/* * This file if part of nzbget * * Copyright (C) 2005 Bo Cordes Petersen * Copyright (C) 2007 Andrei Prygounkov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Revision$ * $Date$ * */ #ifndef REMOTESERVER_H #define REMOTESERVER_H #include #include "Thread.h" #include "NetAddress.h" #include "Connection.h" #include "MessageBase.h" class RemoteServer : public Thread { private: NetAddress* m_pNetAddress; Connection* m_pConnection; public: RemoteServer(); ~RemoteServer(); virtual void Run(); virtual void Stop(); }; class RequestProcessor : public Thread { private: SOCKET m_iSocket; SNZBRequestBase m_MessageBase; void Dispatch(); public: virtual void Run(); void SetSocket(SOCKET iSocket) { m_iSocket = iSocket; }; }; class MessageCommand { protected: SOCKET m_iSocket; SNZBRequestBase* m_pMessageBase; bool ReceiveRequest(void* pBuffer, int iSize); void SendBoolResponse(bool bSuccess, const char* szText); public: virtual ~MessageCommand() {}; virtual void Execute() = 0; void SetSocket(SOCKET iSocket) { m_iSocket = iSocket; }; void SetMessageBase(SNZBRequestBase* pMessageBase) { m_pMessageBase = pMessageBase; }; }; class DownloadCommand: public MessageCommand { public: virtual void Execute(); }; class ListCommand: public MessageCommand { public: virtual void Execute(); }; class LogCommand: public MessageCommand { public: virtual void Execute(); }; class PauseUnpauseCommand: public MessageCommand { public: virtual void Execute(); }; class EditQueueCommand: public MessageCommand { public: virtual void Execute(); }; class SetDownloadRateCommand: public MessageCommand { public: virtual void Execute(); }; class DumpDebugCommand: public MessageCommand { public: virtual void Execute(); }; class ShutdownCommand: public MessageCommand { public: virtual void Execute(); }; class VersionCommand: public MessageCommand { public: virtual void Execute(); }; #endif