleflight waiters on the same key correctly inherit no release
(only the original producer's job holds the slot).

Refs #5246

* fix(transcoding): skip per-user cap for anonymous requests

Public share viewers have no user in context, so userName(ctx) returned
the literal string "UNKNOWN" and the limiter mapped every anonymous
viewer to the same bucket. With MaxConcurrentPerUser=N, only N
unrelated anonymous clients could stream a viral share at any time —
the opposite of the fairness the per-user cap is meant to provide.

Introduce a limiterKey(ctx) helper that returns "" for anonymous
callers (userName(ctx) is unchanged for logs), and teach Acquire to
skip the per-user reservation when the key is empty. The global cap is
still enforced for anonymous traffic and remains the protection against
runaway anonymous load.

Refs #5246

* refactor(transcoding): tidy limiter struct and centralize Retry-After

Per review feedback:

- Drop the redundant maxConcurrent field on transcodeLimiter; the channel
  capacity already enforces the global cap and the field was only used
  inside the constructor.
- Only allocate the perUser map when MaxConcurrentPerUser > 0.
- Move the Retry-After value into core/stream as RetryAfterSeconds so the
  Subsonic API and public-share handlers cannot drift if the window is
  later tuned.

* fix(transcoding): do not log limiter rejections as cache failures

NewStream was emitting an error-level "Error accessing transcoding cache"
log whenever cache.Get returned anything non-nil, including the limiter's
ErrTooManyTranscodes — even though the producer had already logged the
rejection at warn level. The result was double logging and a misleading
"cache failure" classification that buries real cache problems.

Skip the error log when the cause is ErrTooManyTranscodes; the warn line
from the producer is the canonical signal.

* fix(archiver): open stream before writing zip entry header

Per review: addFileToZip previously called z.CreateHeader before
NewStream, so when the limiter rejected a transcode the zip already
contained a 0-byte entry for that track. Open the source first and only
write the header once the read side is ready; rejections now skip the
entry entirely.

The truncation comment in handleArchiveErr was also misleading — z.Close
finalises the central directory, so the client receives a well-formed
zip containing only the tracks written before the rejection, not a
"truncated" archive. Reword to match reality.

* fix(transcoding): hold slot for ffmpeg lifetime, force cancellable ctx

The previous release-on-consumer-close design let a client open many
unique transcodes, disconnect immediately, and still spawn the
configured cap's worth of ffmpeg processes — the cache writer goroutine
continued draining ffmpeg to disk after the client disappeared, defeating
the DoS protection the limiter is meant to provide.

Move the release back onto the source reader so the slot is freed only
when ffmpeg actually exits (either EOF or context cancellation). To keep
disconnects from leaking slots for the full transcode duration, force
the request context into ffmpeg whenever the limiter is enabled — so
client disconnect cancels the process and frees the slot promptly.

When the limiter is disabled, the legacy EnableTranscodingCancellation
behavior is preserved unchanged.

Reported by codex and Copilot reviewers on #5522.
2026-05-24 00:24:30 -03:00
Deluan
8897ec918e fix(subsonic): mark AlbumID3 songCount and created as required
The Subsonic API spec defines songCount and created as required attributes
on AlbumID3, but they were tagged with omitempty in our response struct,
allowing them to be silently dropped from responses (e.g. when songCount
was 0). Created was also a *time.Time, which compounded the omitempty
behavior.

Remove omitempty from both fields and change Created from *time.Time to
time.Time so they are always serialized, matching the spec contract that
clients rely on. The buildAlbumID3 helper and its tests are updated for
the non-pointer Created, and the AlbumWithSongsID3 snapshots are
regenerated to include the now-always-present fields.
2026-05-22 18:42:17 -03:00
Deluan
efe9291db0 refactor: multiple syntax updates for Go 1.26
Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-19 18:02:36 -03:00
Deluan Quintão
a84f092d00 fix(subsonic): require admin access for Subsonic management endpoints (#5510)
* fix: require admin for radio mutations

Subsonic internet radio station mutation endpoints are admin-only in the Subsonic and OpenSubsonic specs, but the router only required an authenticated player. Add a reusable Subsonic admin middleware and apply it to create, update, and delete radio routes while leaving the list endpoint available to authenticated users. Cover the middleware and router behavior with unit and e2e tests.

* fix: streamline admin-only routes for internet radio station management

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: use admin-only middleware for starting scans

Signed-off-by: Deluan <deluan@navidrome.org>

* test: align start scan authorization coverage

StartScan authorization now lives in the shared Subsonic admin middleware instead of the handler. Remove the obsolete direct handler unit assertion so the package tests reflect the route-level guard covered by middleware and e2e tests.

* fix: require admin for getUsers

The Subsonic getUsers endpoint exposes user-list semantics and should use the same shared admin middleware as other admin-only management endpoints. Apply the route-level guard while leaving getUser unchanged, and update the multi-user e2e coverage to expect regular users to receive an authorization failure.

* test: cover admin-only Subsonic access

Add e2e coverage that admins can still call getUsers after the route-level guard and that regular authenticated users can still list internet radio stations. These cases capture the access boundaries raised during PR review.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-19 14:23:38 -03:00
Kendall Garner
339a6271f1 chore(subsonic): only log response body on send error when at trace level or higher (#5501) 2026-05-18 09:50:30 -03:00
Deluan Quintão
8f0b4930ff refactor(conf): replace eager dir creation with lazy Dir type (#5495)
* feat(conf): add Dir type with lazy directory creation

Introduces the Dir type that wraps a directory path string and defers
os.MkdirAll until the first call to Path() or MustPath(), using sync.Once
to ensure the creation happens exactly once. Implements fmt.Stringer,
encoding.TextMarshaler, and encoding.TextUnmarshaler for config integration.
Includes Ginkgo/Gomega tests covering all methods and error paths.

* refactor(conf): replace eager dir creation with lazy Dir type

Change DataFolder, CacheFolder, Plugins.Folder, and Backup.Path from
string to Dir. Remove all os.MkdirAll calls from Load() so directories
are created lazily on first Path()/MustPath() call. Artwork folder
creation was already handled at point-of-use in image_upload.go.

Add SnapshotConfig() to conf package for safe test config save/restore
that avoids copying sync.Once inside Dir fields. Fix copy-lock vet
warning in nativeapi/config.go by marshalling pointer instead of value.

* refactor(conf): migrate tests and db init to lazy Dir type

Update all test files to use conf.NewDir() for Dir field assignments.
Ensure DataFolder is created lazily when the database is first opened
in db.Db(). Remove eager directory creation from conf.Load() tests.

* fix(conf): address review findings for Dir type

- Use os.ModePerm for DataFolder/CacheFolder (was 0700, should match
  original behavior). Add NewDirWithPerm for PluginsFolder (0700).
- Use Path() instead of MustPath() in db.Prune() to avoid logFatal
  from background cron job.
- Panic on marshal/unmarshal errors in SnapshotConfig (test helper).
- Clean up redundant String()/MustPath() calls in plugin manager.
- Remove dead code in dir_test.go.

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(conf): add GoString to Dir for clean config dump output

Implement fmt.GoStringer on Dir so pretty.Sprintf shows the path
string instead of internal struct fields (sync.Once, perm, err).
Also add TODO comment to configtest about removing the indirection.

* fix(dir): improve error logging in MustPath method

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(tests): remove redundant tests for unwritable DataFolder and CacheFolder

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(conf): address PR review feedback

- Ensure Plugins.Folder always uses 0700, even when user-configured
  (previously only the derived default got restrictive permissions).
- Create LogFile parent directory before opening, so LogFile paths
  inside a not-yet-created DataFolder work correctly.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-13 17:44:22 -03:00
Deluan
f12e75aa11 feat(subsonic): add groupings field to OpenSubsonic Child response
Include the ID3 grouping tag in OpenSubsonic responses as an array of
strings, per opensubsonic/open-subsonic-api#232. The grouping tag was
already being extracted and stored in MediaFile.Tags via mappings.yaml
aliases (GRP1, GROUPING, ©grp, wm/contentgroupdescription), so this
change only adds the field to the response struct and populates it in
both song and album child builders.

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-10 18:35:13 -03:00
Deluan Quintão
569de4cd23 fix(test): prevent flaky deadlock in throttle backlog test (#5474)
The `held` channel in `runTwoRequests` was unbuffered, creating a race
condition with the `select/default` send in the handler. Under CI load
(slow runner, -race, -shuffle=on), the handler goroutine could reach
the select before the test goroutine blocked on `<-held`, causing the
send to silently fall through to `default` and deadlocking both
goroutines permanently.

Buffer the channel (capacity 1) so the send always succeeds regardless
of goroutine scheduling order.
2026-05-06 11:03:11 -04:00
Deluan Quintão
b18dfb474a fix(transcoding): don't apply server-side override on getTranscodeDecision (#5473)
* fix(transcoding): don't apply server-side transcoding override on getTranscodeDecision

The getTranscodeDecision endpoint was incorrectly applying server-side
player transcoding overrides (forced format and MaxBitRate cap), which
replaced the client's declared capabilities with synthetic profiles.
This caused the endpoint to ignore what the client can actually play and
return decisions for formats the client never requested (e.g. AAC when
the client only supports FLAC/opus/mp3). The override is now gated
behind an ApplyServerOverride flag in TranscodeOptions, which is only
set by the legacy stream endpoint where this behavior is expected.

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor: move server-side transcoding override to ResolveRequest

Moved the server-side player transcoding override logic (forced format
and MaxBitRate cap) from MakeDecision into ResolveRequest, where the
legacy stream context is handled. This makes MakeDecision a pure
function that only operates on the ClientInfo it receives, removing the
ApplyServerOverride flag and all context-sniffing from the decision
engine. Tests moved accordingly to legacy_client_test.go.

