/* * This file is part of nzbget. See . * * Copyright (C) 2004 Sven Henkel * Copyright (C) 2007-2016 Andrey Prygunkov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SERVERPOOL_H #define SERVERPOOL_H #include "Log.h" #include "Container.h" #include "Thread.h" #include "NewsServer.h" #include "NntpConnection.h" class ServerPool : public Debuggable { public: typedef std::vector RawServerList; void SetTimeout(int timeout) { m_timeout = timeout; } void SetRetryInterval(int retryInterval) { m_retryInterval = retryInterval; } void AddServer(std::unique_ptr newsServer); void InitConnections(); int GetMaxNormLevel() { return m_maxNormLevel; } Servers* GetServers() { return &m_servers; } // Only for read access (no lockings) NntpConnection* GetConnection(int level, NewsServer* wantServer, RawServerList* ignoreServers); void FreeConnection(NntpConnection* connection, bool used); void CloseUnusedConnections(); void Changed(); int GetGeneration() { return m_generation; } void BlockServer(NewsServer* newsServer); bool IsServerBlocked(NewsServer* newsServer); protected: virtual void LogDebugInfo(); private: class PooledConnection : public NntpConnection { public: using NntpConnection::NntpConnection; bool GetInUse() { return m_inUse; } void SetInUse(bool inUse) { m_inUse = inUse; } time_t GetFreeTime() { return m_freeTime; } void SetFreeTimeNow(); private: bool m_inUse = false; time_t m_freeTime = 0; }; typedef std::vector Levels; typedef std::vector> Connections; Servers m_servers; RawServerList m_sortedServers; Connections m_connections; Levels m_levels; int m_maxNormLevel = 0; Mutex m_connectionsMutex; int m_timeout = 60; int m_retryInterval = 0; int m_generation = 0; void NormalizeLevels(); NntpConnection* LockedGetConnection(int level, NewsServer* wantServer, RawServerList* ignoreServers); }; extern ServerPool* g_ServerPool; #endif