#136: fixed: scripts were not found

This commit is contained in:
Andrey Prygunkov
2016-01-24 19:07:25 +01:00
parent 05a1926ebc
commit 3ae8b5ac95

View File

@@ -301,7 +301,7 @@ void ScriptConfig::LoadScriptDir(Scripts* scripts, const char* directory, bool i
{
if (filename[0] != '.' && filename[0] != '_')
{
BString<1024> fullFilename("%s%s", directory, filename);
BString<1024> fullFilename("%s%c%s", directory, PATH_SEPARATOR, filename);
if (!FileSystem::DirectoryExists(fullFilename))
{
@@ -375,7 +375,6 @@ void ScriptConfig::LoadScriptDir(Scripts* scripts, const char* directory, bool i
}
else if (!isSubDir)
{
fullFilename.Format("%s%s%c", directory, filename, PATH_SEPARATOR);
LoadScriptDir(scripts, fullFilename, true);
}
}