* test(e2e): update transcode decision tests for server override removal

Updated e2e tests to reflect that getTranscodeDecision no longer applies
server-side player overrides (MaxBitRate cap and forced transcoding
profile). The player MaxBitRate tests now verify the endpoint ignores
the player cap and relies solely on client-declared capabilities.

* test(e2e): assert opus default bitrate when player cap is ignored

Added bitrate assertion to verify the player MaxBitRate cap is truly
ignored: the target bitrate should be the opus format default (128kbps),
not the player cap (320kbps).

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-06 10:03:24 -04:00
Deluan Quintão
5f0245ea84 fix(server): prevent artwork throttle token starvation on slow clients (#5472)
* fix(server): prevent artwork throttle token starvation on slow clients

Replace Chi's ThrottleBacklog middleware for artwork endpoints with a
custom RequestThrottle that releases processing tokens before writing
the HTTP response. Previously, a slow or stalled client could hold a
throttle token indefinitely during io.Copy, exhausting all 2-4 slots
and blocking artwork requests for all users (reported after 15+ days
uptime).

The new approach buffers artwork into memory while holding the token,
releases it immediately, then writes the buffered response. A 30-second
per-request write deadline (SetWriteTimeout) prevents stalled writes
from blocking indefinitely. Throttle exhaustion is now logged with
context for operator visibility.

* refactor(server): simplify throttle to middleware with same API as Chi

Restructure RequestThrottle from a DI-injected type into a drop-in
middleware function with the same signature as Chi's ThrottleBacklog.
Handlers are reverted to their original simple form (no throttle
awareness), and the middleware is applied at route definition time
just like before. This eliminates the DI dependency, removes the
artworkThrottle field from both Router structs, and consolidates
SetWriteTimeout into the throttle file. When limit <= 0, the
middleware returns a passthrough so callers don't need a guard.

Signed-off-by: Deluan <deluan@navidrome.org>

* feat(server): add opt-out flag for buffered artwork throttle

Add DevArtworkThrottleBuffered config (default true) that controls
whether the new buffered ThrottleBacklog middleware is used. When set
to false, it falls back to Chi's original middleware, giving users a
safety valve in case the buffered implementation causes issues.

Signed-off-by: Deluan <deluan@navidrome.org>

* test(server): clean up throttle tests for clarity and speed

Consolidate duplicate router setup into runTwoRequests() and
slowClientTest() helpers. Replace time.Sleep-based token holding with
channel synchronization, reducing suite time from ~7s to ~1.5s.
Remove redundant test, fix duplicate comment block, and add comment
explaining why slowTestWriter can't embed httptest.ResponseRecorder.

* fix: release artwork throttle tokens on panic

Defer the buffered artwork throttle release inside the handler closure so tokens are returned even when a downstream handler panics before response flushing. Document that the middleware buffers full responses in memory and add a regression test covering recovery after a panic.

* fix: align buffered throttle response behavior

Keep only the first status code written to the buffered artwork throttle response writer so it matches net/http semantics. Strengthen the opt-out test to verify DevArtworkThrottleBuffered=false uses Chi's original slow-client behavior instead of only checking shared 429 handling.

* refactor(server): remove setWriteTimeout from throttle middleware

SetWriteDeadline only constrains the server's Write syscall, not how
fast the client reads from the TCP buffer. For artwork-sized responses
(up to ~500KB), the kernel accepts the entire write immediately even
over real network interfaces due to TCP buffer auto-tuning. Verified
by testing with a stalled client over both loopback and en0 — the
deadline never triggers. The actual protection comes from buffering +
early token release, which is already in place.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-06 00:12:50 -04:00
Deluan Quintão
ae0e0c89d9 feat(plugins): add PlaybackReport to scrobbler capability (#5452)
* feat(plugins): add PlaybackReport to Scrobbler interface and all implementations

* feat(plugins): add PlaybackReport worker and dispatch in PlayTracker

* feat(plugins): add PlaybackReportRequest to plugin scrobbler capability

* chore(plugins): regenerate PDK files with PlaybackReport

* feat(plugins): add PlaybackReport to test scrobbler plugin

* feat(plugins): add PlaybackReport to plugin scrobbler adapter

* refactor(plugins): fix double DB fetch in StateStopped and batch getActiveScrobblers

- Hoist mf from scrobble branch so PlaybackReport reuses it instead of
  fetching again from DB
- Call getActiveScrobblers once per drain batch instead of per-entry

* chore(plugins): include generated scrobbler schema with PlaybackReport

* fix(plugins): skip PlaybackReport for plugins that don't export it

Plugins detected as scrobblers only need to export one scrobbler
function. Older plugins that don't export nd_scrobbler_playback_report
would cause noisy error logs on every reportPlayback call. Now
errFunctionNotFound and errNotImplemented are treated as no-ops.

* refactor: rename NowPlayingInfo to PlaybackReport

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor: rename stopNowPlayingWorker to stopBackgroundWorkers

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor: move NowPlaying and PlaybackReport logic to separate worker files

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(scrobbler): rename NowPlayingInfo to PlaybackSession and add expired state

Rename NowPlayingInfo struct to PlaybackSession to better reflect its role
as a complete playback session representation. Add UserId field to make
sessions self-contained, removing redundant userId parameters from
PlaybackReport interface method and internal dispatch functions. Introduce
StateExpired internal state that fires when a session cache entry expires
without an explicit stop, ensuring plugins always receive a terminal event
regardless of client behavior.

* fix(scrobbler): update playback state description to include 'expired'

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(scrobbler): resolve data race in OnExpiration callback

Capture conf.Server.EnableNowPlaying at construction time instead of
reading it from the background ttlcache eviction goroutine. The previous
code raced with test config cleanup that writes to the same field
concurrently.

* fix(scrobbler): return error when media file lookup fails in StateStopped

Simplify the MediaFile population logic in the stopped case to return an
error if the track cannot be found. A stop report with an empty MediaFile
is useless to plugins, and returning the error allows clients to retry
or alert the user when auto-scrobble is enabled.

* refactor(scrobbler): use session data directly in PlaybackReport adapter

Use info.Username from PlaybackSession instead of extracting it from
context in the plugin adapter, since the session is now self-contained.
Add debug/trace logging for session expiration and enqueue the expired
report with a user-enriched context so downstream handlers can identify
the user.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-02 16:14:53 -04:00
Deluan Quintão
13c48b38a0 fix(smartplaylists): coerce string booleans in smart playlist rules (#5450)
* fix(criteria): coerce string booleans in smart playlist rules - #4826

When clients (e.g. Feishin) send boolean values as strings ("true"/"false")
in smart playlist JSON rules, the SQL comparison fails because SQLite stores
booleans as 0/1 integers. For example, `COALESCE(annotation.starred, false) = 'true'`
never matches.

This adds a `boolean` flag to mapped fields and coerces string values to
native Go bools in `mapFields`, so squirrel generates correct SQL parameters.

Signed-off-by: mango766 <mango766@users.noreply.github.com>
Signed-off-by: easonysliu <easonysliu@tencent.com>

* fix(criteria): implement boolean string coercion for smart playlist rules

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: mango766 <mango766@users.noreply.github.com>
Signed-off-by: easonysliu <easonysliu@tencent.com>
Signed-off-by: Deluan <deluan@navidrome.org>
Co-authored-by: easonysliu <easonysliu@tencent.com>
2026-05-01 19:21:48 -04:00
Deluan Quintão
7e16b6acb5 feat(ui): replace UI scrobble with reportPlayback and redesign NowPlaying panel (#5448)
* feat(config): add UIPlaybackReportInterval setting

* feat(server): expose playbackReportIntervalMs to UI config

* feat(ui): add playbackReportIntervalMs config default

* feat(ui): replace scrobble/nowPlaying with reportPlayback in subsonic API layer

* feat(ui): replace scrobble logic with reportPlayback state machine in Player

* refactor(ui): simplify Player heartbeat using useInterval hook

- Replace manual setInterval/clearInterval with existing useInterval hook
- Extract shared reportPlaybackUrl helper to deduplicate URL construction
- Use ref for currentTrackId in beforeunload to stabilize effect deps
- Have heartbeat read lastPositionMsRef instead of audioInstance.currentTime

* feat(ui): redesign NowPlaying panel with Discord-style layout

Show album art with play/pause overlay icon, track title, artist,
album name, progress bar with position/duration, and username.

* fix(ui): adjust NowPlaying panel height to fit 3 entries

* fix(ui): send stopped on player close and tab close while paused

- onBeforeDestroy now sends reportPlayback stopped before clearing queue
- beforeunload sends stopped beacon regardless of pause state

* feat(ui): animate NowPlaying progress bar with 1s client-side tick

* fix(ui): account for playbackRate in NowPlaying progress interpolation

* fix(ui): use timestamp-based interpolation for smooth NowPlaying progress

Replace tick counter with fetchedAt timestamp so the progress bar
advances smoothly without resetting on each server poll.

* fix(ui): fix NowPlaying progress bar not animating

Pass `now` (Date.now()) as a prop that changes every tick, so
React.memo'd components actually re-render each second.

* fix(ui): prevent progress bar reset on NowPlaying poll

Set fetchedAt and now atomically on fetch so the elapsed offset
starts at zero and the server's already-estimated positionMs
is used as the base without a visible jump.

* fix(ui): stamp entries with fetch time to prevent progress bar reset

Embed _fetchedAt timestamp directly into each entry object so the
position and its reference timestamp are always in the same state
update, eliminating the React 17 multi-setState batching race.

