Files
nvidiaProfileInspector/nspector/Native/NativeArrayHelper.cs

55 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace nspector.Native
{
internal class NativeArrayHelper
{
public static T GetArrayItemData<T>(IntPtr sourcePointer)
{
return (T)Marshal.PtrToStructure(sourcePointer, typeof(T));
}
public static T[] GetArrayData<T>(IntPtr sourcePointer, int itemCount)
{
var lstResult = new List<T>();
if (sourcePointer != IntPtr.Zero && itemCount > 0)
{
var sizeOfItem = Marshal.SizeOf(typeof(T));
for (int i = 0; i < itemCount; i++)
{
lstResult.Add(GetArrayItemData<T>(sourcePointer + (sizeOfItem * i)));
}
}
return lstResult.ToArray();
}
public static void SetArrayData<T>(T[] items, out IntPtr targetPointer)
{
if (items != null && items.Length > 0)
{
var sizeOfItem = Marshal.SizeOf(typeof(T));
targetPointer = Marshal.AllocHGlobal(sizeOfItem * items.Length);
for (int i = 0; i < items.Length; i++)
{
Marshal.StructureToPtr(items[i], targetPointer + (sizeOfItem * i), true);
}
}
else
{
targetPointer = IntPtr.Zero;
}
}
public static void SetArrayItemData<T>(T item, out IntPtr targetPointer)
{
var sizeOfItem = Marshal.SizeOf(typeof(T));
targetPointer = Marshal.AllocHGlobal(sizeOfItem);
Marshal.StructureToPtr(item, targetPointer, true);
}
}
}