/* * This file is part of nzbget. See . * * Copyright (C) 2017 Andrey Prygunkov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef COMMANDSCRIPT_H #define COMMANDSCRIPT_H #include "NzbScript.h" #include "Log.h" class CommandScriptController : public Thread, public NzbScriptController { public: virtual void Run(); static bool StartScript(const char* scriptName, const char* command, std::unique_ptr modifiedOptions); protected: virtual void ExecuteScript(ScriptConfig::Script* script); virtual void AddMessage(Message::EKind kind, const char* text); virtual const char* GetOptValue(const char* name, const char* value); private: CString m_script; CString m_command; int m_logId; std::unique_ptr m_modifiedOptions; void PrepareParams(const char* scriptName); }; class CommandScriptLog { public: GuardedMessageList GuardMessages() { return GuardedMessageList(&m_messages, &m_logMutex); } int Reset(); void AddMessage(int scriptId, Message::EKind kind, const char* text); private: MessageList m_messages; Mutex m_logMutex; int m_idMessageGen; int m_idScriptGen; }; extern CommandScriptLog* g_CommandScriptLog; #endif