* fix(server): estimate position for starting state in GetNowPlaying

GetNowPlaying was only estimating elapsed position for the "playing"
state, returning raw positionMs=0 for "starting". Since the UI
player sends "starting" once and then doesn't update until the
60s heartbeat, NowPlaying polls returned 0 for up to a minute,
causing the progress bar to reset on every poll.

* fix(ui): send playing immediately after starting to enable position estimation

The server only estimates elapsed position for "playing" state in
GetNowPlaying. The Player was sending "starting" once and then not
updating until the 60s heartbeat, leaving the server state as
"starting" with positionMs=0 for up to a minute.

Now the Player follows up "starting" with an immediate "playing"
call, transitioning the server state so position estimation works
from the first poll.

* fix(subsonic): fix getNowPlaying returning same playerId for all entries

PlayerId was never incremented in the map callback, so every entry
got playerId=1. This caused the UI to use duplicate React keys,
mixing up rendered entries between players. Also use a stable
composite key in the UI instead of the sequential playerId.

* fix(ui): only send stopped beacon when tab is actually closing

Move the reportPlaybackBeacon call from beforeunload to pagehide.
beforeunload fires before the confirmation dialog, so cancelling
the close would still send stopped. pagehide only fires when the
page is actually being unloaded.

* fix(ui): revert to beforeunload for stopped beacon

pagehide does not fire reliably in Chrome when closing tabs.
Use beforeunload instead — if the user cancels the close dialog,
the heartbeat will re-register the NowPlaying entry on its next tick.

* fix(ui): use synchronous XHR for stopped report on tab close

Replace sendBeacon with synchronous XMLHttpRequest in beforeunload.
This blocks the page from closing until the server acknowledges
the stopped state, ensuring the NowPlaying entry is always removed.

* fix(ui): fix confirmation dialog and use fetch keepalive for tab close

- Move e.preventDefault() before the stopped report so the dialog
  always shows regardless of XHR errors
- Use fetch with keepalive:true instead of sync XHR (more reliable,
  non-blocking, survives page teardown)
- Fall back to sendBeacon if fetch throws

* fix(ui): prevent heartbeat from re-adding entry after stopped on tab close

Set a stoppedRef flag in beforeunload so the heartbeat interval
skips sending playing reports after stopped has been sent.
Without this, the heartbeat could re-register the NowPlaying
entry after the stopped event removed it.

* fix(ui): include client unique ID header in stopped report on tab close

Root cause: reportPlaybackSync (fetch keepalive) did not include the
X-ND-Client-Unique-Id header. Regular reportPlayback calls via
httpClient include this header, and the server uses it as the playMap
key. Without the header, the stopped call fell back to player.ID
as the key, which didn't match the entry added with the UUID key.
The playMap.Remove targeted the wrong key, so the entry persisted.

Fix: export clientUniqueId from httpClient and include it as a header
in the fetch keepalive request.

* fix(ui): use pagehide for stopped report to avoid premature send

beforeunload fires before the confirmation dialog, so the stopped
event was sent even when the user cancelled closing. Move the
stopped report to pagehide, which only fires when the page is
actually being unloaded (after confirmation).

* feat(server): broadcast NowPlaying SSE on every state change

Previously, the SSE broadcast only fired when the NowPlaying count
changed. Now it fires on every reportPlayback call (starting,
playing, paused, stopped), so the NowPlaying panel gets instant
updates for state transitions and position changes.

The UI reducer stores a nowPlayingLastUpdate timestamp alongside
the count, ensuring every SSE event triggers a re-fetch even when
the count is unchanged (e.g., pause/resume).

* fix(ui): clamp NowPlaying position to prevent negative time display

* fix(ui): debounce NowPlaying fetches to prevent progress bar trembling

During track changes, rapid SSE events (stopped, starting, playing)
triggered multiple refetches within milliseconds, each resetting the
interpolation base and causing the progress bar to oscillate. Skip
fetches within 1 second of the previous fetch.

* feat(ui): report playback position on seek

Send a reportPlayback(playing) call when the user seeks/scrubs in
the player, so the NowPlaying panel and server position stay in
sync immediately instead of waiting for the next 60s heartbeat.

* refactor: code review cleanup

- Export clientUniqueIdHeader from httpClient, use in subsonic layer
- Fix variable shadowing (now → fetchNow) in NowPlayingPanel fetchList
- Fix onBeforeDestroy nested dep (read isRadio from ref instead)
- Only broadcast SSE on state transitions, not heartbeat position updates
- Only enqueue NowPlaying to external scrobblers on state transitions

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(ui): use trailing-edge debounce for NowPlaying fetch

Replace the leading-edge throttle (which fetched on the first event
and blocked subsequent ones) with a trailing-edge debounce (300ms).
During track transitions, the burst of events (stopped → starting →
playing) now collapses into a single fetch after the burst settles,
showing the new track immediately instead of briefly showing empty.

* fix(ui): only show overlay on NowPlaying artwork when paused

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(ui): remove unnecessary sendBeacon fallback from reportPlaybackSync

* refactor(ui): rename reportPlaybackSync to reportPlaybackKeepalive

The function was never synchronous — it uses fetch with keepalive:true,
which is fire-and-forget. The name now reflects the actual behavior.

* style: format code with prettier

* test: add tests for reportPlayback SSE broadcast and UI changes

- play_tracker: verify SSE broadcast on every state transition and
  that broadcasts are skipped when EnableNowPlaying is false
- activityReducer: verify nowPlayingLastUpdate timestamp is set
- subsonic/index: verify reportPlayback URL construction

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(ui): prevent NowPlaying from fetching every second when panel is open

fetchList had unstable identity because it depended on doFetch
(which depended on notify/dispatch). Each 1s setNow re-render
recreated the callback chain, re-triggering the useEffect that
calls fetchList. Use a ref for the fetch logic so fetchList has
a stable identity with empty deps.

* fix(ui): break fetch→dispatch→effect→fetch loop in NowPlaying panel

The fetch dispatched nowPlayingCountUpdate on every result, which
updated nowPlayingLastUpdate in Redux, which triggered the SSE
effect to call fetchList again — creating a fetch loop.

Fix: remove dispatch from fetch results. The badge count uses
entries.length (from local state) when entries are loaded, falling
back to Redux count (from SSE) when they aren't. SSE events remain
the only trigger for nowPlayingLastUpdate, breaking the loop.

* fix(ui): clear NowPlaying entries on panel close so badge uses SSE count

* style: format code with prettier

* fix: address code review feedback

- Fix currentTime truthiness check to handle position 0 correctly
- Report actual player state (playing/paused) on seek instead of
  always sending 'playing'
- Remove idx from React key to avoid reorder issues
- Add debounce timer cleanup on unmount
- Keep entries on panel close so badge stays accurate from polling
- Fix test description to match actual assertion

* fix(ui): keep NowPlaying badge count accurate from polling

Add a separate nowPlayingCountSync action that updates the Redux
count without setting nowPlayingLastUpdate (which would trigger
the SSE effect and cause a fetch loop). Polling results now sync
the badge count via this action, so the badge stays accurate even
when SSE is unavailable.

* style: format code with prettier

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-01 15:27:32 -04:00
Deluan
556f345a10 chore(lint): upgrade golangci-lint, fix/ignore new errors
Signed-off-by: Deluan <deluan@navidrome.org>
2026-05-01 14:22:51 -04:00
Deluan Quintão
94eb6c522b feat(subsonic): implement playbackReport OpenSubsonic extension (#5442)
* feat(req): add Float64Or helper for parsing float query params

* feat(scrobbler): extend NowPlayingInfo with state/position/rate fields

* feat(scrobbler): implement ReportPlayback with state machine and auto-scrobble

* feat(responses): add state/positionMs/playbackRate to NowPlayingEntry

* feat(subsonic): add reportPlayback endpoint handler

* feat(subsonic): include state/positionMs/playbackRate in getNowPlaying response

* feat(subsonic): register playbackReport OpenSubsonic extension

* test(e2e): add reportPlayback endpoint e2e tests

* refactor(scrobbler): simplify ReportPlayback — extract helpers, remove duplication

- Add state constants and exported ValidStates map
- Extract remainingTTL() helper (was duplicated 3x)
- Merge playing/paused switch cases into single branch
- Use Get instead of GetWithParticipants for non-stopped states
- Guard NowPlayingCount broadcast with count-change detection
- Use cache entry for NowPlaying dispatch instead of extra DB query
- Remove redundant Position field from NowPlayingInfo

* refactor(scrobbler): skip DB query in playing/paused when playMap has entry

* fix(play_tracker): handle errors when adding/updating NowPlayingInfo in cache

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(play_tracker): replace sort with slices.SortFunc for NowPlayingInfo

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(play_tracker): check all ReportPlayback errors in tests

Replace _ = with explicit error assertions to avoid masking
failures in intermediate calls.

Signed-off-by: Deluan <deluan@navidrome.org>

* test(e2e): use real PlayTracker and assert getNowPlaying after reportPlayback

Replace noopPlayTracker with a real PlayTracker backed by the E2E
database. E2E tests now verify the full round-trip: reportPlayback
creates/updates/removes entries visible via getNowPlaying, including
state, positionMs, and playbackRate fields.

Export NewPlayTracker constructor for use outside the scrobbler package.

* fix(play_tracker): account for playback rate in TTL and detect track switches

The remainingTTL function now divides remaining time by the playback rate,
so cache entries expire correctly at non-1x speeds (e.g., 2x playback halves
the TTL). Zero/negative rates default to 1.0. The playing/paused case now
checks if the cached MediaFile ID matches the reported mediaId, falling back
to a DB fetch when the client switches tracks without sending stopped/starting.
Adds parameterized tests for remainingTTL covering rate variations and edge cases.

