/* * This file is part of nzbget. See . * * Copyright (C) 2007-2016 Andrey Prygunkov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "nzbget.h" #include "NzbScript.h" #include "Options.h" #include "Log.h" #include "FileSystem.h" /** * If szStripPrefix is not nullptr, only pp-parameters, whose names start with the prefix * are processed. The prefix is then stripped from the names. * If szStripPrefix is nullptr, all pp-parameters are processed; without stripping. */ void NzbScriptController::PrepareEnvParameters(NzbParameterList* parameters, const char* stripPrefix) { int prefixLen = stripPrefix ? strlen(stripPrefix) : 0; for (NzbParameter& parameter : parameters) { const char* value = parameter.GetValue(); if (stripPrefix && !strncmp(parameter.GetName(), stripPrefix, prefixLen) && (int)strlen(parameter.GetName()) > prefixLen) { SetEnvVarSpecial("NZBPR", parameter.GetName() + prefixLen, value); } else if (!stripPrefix) { SetEnvVarSpecial("NZBPR", parameter.GetName(), value); } } } void NzbScriptController::PrepareEnvScript(NzbParameterList* parameters, const char* scriptName) { if (parameters) { PrepareEnvParameters(parameters, nullptr); } BString<1024> paramPrefix("%s:", scriptName); if (parameters) { PrepareEnvParameters(parameters, paramPrefix); } PrepareEnvOptions(paramPrefix); } void NzbScriptController::ExecuteScriptList(const char* scriptList) { for (ScriptConfig::Script& script : g_ScriptConfig->GetScripts()) { if (scriptList && *scriptList) { // split szScriptList into tokens Tokenizer tok(scriptList, ",;"); while (const char* scriptName = tok.Next()) { if (FileSystem::SameFilename(scriptName, script.GetName())) { ExecuteScript(&script); break; } } } } }