Files
navidrome/core/stream/codec.go
Deluan Quintão 6b9f85efcc fix(subsonic): omit bit depth for lossy targets in transcode decision (#5768)
getTranscodeDecision was copying the source file's bit depth into the
transcodeStream details, so a 24-bit FLAC negotiated to Opus reported
audioBitdepth=24. Lossy codecs (Opus, MP3, AAC) have no PCM bit depth,
and ffmpeg only honors a bit depth constraint (-sample_fmt) for lossless
outputs, so the value was both meaningless and misleading to clients
that use it as a quality indicator.

Only set the transcoded stream's bit depth when the target format is
lossless; a zero value omits audioBitdepth from the response. This also
makes audioBitdepth codec limitations a no-op for lossy targets instead
of rejecting the profile. Lossless targets (e.g. FLAC->FLAC downconvert)
keep reporting and clamping bit depth as before.
2026-07-12 13:27:01 -04:00

94 lines
3.0 KiB
Go

package stream
import "strings"
// normalizeProbeCodec maps ffprobe codec_name values to the simplified internal
// codec names used throughout Navidrome (matching inferCodecFromSuffix output).
// Most ffprobe names match directly; this handles the exceptions.
func normalizeProbeCodec(codec string) string {
c := strings.ToLower(codec)
// DSD variants: dsd_lsbf_planar, dsd_msbf_planar, dsd_lsbf, dsd_msbf
if strings.HasPrefix(c, "dsd") {
return "dsd"
}
// PCM variants: pcm_s16le, pcm_s24le, pcm_s32be, pcm_f32le, etc.
if strings.HasPrefix(c, "pcm_") {
return "pcm"
}
return c
}
// isLosslessFormat returns true if the format is a known lossless audio codec/format.
// Detection is based on codec name only, not bit depth — some lossy codecs (e.g. ADPCM)
// report non-zero bits_per_sample in ffprobe, so bit depth alone is not a reliable signal.
//
// Note: core/ffmpeg has a separate isLosslessOutputFormat that covers only formats
// ffmpeg can produce as output (a smaller set).
func isLosslessFormat(format string) bool {
switch strings.ToLower(format) {
case "flac", "alac", "wav", "aiff", "ape", "wv", "wavpack", "tta", "tak", "shn", "dsd", "pcm":
return true
}
return false
}
// normalizeSourceSampleRate adjusts the source sample rate for codecs that store
// it differently than PCM. Currently handles DSD (÷8):
// DSD64=2822400→352800, DSD128=5644800→705600, etc.
// For other codecs, returns the rate unchanged.
func normalizeSourceSampleRate(sampleRate int, codec string) int {
if strings.EqualFold(codec, "dsd") && sampleRate > 0 {
return sampleRate / 8
}
return sampleRate
}
// targetBitDepth returns the bit depth for a transcoded stream: 0 for lossy
// targets (they have no PCM bit depth), otherwise the source depth, with DSD
// adjusted to the 24-bit PCM that ffmpeg produces.
func targetBitDepth(srcBitDepth int, srcCodec string, targetIsLossless bool) int {
if !targetIsLossless {
return 0
}
if strings.EqualFold(srcCodec, "dsd") && srcBitDepth == 1 {
return 24
}
return srcBitDepth
}
// codecFixedOutputSampleRate returns the mandatory output sample rate for codecs
// that always resample regardless of input (e.g., Opus always outputs 48000Hz).
// Returns 0 if the codec has no fixed output rate.
func codecFixedOutputSampleRate(codec string) int {
switch strings.ToLower(codec) {
case "opus":
return 48000
}
return 0
}
// codecMaxSampleRate returns the hard maximum output sample rate for a codec.
// Returns 0 if the codec has no hard limit.
func codecMaxSampleRate(codec string) int {
switch strings.ToLower(codec) {
case "mp3":
return 48000
case "aac":
return 96000
}
return 0
}
// codecMaxChannels returns the hard maximum number of audio channels a codec
// supports. Returns 0 if the codec has no hard limit (or is unknown), in which
// case the source/profile constraints applied upstream are authoritative.
func codecMaxChannels(codec string) int {
switch strings.ToLower(codec) {
case "mp3":
return 2
case "opus":
return 8
}
return 0
}