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nzbget/Thread.h
Andrey Prygunkov f2338cf116 added to repository
2007-11-28 21:19:01 +00:00

115 lines
2.4 KiB
C++

/*
* This file if part of nzbget
*
* Copyright (C) 2004 Sven Henkel <sidddy@users.sourceforge.net>
* Copyright (C) 2007 Andrei Prygounkov <hugbug@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Revision$
* $Date$
*
*/
#ifndef THREAD_H
#define THREAD_H
#ifndef WIN32
#include <pthread.h>
#include <semaphore.h>
#endif
class Mutex
{
private:
#ifdef WIN32
CRITICAL_SECTION m_mutexObj;
#else
pthread_mutex_t m_mutexObj;
#endif
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
};
class Semaphore
{
private:
#ifdef WIN32
HANDLE m_semObj;
#else
sem_t m_semObj;
#endif
public:
Semaphore();
Semaphore(int iValue);
~Semaphore();
void Post();
bool Wait();
bool TimedWait(int iMSec);
bool IsLocked();
};
class Thread
{
private:
static Mutex m_mutexThread;
static int m_iThreadCount;
#ifdef WIN32
HANDLE m_Thread;
#else
pthread_t m_Thread;
#endif
bool m_bRunning;
bool m_bStopped;
bool m_bAutoDestroy;
#ifdef WIN32
static DWORD WINAPI thread_handler(void* pObject);
#else
static void *thread_handler(void* pObject);
#endif
public:
Thread();
virtual ~Thread();
virtual void Start();
virtual void Stop();
bool Kill();
bool IsStopped() { return m_bStopped; };
bool IsRunning() const { return m_bRunning; }
void SetRunning(bool bOnOff) { m_bRunning = bOnOff; }
bool GetAutoDestroy() { return m_bAutoDestroy; }
void SetAutoDestroy(bool bAutoDestroy) { m_bAutoDestroy = bAutoDestroy; }
static int GetThreadCount();
static void Init();
static void Final();
protected:
virtual void Run() {}; // Virtual function - override in derivatives
};
#endif