* fix(subsonic): validate positionMs and playbackRate in reportPlayback

Reject negative positionMs values and invalid playbackRate values (NaN,
Inf, zero, negative) at the API boundary before they reach TTL and
position estimation math. Returns clear error messages for each case.

* feat(play_tracker): add ClientId and ClientName to ReportPlayback parameters

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(play_tracker): replace NowPlaying method with ReportPlayback calls

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(play_tracker_test): remove redundant TTL behavior tests and clean up mockPluginLoader

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-30 23:04:05 -04:00
Deluan Quintão
3e25ca3868 test: enable Subsonic response snapshot tests on Windows (#5427)
* fix(test): enable Subsonic response snapshot tests on Windows

Replaced cupaloy with a simple custom snapshot matcher that normalizes
CRLF line endings before comparison. The tests were skipped on Windows
via a //go:build unix tag because Git for Windows checks out snapshot
files with CRLF, while Go's xml/json.MarshalIndent always produces LF,
causing direct string comparison to fail. The new matcher reads snapshot
files with os.ReadFile and normalizes \r\n to \n before comparing.
Also added a .gitattributes in the .snapshots directory to enforce LF
checkout, and removed the now-unused cupaloy dependency.

* fix(test): add UPDATE_SNAPSHOTS support to custom snapshot matcher

Restore the ability to update snapshots via `make snapshots`
(UPDATE_SNAPSHOTS=true), which was lost when replacing cupaloy
with the custom matcher.
2026-04-27 20:19:28 -04:00
Deluan Quintão
5c4f0298a6 fix(sharing): validate JWT expiration and share existence on stream endpoint (#5426)
* fix(sharing): validate JWT expiration and share existence on stream endpoint

The public stream endpoint (/public/s/{token}) was using
TokenAuth.Decode() which only verifies the JWT signature but skips
exp claim validation. This allowed expired share stream URLs to remain
functional indefinitely. Additionally, deleting a share did not revoke
previously issued stream tokens since the handler never performed a
server-side share lookup.

Fixed by switching decodeStreamInfo() to use auth.Validate() which
properly checks the exp claim, and by embedding the share ID ("sid")
in stream tokens so the handler can verify the share still exists.
Old tokens without the sid claim remain backward compatible but still
benefit from expiration validation.

* fix(sharing): check share expiration on stream requests

Replace the lightweight Exists() check with Get() + expiration
validation, so that shares whose ExpiresAt was updated to an earlier
time after token issuance are also rejected (410 Gone). Reuses the
existing checkShareError handler for consistent error responses.
2026-04-27 19:36:57 -04:00
Deluan Quintão
259c1a9484 feat(subsonic): add sonicSimilarity extension as plugin capability (#5419)
* feat(plugins): add sonicSimilarity capability types

Defines the SonicSimilarity plugin capability interface with
GetSonicSimilarTracks and FindSonicPath methods, along with
their request/response types.

* feat(sonic): add core sonic similarity service

Implements the Sonic service with HasProvider, GetSonicSimilarTracks,
and FindSonicPath, delegating to the PluginLoader and using the
Matcher for index-preserving library resolution.

* test(sonic): add sonic service unit tests

Covers HasProvider, GetSonicSimilarTracks, and FindSonicPath with
mock plugin loader and provider, verifying error propagation and
successful match resolution via the library matcher.

* feat(matcher): add MatchSongsToLibraryMap for index-preserving matching

Adds a new method alongside MatchSongsToLibrary that returns a
map[int]MediaFile keyed by input song index rather than a flat slice,
enabling callers to correlate similarity scores back to the original
position in the results.

* fix(sonic): check provider availability before MediaFile lookup

Avoids unnecessary DB call when no plugin is available, and ensures
the correct error path is tested.

* feat(plugins): add sonic similarity adapter

Adds SonicSimilarityAdapter implementing sonic.Provider, bridging the
plugin system to the core sonic service via Extism plugin functions.
Reuses existing songRefsToAgentSongs helper for SongRef conversion.

* feat(plugins): add LoadSonicSimilarity to plugin manager

Adds Manager.LoadSonicSimilarity method following the pattern of
LoadLyricsProvider, enabling the core sonic service to load a
SonicSimilarityAdapter from a named plugin.

* feat(subsonic): add sonicMatch response type

Add SonicMatch struct with Entry and Similarity fields, and a SonicMatches slice to the Subsonic response struct. These types support the OpenSubsonic sonicSimilarity extension for returning similarity-scored track results.

* feat(subsonic): add getSonicSimilarTracks and findSonicPath handlers

Add two new Subsonic API handlers for the sonicSimilarity OpenSubsonic extension: GetSonicSimilarTracks returns similarity-scored tracks similar to a given song, and FindSonicPath returns a path of tracks connecting two songs. Both handlers delegate to the sonic core service and map results to SonicMatch response types.

* feat(subsonic): advertise sonicSimilarity extension when plugin available

Update GetOpenSubsonicExtensions to conditionally include the sonicSimilarity extension only when a sonic similarity plugin provider is available. The nil guard ensures backward compatibility with tests that pass nil for the sonic field. Also update the existing test to pass the new nil parameter.

* feat(subsonic): wire sonic similarity service into router

Add the sonic.Sonic service to the Router struct and New() constructor, register the getSonicSimilarTracks and findSonicPath routes, and wire sonic.New and its PluginLoader binding into the Wire dependency injection graph. Update all existing test call sites to pass the new nil parameter. Regenerate wire_gen.go.

* fix(e2e): add sonic parameter to subsonic.New call in e2e tests

* test(subsonic): add sonicSimilarity extension advertisement tests

Restructures the GetOpenSubsonicExtensions test into two contexts: one verifying the baseline 5 extensions are returned when no sonic similarity plugin is configured, and one verifying that the sonicSimilarity extension is advertised (making 6 total) when a plugin loader reports an available provider. Adds a mockSonicPluginLoader to satisfy the sonic.PluginLoader interface without requiring a real plugin.

* feat(subsonic): add nil guard and e2e tests for sonic similarity endpoints

Handlers return ErrorDataNotFound when no sonic service is configured,
preventing nil panics. E2e tests verify both endpoints return proper
error responses when no plugin is available.

* fix(subsonic): return HTTP 404 when no sonic similarity plugin available

Endpoints are always registered but return 404 when no provider is
available, rather than a subsonic error code 70.

* refactor: clean up sonic similarity code after review

Extract shared helpers to reduce duplication across the sonic similarity
implementation: loadAllMatches in matcher consolidates the 4-phase
matching pipeline, songRefToAgentSong eliminates per-iteration slice
allocation in the adapter, sonicMatchResponse deduplicates response
building in handlers, and a package-level constant replaces raw
capability name strings in core/sonic.

* fix empty response shapes

Signed-off-by: Deluan <deluan@navidrome.org>

* test(plugins): add testdata plugin and e2e tests for sonic similarity

Add a test-sonic-similarity WASM plugin that implements both
GetSonicSimilarTracks and FindSonicPath via the generated sonicsimilarity
PDK. The plugin returns deterministic test data with decreasing similarity
scores and supports error injection via config. Adapter tests verify the
full round-trip through the WASM plugin including error handling. Also
includes regenerated PDK code from make gen.

* docs: update README to include new capabilities and usage examples for plugins

Signed-off-by: Deluan <deluan@navidrome.org>

* test(e2e): enhance sonic similarity tests with additional scenarios and mock provider

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: address PR review feedback for sonic similarity

Fix incorrect field names in README documentation ({from, to} →
{startSong, endSong}) and remove unnecessary XML serialization test
from e2e suite since OpenSubsonic endpoints only use JSON.

* refactor: rename Matcher methods for conciseness

Rename MatchSongsToLibrary to MatchSongs and MatchSongsToLibraryMap to
MatchSongsIndexed. The Matcher receiver already establishes the "to
library" context, making that suffix redundant, and "Indexed" better
describes the intent (preserving input ordering) than "Map" which
describes the data structure.

* refactor: standardize variable naming for media files in sonic path methods

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor: simplify plugin loading by introducing adapter constructors

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-27 17:50:09 -04:00
Deluan Quintão
7e083e0795 fix: split html sanitization from plaintext handling (#5403)
* fix: split html sanitization from plaintext handling

Add a dedicated SanitizeHTML helper for HTML-rendered values so entity-encoded markup is decoded before bluemonday sanitization. Use the new helper for the login welcome message and artist biographies while preserving SanitizeText semantics for lyrics and other plaintext callers. Add regression coverage for both helpers and the serveIndex welcomeMessage path.

* docs: add SanitizeText and SanitizeHTML godoc

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: preserve plain text in artist biographies

Revert artist biography storage to SanitizeText so entity-encoded plain text remains decoded for Subsonic consumers. This avoids double-escaping values like R&B in XML responses while keeping the new welcomeMessage HTML sanitization in place, and adds a regression test covering the biography storage behavior.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-23 17:53:28 -04:00
Deluan Quintão
64c8d3f4c5 ci: run Go tests on Windows (#5380)
* ci(windows): add skeleton go-windows job (compile-only smoke test)

* ci(windows): fix comment to reference Task 7 not Task 6

* ci(windows): harden PATH visibility and set explicit bash shell

* ci(windows): enable full go test suite and ndpgen check

* test(gotaglib): skip Unix-only permission tests on Windows

* test(lyrics): skip Windows-incompatible tests

* test(utils): skip Windows-incompatible tests

* test(mpv): skip Windows-incompatible playback tests

Skip 3 subprocess-execution tests that rely on Unix-style mpv
invocation; .bat output includes \r-terminated lines that break
argument parsing (#TBD-mpv-windows).

* test(storage): skip Windows-incompatible tests

Skip relative-path test where filepath.Join uses backslash but the
storage implementation returns a forward-slash URL path
(#TBD-path-sep-storage).

* test(storage/local): skip Windows-incompatible tests

Skip 13 tests that fail because url.Parse("file://" + windowsPath)
treats the drive letter colon as an invalid port; also skip the
Windows drive-letter path test that exposes a backslash vs
forward-slash normalisation bug (#TBD-path-sep-storage-local).

* test(playlists): skip Windows-incompatible tests

* test(model): skip Windows-incompatible tests

* test(model/metadata): skip Windows-incompatible tests

* test(core): skip Windows-incompatible tests

AbsolutePath uses filepath.Join which produces OS-native path separators;
skip the assertion test on Windows until the production code is fixed
(#TBD-path-sep-core).

* test(artwork): skip Windows-incompatible tests

Artwork readers produce OS-native path separators on Windows while tests
assert forward-slash paths; skip 11 affected tests pending a fix in
production code (#TBD-path-sep-artwork).

* test(persistence): skip Windows-incompatible tests

Skip flaky timestamp comparison (#TBD-flake-persistence) and path-separator
real-bugs (#TBD-path-sep-persistence) in FolderRepository.GetFolderUpdateInfo
which uses filepath.Clean/os.PathSeparator converting stored forward-slash paths
to backslashes on Windows.

* test(scanner): skip Windows-incompatible tests

Skip symlink tests (Unix-assumption), ndignore path-separator bugs
(#TBD-path-sep-scanner) in processLibraryEvents/resolveFolderPath where
filepath.Rel/filepath.Split return backslash paths incompatible with fs.FS
forward-slash expectations, error message mismatch on Windows, and file
format upgrade detection (#TBD-path-sep-scanner).

* test(plugins): skip Windows-incompatible tests

Add //go:build !windows tags to test files that reference the suite
bootstrap (testManager, testdataDir, createTestManager) which is only
compiled on non-Windows. Add a Windows-only suite stub that skips all
specs via BeforeEach to prevent [build failed] on Windows CI.

* test(server): skip Windows-incompatible tests

Skip createUnixSocketFile tests that rely on Unix file permission bits
(chmod/fchmod) which are not supported on Windows.

* test(nativeapi): skip Windows-incompatible tests

Skip the i18n JSON validation test that uses filepath.Join to build
embedded-FS paths; filepath.Join produces backslashes on Windows which
breaks fs.Open (embedded FS always uses forward slashes).

* test(e2e): skip Windows-incompatible tests

On Windows, SQLite holds file locks that prevent the Ginkgo TempDir
DeferCleanup from deleting the DB file. Register an explicit db.Close
DeferCleanup (LIFO before TempDir cleanup) on Windows so the file lock
is released before the temp directory is removed.

* test(windows): fix e2e AfterSuite and skip remaining scanner path test

* test(scanner): skip another Windows path-sep test (#TBD-path-sep-scanner)

* test(subsonic): skip timing-flaky test on Windows (#TBD-flake-time-resolution-subsonic)

* test(scanner): skip 'detects file moved to different folder' on Windows

* test(scanner): consolidate 'Library changes' Windows skips into BeforeEach

* test(scanner): close DB before TempDir cleanup to fix Windows file lock

* test(scanner): skip ScanFolders suite on Windows instead of closing shared DB

* ci: retrigger for Windows soak run 2/3

* ci: retrigger for Windows soak run 3/3

* ci: retrigger for Windows soak run 3/3 (take 2)

* test(scanner): skip Multi-Library suite on Windows (SQLite file lock)

* ci(windows): promote go-windows to blocking status check

* test(plugins): run platform-neutral specs on Windows, drop blanket Skip

* test(windows): make tests cross-platform instead of skipping

- subsonic: back-date submissionTime baseline by 1s so
  BeTemporally(">") passes under millisecond clock resolution
- persistence: sleep briefly between Put calls so UpdatedAt is
  strictly after CreatedAt on low-resolution clocks
- utils/files: close tempFile before os.Remove so the test works on
  Windows (where an open handle holds a file lock)
- tests.TempFile: close the handle before returning; metadata tests
  no longer leak the open file into Ginkgo's TempDir cleanup

Resolves Copilot review comments on #5380.

* test(tests): add SkipOnWindows helper to reduce boilerplate

Introduces tests.SkipOnWindows(reason) that wraps the 3-line
runtime.GOOS guard pattern used in every Windows-skipped spec.

* test(adapters): use tests.SkipOnWindows helper

* test(core): use tests.SkipOnWindows helper

* test(model): use tests.SkipOnWindows helper

* test(persistence): use tests.SkipOnWindows helper

* test(scanner): use tests.SkipOnWindows helper

* test(server): use tests.SkipOnWindows helper

* test(plugins): run pure-Go unit tests on Windows

config_validation_test, manager_loader_test, and migrate_test have no
WASM/exec dependencies and don't rely on the make-built test plugins
from plugins_suite_test.go. Let them run on Windows too.
2026-04-19 13:16:47 -04:00
m8tec
c49e5855b9 feat(artwork): make max image upload size configurable (#5335)
* feat(config): make max image upload size configurable

Let max image upload size be set from config or environment instead of a fixed 10 MB cap. The upload handler still falls back to 10 MB when MaxImageUploadSize is not set.

Signed-off-by: M8te <38794725+m8tec@users.noreply.github.com>

* feat(config): support human-readable MaxImageUploadSize values

Max image upload size can now be configured as a readable string like 10MB or 1GB instead of raw bytes. The config load validates it at startup, and the upload handler parses it before applying request limits (10MB fallback if it fails).

+ MaxImageUploadSize as human-readable string
+ removed redundant max(1, ...) to address code review
+ cap memory usage of ParseMultipartForm to 10MB (address code review)

Signed-off-by: M8te <38794725+m8tec@users.noreply.github.com>

* refactor(config): consolidate MaxImageUploadSize default and add tests

Move the "10MB" default constant to consts.DefaultMaxImageUploadSize so
both the viper default and the runtime fallback share a single source of
truth. Improve the validator error message with fmt.Errorf wrapping to
match the project convention (e.g. validatePurgeMissingOption). Add unit
tests for validateMaxImageUploadSize (valid/invalid inputs) and
maxImageUploadSize (configured, empty, invalid, raw bytes). Compute
maxImageSize once at handler creation rather than per request.

---------

Signed-off-by: M8te <38794725+m8tec@users.noreply.github.com>
Co-authored-by: Deluan Quintão <deluan@navidrome.org>
2026-04-12 11:16:00 -04:00
Deluan Quintão
27209ed26a fix(transcoding): clamp target channels to codec limit (#5336) (#5345)
* fix(transcoding): clamp target channels to codec limit (#5336)

When transcoding a multi-channel source (e.g. 6-channel FLAC) to MP3, the
decider passed the source channel count through to ffmpeg unchanged. The
default MP3 command path then emitted `-ac 6`, and the template path injected
`-ac 6` after the template's own `-ac 2`, causing ffmpeg to honor the last
occurrence and fail with exit code 234 since libmp3lame only supports up to
2 channels.

Introduce `codecMaxChannels()` in core/stream/codec.go (mp3→2, opus→8),
mirroring the existing `codecMaxSampleRate` pattern, and apply the clamp in
`computeTranscodedStream` right after the sample-rate clamps. Also fix a
pre-existing ordering bug where the profile's MaxAudioChannels check compared
against src.Channels rather than ts.Channels, which would have let a looser
profile setting raise the codec-clamped value back up. Comparing against the
already-clamped ts.Channels makes profile limits strictly narrowing, which
matches how the sample-rate block already behaves.

The ffmpeg buildTemplateArgs comment is refreshed to point at the new upstream
clamp, since the flags it injects are now always codec-safe.

Adds unit tests for codecMaxChannels and four decider scenarios covering the
literal issue repro (6-ch FLAC→MP3 clamps to 2), a stricter profile limit
winning over the codec clamp, a looser profile limit leaving the codec clamp
intact, and a codec with no hard limit (AAC) passing 6 channels through.

* test(e2e): pin codec channel clamp at the Subsonic API surface (#5336)

Add a 6-channel FLAC fixture to the e2e test suite and use it to assert the
codec channel clamp end-to-end on both Subsonic streaming endpoints:

- getTranscodeDecision (mp3OnlyClient, no MaxAudioChannels in profile):
  expects TranscodeStream.AudioChannels == 2 for the 6-channel source. This
  exercises the new codecMaxChannels() helper through the OpenSubsonic
  decision endpoint, with no profile-level channel limit masking the bug.

- /rest/stream (legacy): requests format=mp3 against the multichannel
  fixture and asserts streamerSpy.LastRequest.Channels == 2, confirming
  the clamp propagates through ResolveRequest into the stream.Request that
  the streamer receives.

The fixture is metadata-only (channels: 6 plumbed via the existing
storagetest.File helper) — no real audio bytes required, since the e2e
suite uses a spy streamer rather than invoking ffmpeg. Bumps the empty-query
search3 song count expectation from 13 to 14 to account for the new fixture.

* test(decider): clarify codec-clamp comment terminology

Distinguish "transcoding profile MaxAudioChannels" (Profile.MaxAudioChannels
field) from "LimitationAudioChannels" (CodecProfile rule constant). The
regression test bypasses the former, not the latter.
2026-04-11 23:15:07 -04:00
Deluan Quintão
ab2f1b45de perf: reduce hot-path heap escapes from value-param pointer aliasing (#5342)
* perf(subsonic): keep album/mediafile params on stack in response helpers

Two helpers were forcing their entire value parameter onto the heap via
pointer-to-field aliasing, adding one full-struct heap allocation per
response item on hot Subsonic endpoints (search3, getAlbumList2, etc.).

- childFromMediaFile assigned &mf.BirthTime to the returned Child,
  pulling the whole ~1KB model.MediaFile to the heap on every call.
- buildDiscSubtitles passed &a.UpdatedAt to NewArtworkID inside a loop,
  pulling the whole model.Album to the heap on every album with discs.

Both now copy the time.Time to a stack-local and use gg.P / &local so
only the small time.Time escapes. Verified via go build -gcflags=-m=2:
moved to heap: mf and moved to heap: a are gone at these sites.

* perf(metadata): avoid per-track closure allocations in PID computation

createGetPID was a factory that returned nested closures capturing
mf model.MediaFile (~992 bytes) by reference. Since it is called three
times per track during scans (trackPID, albumID, artistID), every track
triggered the allocation of three closures plus a heap copy of the full
MediaFile.

Refactor the body into package-level functions (computePID, getPIDAttr)
that take hash as an explicit parameter and the inner slice.Map callback
to an indexed for loop, removing the closure-capture of mf entirely.
trackPID/albumID/artistID now call computePID directly.

The tiny createGetPID wrapper was kept only for tests; move the
closure-building into the test file so production has no dead API.

Verified via go build -gcflags=-m=2 on model/metadata: no
"moved to heap: mf" anywhere in persistent_ids.go, and the callers in
map_mediafile.go / map_participants.go no longer heap-promote their
MediaFile argument.
2026-04-10 21:59:49 -04:00
Deluan Quintão
9b0bfc606b fix(subsonic): always emit required created field on AlbumID3 (#5340)
* fix(subsonic): always emit required `created` field on AlbumID3

Strict OpenSubsonic clients (e.g. Navic via dev.zt64.subsonic) reject
search3/getAlbum/getAlbumList2 responses that omit the `created` field,
which the spec marks as required. Navidrome was dropping it whenever
the album's CreatedAt was zero.

Root cause was threefold:

1. buildAlbumID3/childFromAlbum conditionally emitted `created`, so a
   zero CreatedAt became a missing JSON key.
2. ToAlbum's `older()` helper treated a zero BirthTime as the minimum,
   so a single track with missing filesystem birth time could poison
   the album aggregation.
3. phase_1_folders' CopyAttributes copied `created_at` from the previous
   album row unconditionally, propagating an already-zero value forward
   on every metadata-driven album ID change. Since sql_base_repository
   drops `created_at` on UPDATE, a poisoned row could never self-heal.

Fixes:
- Always emit `created`, falling back to UpdatedAt/ImportedAt when
  CreatedAt is zero. Adds albumCreatedAt() helper used by both
  buildAlbumID3 and childFromAlbum.
- Guard `older()` against a zero second argument.
- Skip the CopyAttributes call in phase_1_folders when the previous
  album's created_at is zero, so the freshly-computed value survives.
- New migration backfills existing broken rows from media_file.birth_time
  (falling back to updated_at).

Tested against a real DB: repaired 605/6922 affected rows, no side
effects on healthy rows.

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(subsonic): return albumCreatedAt by value to avoid heap escape

Returning *time.Time from albumCreatedAt caused Go escape analysis to
move the entire model.Album parameter to the heap, since the returned
pointer aliased a field of the value receiver. For hot endpoints like
getAlbumList2 and search3, this meant one full-struct heap allocation
per album result.

Return time.Time by value and let callers wrap it with gg.P() to take
the address locally. Only the small time.Time value escapes; the
model.Album struct stays on the stack. Also corrects the doc comment
to reflect the actual guarantee ("best-effort" rather than "non-zero"),
matching the test case that exercises the all-zero fallback.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-10 19:29:20 -04:00
Deluan Quintão
36a7be9eaf fix(transcoding): include ffprobe in MSI and fall back gracefully when absent (#5326)
* fix(msi): include ffprobe executable in MSI build

Signed-off-by: Deluan <deluan@navidrome.org>

* feat(ffmpeg): add IsProbeAvailable() to FFmpeg interface

Add runtime check for ffprobe binary availability with cached result
and startup logging. When ffprobe is missing, logs a warning at startup.

* feat(stream): guard MakeDecision behind ffprobe availability

When ffprobe is not available, MakeDecision returns a decision with
ErrorReason set and both CanDirectPlay and CanTranscode false, instead
of failing with an opaque exec error.

* feat(subsonic): only advertise transcoding extension when ffprobe is available

The OpenSubsonic transcoding extension is now conditionally included
based on ffprobe availability, so clients know not to call
getTranscodeDecision when ffprobe is missing.

* refactor(ffmpeg): move ffprobe startup warning to initial_setup

Move the ffprobe availability warning from the lazy IsProbeAvailable()
check to checkFFmpegInstallation() in server/initial_setup.go, alongside
the existing ffmpeg warning. This ensures the warning appears at startup
rather than on first endpoint call.

* fix(e2e): set noopFFmpeg.IsProbeAvailable to true

The e2e tests use pre-populated probe data and don't need a real ffprobe
binary. Setting IsProbeAvailable to true allows the transcode decision
logic to proceed normally in e2e tests.

* fix(stream): only guard on ffprobe when probing is needed

Move the IsProbeAvailable() guard inside the SkipProbe check so that
legacy stream requests (which pass SkipProbe: true) are not blocked
when ffprobe is missing. The guard only applies when probing is
actually required (i.e., getTranscodeDecision endpoint).

* refactor(stream): fall back to tag metadata when ffprobe is unavailable

Instead of blocking getTranscodeDecision when ffprobe is missing,
fall back to tag-based metadata (same behavior as /rest/stream).
The transcoding extension is always advertised. A startup warning
still alerts admins when ffprobe is not found.

* fix(stream): downgrade ffprobe-unavailable log to Debug

Avoids log spam when clients call getTranscodeDecision repeatedly
without ffprobe installed. The startup warning in initial_setup.go
already alerts admins at Warn level.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-07 20:11:38 -04:00
Deluan Quintão
c87db92cee fix(artwork): address WebP performance regression on low-power hardware (#5286)
* refactor(artwork): rename DevJpegCoverArt to EnableWebPEncoding

Replaced the internal DevJpegCoverArt flag with a user-facing
EnableWebPEncoding config option (defaults to true). When disabled, the
fallback encoding now preserves the original image format — PNG sources
stay PNG for non-square resizes, matching v0.60.3 behavior. The previous
implementation incorrectly re-encoded PNG sources as JPEG in non-square
mode. Also added EnableWebPEncoding to the insights data.

* feat: add configurable UICoverArtSize option

Converted the hardcoded UICoverArtSize constant (600px) into a
configurable option, allowing users to reduce the cover art size
requested by the UI to mitigate slow image encoding. The value is
served to the frontend via the app config and used by all components
that request cover art. Also simplified the cache warmer by removing
a single-iteration loop in favor of direct code.

* style: fix prettier formatting in subsonic test

* feat: log WebP encoder/decoder selection

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(artwork): address PR review feedback

- Add DevJpegCoverArt to logRemovedOptions so users with the old config
  key get a clear warning instead of a silent ignore.
- Include EnableWebPEncoding in the resized artwork cache key to prevent
  stale WebP responses after toggling the setting.
- Skip animated GIF to WebP conversion via ffmpeg when EnableWebPEncoding
  is false, so the setting is consistent across all image types.
- Fix data race in cache warmer by reading UICoverArtSize at construction
  time instead of per-image, avoiding concurrent access with config
  cleanup in tests.
- Clarify cache warmer docstring to accurately describe caching behavior.

* Revert "fix(artwork): address PR review feedback"

This reverts commit 3a213ef03e.

* fix(artwork): avoid data race in cache warmer config access

Capture UICoverArtSize at construction time instead of reading from
conf.Server on each doCacheImage call. The background goroutine could
race with test config cleanup, causing intermittent race detector
failures in CI.

* fix(configuration): clamp UICoverArtSize to be within 200 and 1200

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(artwork): preserve album cache key compatibility with v0.60.3

Restored the v0.60.3 hash input order for album artwork cache keys
(Agents + CoverArtPriority) so that existing caches remain valid on
upgrade when EnableExternalServices is true. Also ensures
CoverArtPriority is always part of the hash even when external services
are disabled, fixing a v0.60.3 bug where changing CoverArtPriority had
no effect on cache invalidation.

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: default EnableWebPEncoding to false and reduce artwork parallelism

Changed EnableWebPEncoding default to false so that upgrading users get
the same JPEG/PNG encoding behavior as v0.60.3 out of the box, avoiding
the WebP WASM overhead until native libwebp is available. Users can
opt in to WebP by setting EnableWebPEncoding=true. Also reduced the
default DevArtworkMaxRequests to half the CPU count (min 2) to lower
resource pressure during artwork processing.

* fix(configuration): update DefaultUICoverArtSize to 300

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(Makefile): append EXTRA_BUILD_TAGS to GO_BUILD_TAGS

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-04-04 15:17:01 -04:00
Deluan
23f3556371 fix(subsonic): strip OpenSubsonic extensions from playlists for legacy clients
buildOSPlaylist was the only OpenSubsonic builder function missing the
LegacyClients guard, causing attributes like `validUntil` and `readonly`
to appear in playlist XML responses for legacy clients like DSub2000.
This caused a crash when DSub2000 tried to parse evaluated smart
playlists containing the `validUntil` attribute.
2026-04-02 16:37:52 -04:00
Deluan
c60637de24 fix(subsonic): return proper artwork ID format in getInternetRadioStations
The coverArt field was returning the raw uploaded image filename instead
of the standard ra-{id} artwork ID format. This caused getCoverArt to
fail when clients passed the coverArt value directly. Now uses
CoverArtID().String() consistent with how albums, artists, and playlists
return their coverArt values. Fixes #5293.
2026-04-02 15:44:20 -04:00
Deluan
f33ca75378 refactor: rename EnableCoverArtUpload to EnableArtworkUpload
The config flag gates all image uploads (artists, radios, playlists),
not just cover art. Rename it to accurately reflect its scope across
the backend config, native API permission check, Subsonic CoverArtRole,
serve_index JSON key, and frontend config.
2026-03-27 19:33:46 -04:00
Deluan
03608d3eef feat(subsonic): add coverArt to internetRadioStation response
Add OpenSubsonic coverArt extension to GetInternetRadios, showing
uploaded radio images for non-legacy clients.

Ref: https://github.com/opensubsonic/open-subsonic-api/pull/224
Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-22 15:22:02 -04:00
Deluan Quintão
ba8d427890 feat(ui): add cover art support for internet radio stations (#5229)
* feat(artwork): add KindRadioArtwork and EntityRadio constant

* feat(model): add UploadedImage field and artwork methods to Radio

* feat(model): add Radio to GetEntityByID lookup chain

* feat(db): add uploaded_image column to radio table

* feat(artwork): add radio artwork reader with uploaded image fallback

* feat(api): add radio image upload/delete endpoints

* feat(ui): add radio artwork ID prefix to getCoverArtUrl

* feat(ui): add cover art display and upload to RadioEdit

* feat(ui): add cover art thumbnails to radio list

* feat(ui): prefer artwork URL in radio player helper

* refactor: remove redundant code in radio artwork

- Remove duplicate Avatar rendering in RadioList by reusing CoverArtField
- Remove redundant UpdatedAt assignment in radio image handlers (already set by repository Put)

* refactor(ui): extract shared useImageLoadingState hook

Move image loading/error/lightbox state management into a shared
useImageLoadingState hook in common/. Consolidates duplicated logic
from AlbumDetails, PlaylistDetails, RadioEdit, and artist detail views.

* feat(ui): use radio placeholder icon when no uploaded image

Remove album placeholder fallback from radio artwork reader so radios
without an uploaded image return ErrUnavailable. On the frontend, show
the internet-radio-icon.svg placeholder instead of requesting server
artwork when no image is uploaded, allowing favicon fallback in the
player.

* refactor(ui): update defaultOff fields in useSelectedFields for RadioList

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: address code review feedback

- Add missing alt attribute to CardMedia in RadioEdit for accessibility
- Fix UpdateInternetRadio to preserve UploadedImage field by fetching
  existing radio before updating (prevents Subsonic API from clearing
  custom artwork)
- Add Reader() level tests to verify ErrUnavailable is returned when
  radio has no uploaded image

* refactor: add colsToUpdate to RadioRepository.Put

Use the base sqlRepository.put with column filtering instead of
hand-rolled SQL. UpdateInternetRadio now specifies only the Subsonic API
fields, preventing UploadedImage from being cleared. Image upload/delete
handlers specify only UploadedImage.

* fix: ensure UpdatedAt is included in colsToUpdate for radio Put

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-18 18:57:33 -04:00
Deluan Quintão
3f7226d253 fix(server): improve transcoding failure diagnostics and error responses (#5227)
* fix(server): capture ffmpeg stderr and warn on empty transcoded output

When ffmpeg fails during transcoding (e.g., missing codec like libopus),
the error was silently discarded because stderr was sent to io.Discard
and the HTTP response returned 200 OK with a 0-byte body.

- Capture ffmpeg stderr in a bounded buffer (4KB) and include it in the
  error message when the process exits with a non-zero status code
- Log a warning when transcoded output is 0 bytes, guiding users to
  check codec support and enable Trace logging for details
- Remove log level guard so transcoding errors are always logged, not
  just at Debug level

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(server): return proper error responses for empty transcoded output

Instead of returning HTTP 200 with 0-byte body when transcoding fails,
return a Subsonic error response (for stream/download/getTranscodeStream)
or HTTP 500 (for public shared streams). This gives clients a clear
signal that the request failed rather than a misleading empty success.

Signed-off-by: Deluan <deluan@navidrome.org>

* test(e2e): add tests for empty transcoded stream error responses

Add E2E tests verifying that stream and download endpoints return
Subsonic error responses when transcoding produces empty output.
Extend spyStreamer with SimulateEmptyStream and SimulateError fields
to support failure injection in tests.

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor(server): extract stream serving logic into Stream.Serve method

Extract the duplicated non-seekable stream serving logic (header setup,
estimateContentLength, HEAD draining, io.Copy with error/empty detection)
from server/subsonic/stream.go and server/public/handle_streams.go into a
single Stream.Serve method on core/stream. Both callers now delegate to it,
eliminating ~30 lines of near-identical code.

* fix(server): return 200 with empty body for stream/download on empty transcoded output

Don't return a Subsonic error response when transcoding produces empty
output on stream/download endpoints — just log the error and return 200
with an empty body. The getTranscodeStream and public share endpoints
still return HTTP 500 for empty output. Stream.Serve now returns
(int64, error) so callers can check the byte count.

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-18 12:39:03 -04:00
Kendall Garner
f39d75e7d2 fix(subsonic): never omit duration for AlbumID3 (#5217) 2026-03-17 13:20:10 -04:00
Simon Teixidor
8f05f7815e fix(server): use http.TimeFormat for Last-Modified header (#5219)
Navidrome returns Last-Modified values like `Fri, 12 Dec 2025 03:32:26
UTC`. This is invalid according to RFC 7231 which requires HTTP dates to
use GMT instead of UTC. Switch to http.TimeFormat instead of
time.RFC1123 to resolve the issue.
2026-03-17 08:04:47 -04:00
Deluan Quintão
ab8a58157a feat: add artist image uploads and image-folder artwork source (#5198)
* feat: add shared ImageUploadService for entity image management

* feat: add UploadedImage field and methods to Artist model

* feat: add uploaded_image column to artist table

* feat: add ArtistImageFolder config option

* refactor: wire ImageUploadService and delegate playlist file ops to it

Wire ImageUploadService into the DI container and refactor the playlist
service to delegate image file operations (SetImage/RemoveImage) to the
shared ImageUploadService, removing duplicated file I/O logic. A local
ImageUploadService interface is defined in core/playlists to avoid an
import cycle between core and core/playlists.

* feat: artist artwork reader checks uploaded image first

* feat: add image-folder priority source for artist artwork

* feat: cache key invalidation for image-folder and uploaded images

* refactor: extract shared image upload HTTP helpers

* feat: add artist image upload/delete API endpoints

* refactor: playlist handlers use shared image upload helpers

* feat: add shared ImageUploadOverlay component

* feat: add i18n keys for artist image upload

* feat: add image upload overlay to artist detail pages

* refactor: playlist details uses shared ImageUploadOverlay component

* fix: add gosec nolint directive for ParseMultipartForm

* refactor: deduplicate image upload code and optimize dir scanning

- Remove dead ImageFilename methods from Artist and Playlist models
  (production code uses core.imageFilename exclusively)
- Extract shared uploadedImagePath helper in model/image.go
- Extract findImageInArtistFolder to deduplicate dir-scanning logic
  between fromArtistImageFolder and getArtistImageFolderModTime
- Fix fileInputRef in useCallback dependency array

* fix: include artist UpdatedAt in artwork cache key

Without this, uploading or deleting an artist image would not
invalidate the cached artwork because the cache key was only based
on album folder timestamps, not the artist's own UpdatedAt field.

* feat: add Portuguese translations for artist image upload

* refactor: use shared i18n keys for cover art upload messages

Move cover art upload/remove translations from per-entity sections
(artist, playlist) to a shared top-level "message" section, avoiding
duplication across entity types and translation files.

* refactor: move cover art i18n keys to shared message section for all languages

* refactor: simplify image upload code and eliminate redundancies

Extracted duplicate image loading/lightbox state logic from
DesktopArtistDetails and MobileArtistDetails into a shared
useArtistImageState hook. Moved entity type constants to the consts
package and replaced raw string literals throughout model, core, and
nativeapi packages. Exported model.UploadedImagePath and reused it in
core/image_upload.go to consolidate path construction. Cached the
ArtistImageFolder lookup result in artistReader to eliminate a redundant
os.ReadDir call on every artwork request.

Signed-off-by: Deluan <deluan@navidrome.org>

* style: fix prettier formatting in ImageUploadOverlay

* fix: address code review feedback on image upload error handling

- RemoveImage now returns errors instead of swallowing them
- Artist handlers distinguish not-found from other DB errors
- Defer multipart temp file cleanup after parsing

* fix: enforce hard request size limit with MaxBytesReader for image uploads

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-15 22:19:55 -04:00
Deluan
a887521d7a fix(subsonic): always include mandatory title field in Child responses
Removed `omitempty` from the `Title` struct tag in the `Child` response
type. The Subsonic/OpenSubsonic API spec requires `title` to be a
mandatory field, but songs with empty titles caused the field to be
omitted entirely, crashing clients like Symfonium during sync.

Ref: https://support.symfonium.app/t/app-gets-stuck-on-syncing-large-database/13004/8
2026-03-15 13:36:26 -04:00
Deluan Quintão
69e7d163fc remove built-in Spotify integration (#5197)
* refactor: remove built-in Spotify integration

Remove the Spotify adapter and all related configuration, replacing
the built-in integration with the plugin system. This deletes the
adapters/spotify package, removes Spotify config options (ID/Secret),
updates the default agents list from "deezer,lastfm,spotify" to
"deezer,lastfm", and cleans up all references across configuration,
metrics, logging, artwork caching, and documentation. Users with
Spotify config options will now see a warning that the options are
no longer available.

* feat: add ListenBrainz to list of default agents

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-15 13:18:54 -04:00
Deluan Quintão
49a14d4583 feat(artwork): add per-disc cover art support (#5182)
* feat(artwork): add KindDiscArtwork and ParseDiscArtworkID

Add new disc artwork kind with 'dc' prefix for per-disc cover art
support. The composite ID format is albumID:discNumber, parsed by
the new ParseDiscArtworkID helper.

* feat(conf): add DiscArtPriority configuration option

Default: 'disc*.*, cd*.*, embedded'. Controls how per-disc cover
art is resolved, following the same pattern as CoverArtPriority
and ArtistArtPriority.

* feat(artwork): implement extractDiscNumber helper

Extracts disc number from filenames based on glob patterns by
parsing leading digits from the wildcard-matched portion.
Used for matching disc-specific artwork files like disc1.jpg.

* feat(artwork): implement fromDiscExternalFile source function

Disc-aware variant of fromExternalFile that filters image files
by disc number (extracted from filename) or folder association
(for multi-folder albums).

* feat(artwork): implement discArtworkReader

Resolves disc artwork using DiscArtPriority config patterns.
Supports glob patterns with disc number extraction, embedded
images from first track, and falls back to album cover art.
Handles both multi-folder and single-folder multi-disc albums.

* feat(artwork): register disc artwork reader in dispatcher

Add KindDiscArtwork case to getArtworkReader switch, routing
disc artwork requests to the new discArtworkReader.

* feat(subsonic): add CoverArt field to DiscTitle response

Implements OpenSubsonic PR #220: optional cover art ID in
DiscTitle responses for per-disc artwork support.

* feat(subsonic): populate CoverArt in DiscTitle responses

Each DiscTitle now includes a disc artwork ID (dc-albumID:discNum)
that clients can use with getCoverArt to retrieve per-disc artwork.

* style: fix file permission in test to satisfy gosec

* feat(ui): add disc cover art display and lightbox functionality

Signed-off-by: Deluan <deluan@navidrome.org>

* refactor: simplify disc artwork code

- Add DiscArtworkID constructor to encapsulate the "albumID:discNumber"
  format in one place
- Convert fromDiscExternalFile to a method on discArtworkReader,
  reducing parameter count from 6 to 2
- Remove unused rootFolder field from discArtworkReader

* style: fix prettier formatting in subsonic index

* style(ui): move cursor style to makeStyles in SongDatagrid

* feat(artwork): add discsubtitle option to DiscArtPriority

Allow matching disc cover art by the disc's subtitle/name.
When the "discsubtitle" keyword is in the priority list, image files
whose stem matches the disc subtitle (case-insensitive) are used.
This is useful for box sets with named discs (e.g., "The Blue Disc.jpg").

* feat(configuration): update discartpriority to include cover art options

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-13 18:33:18 -04:00
Deluan Quintão
a50b2a1e72 feat(artwork): preserve animated image artwork during resize (#5184)
* feat(artwork): preserve animated image artwork during resize

Detect animated GIFs, WebPs, and APNGs via lightweight byte scanning
and preserve their animation when serving resized artwork. Animated GIFs
are converted to animated WebP via ffmpeg with optional downscaling;
animated WebP/APNG are returned as-is since ffmpeg cannot re-encode them.

Adds ConvertAnimatedImage to the FFmpeg interface for piping stdin data
through ffmpeg with animated WebP output.

* fix(artwork): address code review feedback for animated artwork

Fix ReadCloser leak where ffmpeg pipe's Close was discarded by
io.NopCloser wrapping — now preserves ReadCloser semantics when the
resized reader already supports Close. Use uint64 for PNG chunk position
to prevent potential overflow on 32-bit platforms. Add integration tests
for the animation branching logic in resizeImage.
2026-03-13 18:11:12 -04:00
Kendall Garner
903e3f070f fix(subsonic): always return required playqueue fields (#5172) 2026-03-12 08:29:37 -04:00
Deluan
5ecbe31a06 fix: implement fallback to DefaultDownsamplingFormat for unknown formats
Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-11 09:46:13 -04:00
Deluan Quintão
d8bc41fbb1 fix: use ADTS for AAC transcoding, temporarily exclude AAC from transcode decisions (#5167)
* fix: use ADTS format for AAC transcoding to avoid silent output on ffmpeg 8.0+

The fragmented MP4 muxer (`-f ipod -movflags frag_keyframe+empty_moov`)
produces corrupt/silent audio when ffmpeg pipes to stdout, confirmed on
ffmpeg 8.0+. The moof atom offset values are zeroed out in pipe mode,
causing AAC decoder errors. Switch to `-f adts` (raw AAC framing) which
works reliably via pipe and is widely supported by clients including
UPnP/Sonos devices.

* fix: exclude AAC from transcode decision, as it is not working for Sonos.

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-11 09:26:32 -04:00
Deluan
75e5bc4e81 refactor: rename spy to streamerSpy in e2e tests for clarity
Renamed the spy variable to streamerSpy across all e2e test files so
that its purpose is immediately clear without needing to look up the
declaration.
2026-03-10 17:19:25 -04:00
Deluan
053a0fd6c0 fix: prevent raw file being returned when explicit transcode format is requested
When a client requests transcoding with an explicit format (e.g.,
format=opus) but no maxBitRate, buildLegacyClientInfo was adding a
direct play profile matching the source format. Since there was no
bitrate constraint to block it, MakeDecision would match the source
against the direct play profile and return the raw file instead of
transcoding. This fix only adds the direct play profile when no
explicit format was requested (bitrate-only downsampling) or when the
requested format matches the source format (allowing direct play when
no actual transcoding is needed).
2026-03-10 17:14:21 -04:00
Deluan Quintão
767744a301 refactor: rename core/transcode to core/stream, simplify MediaStreamer (#5166)
* refactor: rename core/transcode directory to core/stream

* refactor: update all imports from core/transcode to core/stream

* refactor: rename exported symbols to fit core/stream package name

* refactor: simplify MediaStreamer interface to single NewStream method

Remove the two-method interface (NewStream + DoStream) in favor of a
single NewStream(ctx, mf, req) method. Callers are now responsible for
fetching the MediaFile before calling NewStream. This removes the
implicit DB lookup from the streamer, making it a pure streaming
concern.

* refactor: update all callers from DoStream to NewStream

* chore: update wire_gen.go and stale comment for core/stream rename

* refactor: update wire command to handle GO_BUILD_TAGS correctly

Signed-off-by: Deluan <deluan@navidrome.org>

* fix: distinguish not-found from internal errors in public stream handler

* refactor: remove unused ID field from stream.Request

* refactor: simplify ResolveRequestFromToken to receive *model.MediaFile

Move MediaFile fetching responsibility to callers, making the method
focused on token validation and request resolution. Remove ErrMediaNotFound
(no longer produced). Update GetTranscodeStream handler to fetch the
media file before calling ResolveRequestFromToken.

* refactor: extend tokenTTL from 12 to 48 hours

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-09 22:22:58 -04:00
Deluan Quintão
d7c3a50f86 fix: player MaxBitRate cap, format-aware defaults, browser profile filtering (#5165)
* feat(transcode): apply player MaxBitRate cap and use format-aware default bitrates

Add player MaxBitRate cap to the transcode decider so server-side player
bitrate limits are respected when making OpenSubsonic transcode decisions.
The player cap is applied only when it is more restrictive than the client's
maxAudioBitrate (or when the client has no limit).

Also replace the hardcoded 256 kbps default with a format-aware lookup that
checks the DB first (for user-customized values), then built-in defaults,
and finally falls back to 256 kbps. For lossless→lossy transcoding, prefer
maxTranscodingAudioBitrate over maxAudioBitrate when available.

* test(e2e): add tests for player MaxBitRate cap and format-aware default bitrates

Add e2e tests covering:
- Player MaxBitRate forcing transcode when source exceeds cap
- Player MaxBitRate having no effect when source is under cap
- Client limit winning when more restrictive than player MaxBitRate
- Player MaxBitRate winning when more restrictive than client limit
- Player MaxBitRate=0 having no effect
- Format-aware defaults: mp3 (192kbps), opus (128kbps) instead of hardcoded 256
- maxAudioBitrate fallback for lossless→lossy when no maxTranscodingAudioBitrate
- maxTranscodingAudioBitrate taking priority over maxAudioBitrate
- Combined player + client limits flowing correctly through decision→stream

* feat(transcode): update transcoding profiles to add flac, filter by supported codecs, and ensure mp3 fallback

Signed-off-by: Deluan <deluan@navidrome.org>

* fix(db): ensure all default transcodings exist on upgrade

Older installations that were seeded before aac/flac were added to
DefaultTranscodings may be missing these entries. The previous migration
only added flac; this one ensures all default transcodings are present
without touching user-customized entries.

* test: remove duplication

Signed-off-by: Deluan <deluan@navidrome.org>

---------

Signed-off-by: Deluan <deluan@navidrome.org>
2026-03-09 16:47:34 -04:00